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File 151357537140.png - (107.81KB , 911x635 , DDcMI4oXYAAIUbA.png )
12789 No. 12789 hide watch expand quickreply [Reply] [Edit]
Hey, I got a PS4 for Christmas, and with it, Guilty Gear Xrd Rev 2.
I have decided I want to commit myself and understand this game inside and out. I want to master it and have something to be proud of. I have never been good at anything in my life. (And the possibility of swindling money from normalfags with my skills is nice, too)

Would anyone like to join me? It is utterly useless to play against the AI. I need a human opponent, someone at my same zero skill level, we can grow together! We can share resources! We'll play and discuss Guilty Gear every single day!
If you master one fighting game, you master them all since they are fundamentally the same. This is an invaluable opportunity!
I'm going to EVO 2018, I am carpooling with someone for free, and maybe by that time we'll be confident enough to even compete!

What do you say? I currently play Kum Haehyun, but I still may switch to someone else.
Add me on Discord if you are interested. フードファイター#3019 <- my discord ID.
I don't currently have PS+ so I can't play online yet but I'm too new to waste my time fighting you right now, anyway. I am spending a lot of time in tutorial mode first.
I will delete this thread once I get someone to partner up with. If this thread is up, I am available.

Post edited on 17th Dec 2017, 9:40pm
10 posts omitted. Click Reply to view.
>> No. 12836 [Edit]
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12836
BlazBlue is a bit more lax (so I hear), and has plenty of waifu-material girls.
Also made by the guys who make Guilty Gear, as I recall.
>> No. 12842 [Edit]
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12842
>>12836
>waifu-material
>> No. 12852 [Edit]
>>12836
Maybe BB really is a bit easier in the long run, but you get a faster start with GG because basic combos are easier and deal better damage. And GG has many cute girls, too! Actually, I'd say GG has the best-looking cast there's ever been in a game.
>> No. 12970 [Edit]
I would have been interested if you were on PC but I don't own a console, sorry.

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12845 No. 12845 hide watch quickreply [Reply] [Edit]
People like to trash on MGS: Portable Ops a lot but it's actually written by Mikumo Gakuto, who has written series' such as 'Dantalian no Shoka' and 'Asura Cryin''.
Has me interested, but I don't think I could regress to PSP graphics and controls.
>> No. 12847 [Edit]
 
The stock graphics are better than the ps1 MGS and can look just as good as the ps2 games. Do you also refuse to play MGS1 because of the graphics? It was even re-released on ps3 with some minor upgrades. You can also run it on an emulator and up the graphics more if you like. If you run it on an emulator you'd have plenty of freedom to change the control layout by the way.
>> No. 12848 [Edit]
>>12847
This. Just use PPSSPP on the GPD XD or GPD Win and voilà: portable HD MGS: portable Ops (or Peace Walker)
>> No. 12851 [Edit]
>>12847
It's just, I've played the HD remake of Peace Walker and found the controls to be clunky.
I don't have a problem with low graphics, maybe it's just because PW was a PSP game being blown-up to a 40 inch television screen it kind just 'felt' weird.

I don't refuse to play it, if somebody handed it to me I'd play it for sure, I'm just not sure I want to go out of my way to get it only to find out I can't handle the controls.
I don't mean controls as in buttons per se, more the feeling of movement et cetera in-game.

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4311 No. 4311 hide watch quickreply [Reply] [Edit] [First 100 posts] [Last 50 posts]
Come on now, there's gotta be something you're sick of seeing get over used in videogame after videogame.
Something you wish they would just stop with already.

Personally, for one, it's most modern games limiting how many weapons you can cary at any one time to just two or three.
useualy being, one small weapon, such as a hand gun, and one or two bigger guns.
This I suspect to be not for realism, but to cover for their own laziness and unwillingness to make more available weapons for the game.
346 posts and 102 images omitted. Click Reply to view.
>> No. 12725 [Edit]
I just wish more games let you quit to desktop/windows without dealing with a labyrinth of menus and loading screens to get there. sure I can alt tab out, but would it kill them to just put a button somewhere in the pause screen?
>> No. 12816 [Edit]
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12816
>>12725
I agree with that. UI seems to be a lost art unless you're Apple.
>> No. 12819 [Edit]
>>12816
Apple products have terrible UI though.
>> No. 12820 [Edit]
>>12819
My thoughts exactly.

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12674 No. 12674 hide watch expand quickreply [Reply] [Edit]
Why do people like Overwatch more than TF2?
If anyone here likes Overwatch more than Team Fortress 2 please explain why, I am curious.
1 post omitted. Click Reply to view.
>> No. 12678 [Edit]
>>12677
The only right answer.
Though I find TF graphics and gameplay less offensive.
>> No. 12679 [Edit]
All the trappings around the game I simply prefer and find more interesting (graphics, art direction, 'lore', UI etc.), but gameplay wise the biggest reason is the the character roster and unique abilities each character has. The game offers you a better way to help out your team by playing your character to its strengths which aren't necessary always just shooting dudes, you can be helpful other ways.
I think TF2 is still fine, it's just the natural way of things growing old the next thing coming along that borrows from it, there's just more to Overwatch for me.
>> No. 12680 [Edit]
>>12679
Finally, a decent answer. Thank you.
>> No. 12813 [Edit]
OW is newer and has better marketing than TF2. Also waifu character designs.

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12782 No. 12782 hide watch quickreply [Reply] [Edit]
I think I have noticed something weird in The Phantom Pain. Quite minor, but still...
So, when you get knew recruits, it displays the language they speak. Now, not all of them speak English, that is, for a little while. Yes, what I have noticed is that, once anybody stays on Mother Base staff for long enough, they will learn the English language.

I find it weird because it doesn't really effect anything, but does relate to the whole 'English is the Lingua Franca' thing.
>> No. 12783 [Edit]
In reality they'd probably stick to their language, form groups with others who speak it, and try to force it on others who don't.
>> No. 12784 [Edit]
>>12782
I don't think it's weird at all. Just another example for how these games go into detail.

>>12783
Yes, because that's exactly how it works in (para-)military organizations.

>force it on others who don't.
Like English?
>> No. 12785 [Edit]
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12785
>>12784
I feel it is way too minor to just be detail.
And then you had the outbreak that infected anybody who spoke a certain language, and then the English strain of vocal cord parasites is still out there, and then EVERYBODY on Mother Base will speak English, I cannot help but feel it is somehow all connected.
>> No. 12786 [Edit]
>>12785
I'm not that far yet, so I didn't know. That does change things.

No. 1922 hide watch expand quickreply [Reply] [Edit] [Last 50 posts]
 
The last thread was getting to be a pain to load, so I figured I'd make a new thread if that's OK.
69 posts and 2 images omitted. Click Reply to view.
>> No. 8217 [Edit]
>>8216
Virtual reality development?
>> No. 10467 [Edit]
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10467
Could this be the actual meaning and value of Majora's Mask?

http://www.youtube.com/watch?v=7S1SVkysIRw

It'd be great.
>> No. 12774 [Edit]
 
This video makes me so nostalgic, it was great seeing somebody mess with mass AI and keeping it all in sync so well. I watched this one a long time ago so it's very special to me.
This thread takes a while to load, should we make another one?
>> No. 12778 [Edit]
>>12774
Is not that long of a wait, unlike /mp3/ threads.

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12189 No. 12189 hide watch expand quickreply [Reply] [Edit]
What is you're favorite video game /vg/??.
15 posts and 8 images omitted. Click Reply to view.
>> No. 12386 [Edit]
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12386
>>12385
You raise a good point about characterisation and style diversity. Characters now feel like they have a role beyond the two main archetypes in the past. There is no longer a division between chain and charge movesets. DW8 is fun, but like you said, the area bosses are just glass and not even glass cannons. If they made boss fighting a bit more like the older games where they were something that took a bit of punishment it'd be amazing because of the new and diverse roles. I'll use the examples of Zhuge Dan in DW8 who is a lockdown character basically. In a game where that ability to focus down on one target with lots of stuns and knockdowns was relevant, he'd be a super fun character to play but in DW8, you never get to explore the moveset because mashing square does the trick.

That's actually something else I've noticed too. Your chains have been getting more forgiving too, playing SW2 again (Empires here too, I don't have my PS2 at my current place and I found it for cheap for my 360 which I do have.) I've found that you need to think about your attack chains because some leave you vulnerable. Masamune for example whips out a pistol after the third square attack which is powerful as it breaks blocks, but it is also single target and lets you get mobbed and stagger locked by peons. So if you are fighting in a horde, you need to be careful to not go beyond 3 attacks. In DW8, the chains are just a matter of time, there are no disadvantages with longer ones that need to be considered.

As for characters as visual and personalities though, the new designs are also just great like you said. I'm fond of Zhuge Dan as I said, but Yu Jin is also really cool. One thing I really really like is that they've expanded on the minor characters. It is certainly a step up in some ways from earlier games, that's for sure. Too bad that Empires was pretty trash for it, the mechanics that they used were overall not much fun which is a true shame because I actually like the new model of the expansion where they have almost made it a kind of RPG-strategy-musou chimera. It's a lot more engaging to play the game as a character instead of as a factio
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>> No. 12553 [Edit]
Seeing as there was some Musou fans here, has anybody played the recent Warriors All Stars PC port? It's gotten good reviews on steam, but I want to know whether it's half as interesting as it sounds from people I trust. It appears to have some interesting features.
>> No. 12563 [Edit]
>>12553

I have heard of that but never played it.
>> No. 12776 [Edit]
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12776
Street Fighter 2

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8383 No. 8383 hide watch expand quickreply [Reply] [Edit]
Are there specific genres of games you dislike entirely (or almost entirely)?

For the sake of the thread, let's not count sport games.
39 posts and 11 images omitted. Click Reply to view.
>> No. 10868 [Edit]
The vast majority of JRPGs.

It's a shame, because I enjoy every aspect of JRPGs apart from the actual gameplay - they tend to have very good atmosphere, music and interesting stories. I completed Final Fantasy X and others when younger, but realised it had become a chore to finish and I was only playing to get to the next cutscene.

I just find the grinding/turn-based battles very repetitive and unengaging. I only enjoy action-based battle systems such as in Nier, and those games are quite few in number.
>> No. 10882 [Edit]
I've never disliked the entirety of a genre before, I can find numerous things that are likable to me in all of them.
But there are a few select franchises in most that drive me up the wall. Pokemon being one of them. The games are all so brain dead that I can't understand how anyone could find them enjoyable. There's so many quality, actually thought provoking RPG titles out there but all most people want to play is shit like final fantasy and persona.
This extends well and beyond RPG's of course, it's just the best example I could give at the moment.

Post edited on 8th Sep 2014, 11:44am
>> No. 10929 [Edit]
>>10882
Same thing in all genres;
ActionRPG~ everyone on Diablo3
Fighting game~ everyone on SF4
FPS~ everyone on COD
RTS~ StarCraft2 only
Arghh.
>> No. 12773 [Edit]
>>12726
>your teammates are your worst enemy because they simply don't know what they're doing. Maybe they somehow thought it was a good idea to jump into multiplayer before even touching single player
Exactly what I think when I see them. My guess is that they're super normies and don't give a fuck about making your experience bad because, to them, it's just a game.

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6522 No. 6522 hide watch expand quickreply [Reply] [Edit]
Damn Kiwis... they think they can make a action rpg...
http://www.ausgamers.com/news/read/3197812/new-zealand-path-of-exile-developers-raise-200-000-over-easter

http://www.pathofexile.com/
44 posts and 24 images omitted. Click Reply to view.
>> No. 12478 [Edit]
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12478
New Path of Exile 2-week league starts on Friday. Soon after it ends the new 3.0 expansion will drop.

woo

https://www.pathofexile.com/forum/view-thread/1921218
>> No. 12479 [Edit]
>>12478

it's about damn time.

The legacy league got old once you learned to not fill the league slots with bad combinations once you get bored of clearing through maps on auto-pilot for xp.
>> No. 12508 [Edit]
I like the new set of Acts. The story is a lot more interesting than the D2 system of getting to the end and doing it again on a harder difficulty.

The new bosses all have a metric crapload more health than they really ought to have, but the fights are quite enjoyable.
>> No. 12772 [Edit]
FOTM builds nerfed as usual, and now leveling in Maps is more grindy -- especially the last 10 levels to 100.

Also, for some stupid reason, evasion was further nerfed, because there weren't already enough things that bypass evasion that make it nigh useless already.

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12727 No. 12727 hide watch expand quickreply [Reply] [Edit]
Do you think Sony or the other guys will ever port over their old exclusive games to pc?
10 posts and 2 images omitted. Click Reply to view.
>> No. 12764 [Edit]
For all of those strictly first party games, you're likely to find a very similar one available for pc.
>> No. 12765 [Edit]
>>12762
I'm forever surprised by how much "fanart" there is of christ-chan.
>> No. 12770 [Edit]
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12770
>>12727
>Do you think Sony or the other guys will ever port over their old exclusive games to pc?


I thought they already did that??.
>> No. 12771 [Edit]
>>12770
Not the first party games.

No. 12429 hide watch expand quickreply [Reply] [Edit]
 
We already have a thread for full video game OSTs but how about one for individual tracks?

I'll start, I'm crazy about Let's Do the Odyssey! from Super Mario Odyssey, I never would have expected a song like this from a Mario game.
12 posts and 3 images omitted. Click Reply to view.
>> No. 12494 [Edit]
 
Hideki Naganuma worked on the soundtrack for Sonic Rush but he also composed the soundtrack for Jet Set(Grind in NA) Radio.
>> No. 12509 [Edit]
 
Spoiler alert!
>> No. 12613 [Edit]
Been playing a USA game in Darkest Hour recently. The entire soundtrack for Hearts of Iron II is really good, it actually works really well despite the slow pace of the game because of how the tracks have highs and lows that fit your ships moving from LA to Wake as well as they do marine landings on Iwo Jima. In terms of immersion for this theatre, Japanese Spirit stands head and shoulders above the others. It makes the micromanagement and frustration of moving large numbers of troops across contested oceans onto tiny specks of isolated rock actually pretty cool instead of annoying as shit.

https://www.youtube.com/watch?v=JprsLXO0V04
>> No. 12761 [Edit]
File 151232044767.png - (1.81MB , 1438x805 , MarioKart8_BigBlue.png )
12761
Composers: Shiho Fujii, Atsuko Asahi, Ryo Nagamatsu, Yasuaki Iwata
Mario Kart 8 - Big Blue
https://www.youtube.com/watch?v=-gCSKx4Xb_A
No song makes me as ready to race as this one in MK8. That saxophone is just amazing on it's own but it also plays really well with the guitar. Just being able to hear this while racing is one of the things that made the DLC worth it. It's even better listening to this while racing in 200CC.

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