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12756 No. 12756 hide watch quickreply [Reply] [Edit]
One of the best TPS I've ever played, I've been playing this in the last 10 years and this game never gets old. It's amazing all the different things you can do and the different game modes you can play. This game really needs more recognition.

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12743 No. 12743 hide watch expand quickreply [Reply] [Edit]
Post a video game quote that will give away the game without saying the title.

Example: "but our princess is in another castle!"
3 posts and 1 image omitted. Click Reply to view.
>> No. 12748 [Edit]
"I sense a soul in search for answers".

Including a picture makes it easier though.
>> No. 12753 [Edit]
enemy officer defeated
>> No. 12754 [Edit]
>> No. 12755 [Edit]
You have to guess the previous posters' quote first, then write your own for the next person.

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5680 No. 5680 hide watch expand quickreply [Reply] [Edit]
Picks and pans for 2011?
7 posts and 1 image omitted. Click Reply to view.
>> No. 5770 [Edit]
File 13251397647.jpg - (51.05KB , 700x466 , skyrim_bacon_helmet.jpg )
No regrets from Junglist

Back on topic~ my pick is Skyrim
>> No. 12557 [Edit]
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KOFXIV having no sprites hurts...
>> No. 12738 [Edit]
2017 picks & pans?
>> No. 12740 [Edit]
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Cuphead is my pick for best game of 2017.

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4311 No. 4311 hide watch quickreply [Reply] [Edit] [First 100 posts] [Last 50 posts]
Come on now, there's gotta be something you're sick of seeing get over used in videogame after videogame.
Something you wish they would just stop with already.

Personally, for one, it's most modern games limiting how many weapons you can cary at any one time to just two or three.
useualy being, one small weapon, such as a hand gun, and one or two bigger guns.
This I suspect to be not for realism, but to cover for their own laziness and unwillingness to make more available weapons for the game.
343 posts and 102 images omitted. Click Reply to view.
>> No. 12351 [Edit]
It's not a big deal, but it bugs me a bit when games ask me to input a first -and- last name. I don't much like using my real name, and I'm not the type to play a Lenthly game as "Drew Peacock". I'd rather just use my online nick, since it feels more accurate than my 'real' name anyways. Last time I played a game like this I ended up going with <real first name> <online nick>, assuming characters in game might call me one or the other. Instead it ended up being both together much of the time.
>> No. 12353 [Edit]
Anyone who plays TF2 think that the competitive update ruined the feel of the game?

I don't like competitive multilayer, I just want to play a fun game. They just added it to pander to the CS GO children, and it has fragmented the community, because the only unranked games are community servers, and they are all either weird gamemodes, modded, or just empty.
>> No. 12356 [Edit]
I played one game in the competitive update, didn't understand the system and didn't touch it since.
>> No. 12725 [Edit]
I just wish more games let you quit to desktop/windows without dealing with a labyrinth of menus and loading screens to get there. sure I can alt tab out, but would it kill them to just put a button somewhere in the pause screen?

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12681 No. 12681 hide watch expand quickreply [Reply] [Edit]
Don't you hate how even an idiot can complete a hard game by simply Googling it?
That's the problem nowadays, it's not that games aren't hard, it's that it is too easy to look up the answers.
12 posts and 2 images omitted. Click Reply to view.
>> No. 12701 [Edit]
Yeah I replied even though I recognized that style right away. I'll try to avoid feeding him in the future.
>> No. 12705 [Edit]
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I'm the stupidest stupid that ever stpuded on this stpuid planet stupid so it's pretty convenient for me. I try and work out a puzzle myself first, really try, and if after repeated attempts I can't solve it I look up a solution.
Or I google it if I don't want to deal with it. I always broke many rules gamers held sacred but... eh, whatevs. It's a game, not a test.
>> No. 12707 [Edit]
Games and tests are quite similar, both ask you to solve the problem presented.
You might be too used to looking up the answers, like how modern humans are used to technology and wouldn't be able to start a fire or skin an animal.
>> No. 12708 [Edit]
As long as you have fun, it should be alright.
Please don't use Google though. They're evil.

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12646 No. 12646 hide watch expand quickreply [Reply] [Edit]
What game(s) do you want to experience for the first time again?
8 posts and 2 images omitted. Click Reply to view.
>> No. 12658 [Edit]
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The plot only contradicts itself when Kojima tries to erase MGS2 from Metal Gear history, which is every-time MGS2 needs to be brought up.
>> No. 12659 [Edit]
MGS2 is my favourite game. I wish he kept playing it weird even if it alienated some people. The third one was supposed to feature permadeath and restarting the game if you died. I also hate that the ending of 4 was changed because of bad first response to it.
>> No. 12662 [Edit]
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Me too man.
But I don't think Kojima himself cared much for it, seeing as he personally tries to forget it exists (Ground Zeroes Deja Vu mission, the MGS2 logo is hidden behind a sign you have to physically destroy to see, then Miller says 'Snake's polygons' instead of Raiden's even though Raiden is the main character).
You see, people forget (because nobody ever reads the credits) that MGS1, 2 and 3 had another writer by the name of Tomokazu Fukushima, and he is solely credited as the 'Codec Script' writer. All other Metal Gear games do not feature him as a writer.

You may or may not have noticed it, but MGS1, 2 and 3 had a specific kind of anti-Americanism, it wasn't a direct attack but a sort of acknowledging that 'might makes right' (America being the mightiest) even if that 'right' isn't what is good.
When Fukushima leaves Konami (after MGS3), the theme disappears.

But yeah, that's business. Can't help that most people are intolerant of philosophy.
>> No. 12706 [Edit]
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The Legend of Zelda: Ocarina of Time or Super Mario Galaxy.
Both games had an emotional impact on me, Ocarina gave me a sense of wonder and adventure. I was mesmerized when I first stepped out to Hyrule Field because before that I played Wind Waker. In that game I saw a place I wanted to see more of outside of the castle area but I couldn't explore it until I played Ocarina of Time and I stepped out into a vast area I just wanted to see and know more of. It gave me a sense of wonder and adventure so few games ever give me.

Super Mario Galaxy was another one, it also gave me a sense of wonder to see so much creativity go into a portrayal of space like what I saw. There was also another character who I admired for years and have a lot of respect for, which is probably why some people thought she was my waifu.

Both games rest in my collection and my memories as very well-loved favorites.

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11018 No. 11018 hide watch expand quickreply [Reply] [Edit] [Last 50 posts]
Does anyone else here enjoy mod creation?
I've gotten into DooM mapping pretty recently. I know it's kind of old, but the lack of a true 3rd dimension makes mapping incredibly simple, so it can be done rather quickly and without much frustration.
58 posts and 36 images omitted. Click Reply to view.
>> No. 12352 [Edit]
>> No. 12493 [Edit]
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I think I finally found my favorite western-mod!
>> No. 12497 [Edit]
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downloading now and will never need another shooter in my life.
>> No. 12515 [Edit]
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epicness starts at 2:31

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12674 No. 12674 hide watch quickreply [Reply] [Edit]
Why do people like Overwatch more than TF2?
If anyone here likes Overwatch more than Team Fortress 2 please explain why, I am curious.
>> No. 12675 [Edit]
Probably because it's newer.
>> No. 12678 [Edit]
The only right answer.
Though I find TF graphics and gameplay less offensive.
>> No. 12679 [Edit]
All the trappings around the game I simply prefer and find more interesting (graphics, art direction, 'lore', UI etc.), but gameplay wise the biggest reason is the the character roster and unique abilities each character has. The game offers you a better way to help out your team by playing your character to its strengths which aren't necessary always just shooting dudes, you can be helpful other ways.
I think TF2 is still fine, it's just the natural way of things growing old the next thing coming along that borrows from it, there's just more to Overwatch for me.
>> No. 12680 [Edit]
Finally, a decent answer. Thank you.

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11323 No. 11323 hide watch expand quickreply [Reply] [Edit]
Let's help each other get better at games! Name the genres you're bad at,and the genres you're good at. Give help to those who are bad at what you can do and get help from those who are good at what you can't.
26 posts and 6 images omitted. Click Reply to view.
>> No. 12630 [Edit]
I have heard that Perfect Cherry Blossom is easier than EoSD
>> No. 12642 [Edit]
I'm good at driving/racing games. Suck at fighting games.
>> No. 12669 [Edit]
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>why you want and/or expect someone else to put the time and effort to answer all your questions
I don't know, I just decided to throw the post out there in the hopes that somebody would give me an answer.

>Even if ignoring the previous statement, wouldn't asking this on a board or forum dedicated to TF2 be a better idea? You disagreed with most of the advice you found, so it's likely you actually might be the most acquainted user in this site regarding that game.
I've kind of tried that already and it's mostly met with expectations of the Pyro player (me) simply "gitting gud" and complete dismissal of circumstance, the knowledge other players may have, map design, number of players on one team, skill stacking, greater numbers on another team, and quite simply thinking that skill is the one and only factor that determines the outcome of a match.

>I find odd that you mentioned this. What gave you the notion others might think that?
I had a reason for why I mentioned this but I forgot. I guess just because it was true and nothing more.

>In that case, why not just go with the good ol' Doc? When I used to play it was rare for the match to load with someone already a medic.
I did that a lot of the time and Medic got pretty boring after a while. In my experience what was equally, if not more, rare was an Engineer on the team so sometimes I had to play to fit the role.
Though when I did get bored of Medic I found myself realizing that the character was well thought out in the sense that you actually start to feel like the Medic after a while, having to babysit the team and hope they actually do something.
>> No. 12673 [Edit]
First and foremost:
You need to have competition at the level you're at. A friend who's equally ass, or an active online community.
After that, it's all about three things: knowledge, execution, and strategy. Understand that strategy is what ties knowledge and execution together to produce wins. The idea is that at each level, you'll go deeper in all of these categories.
Also, you should always play the coolest character. That's really important. And don't be discouraged by how hard fighting games are, or by how long it takes to get your first victory. They're pretty hard.

>From complete ass to newbie
1) Basic universal mechanics: blocking, hit levels, throws, movement, parry/focus attack/faultless defense/etc...
2) Know your character's moves. It's just stuff like "this is a low kick" and "this is a fireball". You don't need to read frame data.

1) Learn to jump and dash.
2) Learn to not jump. It's easy jump back when you intend to block, but of course, that's a free hit for your opponent.
3) You really have to be able to do fireballs. Anti-air shoryukens are something even pros miss. Don't mind.

Message too long. Click here to view the full text.

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12660 No. 12660 hide watch expand quickreply [Reply] [Edit]
The wait is finally over and the very much anticipated game Cuphead is finally out?
What does Tohno-chan think about this one?
2 posts omitted. Click Reply to view.
>> No. 12664 [Edit]

No, because the rules say to not post western style pictures.
>> No. 12665 [Edit]
>Exceptions can be made for western games on /vg/.
>> No. 12666 [Edit]
That's mainly referring to 3dpd.
>> No. 12668 [Edit]

Not really, it was about cartoons, as in drawing, BUT >>12665 is right there can be exceptions here, that rule is mainly for /mai/, /ot/ and such.

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12636 No. 12636 hide watch expand quickreply [Reply] [Edit]
Rainbow Six: Vegas is pretty tacticool. Though it starts out very generically (I mean, god-damn generically), once you meet up with your squad it gets much better.

Door-breaching, rope-breaching, flash-and-clear et cetera. Enemies also only take one to two shots to kill, so single-fire is actually useful like it would be in real life. You also can't take many shots before being killed either, so working with the squad is important.
2 posts and 1 image omitted. Click Reply to view.
>> No. 12639 [Edit]
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I fell for the RS:S meme, and honestly it paid off. It was quite fun and challenging, until operation health.
As someone who hasn't played any of the other Rainbow Sixs, what would be the best one to start off with?
>> No. 12640 [Edit]
The pre Vegas games are dated fps games. You might like them but there is no real reason not to start with Vegas
>> No. 12641 [Edit]
I picked up Six Vegas many years back even though I've never been a big fan of the more grounded military games and instead aim for over the top ridiculous ones instead at best. I thought it seemed like an interesting setting for such a game however, and when I played it I went with hard mode (almost always normal here) where I think it was one shot and you're dead. It was challenging and not something I was used to, but it wasn't half bad. Couldn't really follow along too well with the story since it seemed to tie in with other games, but it was decent enough as it was. I'm still curious though what exactly happened in this game's world that caused all none dodge cars/trucks to vanish.
>> No. 12645 [Edit]
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I don't know if it's because I played it right after Vegas 1, thus still having it fresh in my memory, but Vegas 2 went in the wrong direction, I felt.

Being able to control a female Operator in a tank-top is neato, but the game-play itself took a more arcade turn.
The AI seemed to get stuck more often and moved slower (because they cover each other, even though it was useless for me). The areas you go to seemed to be made as 'interesting' as possible as opposed to as authentic as possible (malls, convention areas, Caribbean holidy homes etc). The enemies too often spawned-in as opposed to just being there like they should be if they were terrorists holding ground. Then there was that utterly boring bit you go solo and it seemed to want to be Splinter Cell. And then there was a freaking Boss Battle with a fucking helicopter!
And maybe it was just because it had a longer campaigne, but it seemed there were less civilian hostages to save than Vegas 1.

Over-all, it is either less tacticool or more forgiving of guns blazing. I like arcade-ish games, but Vegas 2 was neither here nor there.

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