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File 148814852924.jpg - (796.25KB , 1366x768 , P3fes.jpg )
12354 No. 12354 hide watch expand quickreply [Reply] [Edit]
Do you guys do much game emulating?

I just found out recently my laptop can actually handle some ps2 games decently. Over the past few days I've been playing P3fes at 2x rez with a widescreen patch, and getting a mostly consistent 60fps. (and yes I own a legitimate hard copy of the game before anyone complains.)
3 posts omitted. Click Reply to view.
>> No. 12361 [Edit]
File 148964155196.png - (314.73KB , 1364x768 , Zelda end 3 hGOOD wall.png )
12361
I started during late 90's (Nesticle days), but it was only quite recently that I got a gear powerful enough to run some emulation's current state of the art. As someone whose only consoles were NES and N64, emulation has allowed me to enter a beautiful world I could only see from afar for many years.

By now I rely heavily on emulation, either on my laptop or on my GPD XD (or the combo, by means of streaming). I use Snes9x Ex+, ePSXE, PPSSPP, Drastic, Muppen64 PLus AE, PCSX2 and Dolphin without issues. I can run Citra alrigth, but nothing there really interests me. I've tried Xenia, but it turned out to be too much for my GPU. I've also been using Cemu for a while and recently became a patreon, afer watching their outstanding work with BotW (apart from the fair performance, they already made possible to play it undubbed, the only way I wanted it).

Post edited on 15th Mar 2017, 10:27pm
>> No. 12377 [Edit]
File 149259216641.gif - (855.57KB , 576x324 , 20170506Jack.gif )
12377
I emulate fighting games.
>> No. 12481 [Edit]
File 150012357144.jpg - (320.24KB , 750x1000 , 7462afa26efe00bedcf04cc05ea9b069abe83f18060c022f19.jpg )
12481
I play mostly NES and SNES games since they're easy, and I only really play them at times when I would be do nothing else
I recently tried emulating smash bros brawl on Dolphin, but I could never get >8fps, is this because I'm doing something wrong, or is it because my computer is total garbage?
>> No. 12482 [Edit]
>>12481
Your computer isn't total garbage. Gamecube and PS2 emulation require very, very high end hardware to get playable frame rates. The emulators just aren't very efficient.

File 148563105639.jpg - (58.85KB , 1280x720 , Dragon's Dogma_ Dark Arisen Screenshot_38.jpg )
12342 No. 12342 hide watch quickreply [Reply] [Edit]
I just want to live in this world forever.
>> No. 12349 [Edit]
File 148646787935.jpg - (61.32KB , 1280x720 , Dragon's Dogma_ Dark Arisen Screenshot_77.jpg )
12349
Nobody else played this game? I highly recommend it if you enjoy Japanese games in general.
It's got decent elements of hunting game, which Western gamers aren't so familar with, which is why I'd assume it got rather average mainstream reviews.

You get to create a waifu and use eletric-whips and the story envokes Friedrich Nietzsche's philosophies.
Just get past the delivering the hydra head mission, then the game opens up...or kind of throws you in, it won't hold your hand at all after the mission, you'll have to pay attention to what people say.
>> No. 12474 [Edit]
I got past the hydra mission and couldn't figure out where I needed to go.
Proceeded to spend a couple hours trying to beat some bandits but they were too strong for me.
I'm too stupid to play games without big arrows pointing me at my objective.
>> No. 12477 [Edit]
>>12474

I believe you were supposed to go do most of side quests and such for xp/equipment before leaving that area, else the next areas have a steep difficulty curve and you have to resort to cheese tactics to kill stuff.
>> No. 12480 [Edit]
>>12349
>which is why I'd assume it got rather average mainstream reviews.
It got pretty decent reviews. Very few sites gave it below 80%. There's that one asshole who claimed it's a "4.8/10" game but he's wrong.

I'd say 8/10 is a perfect rating for it. Dragon's Dogma has it's flaws but it's a really fun game.

I ran a Magic(k) Archer, which was my favorite class, on my first playthrough and subsequently a Mystic Knight. I wanted to make an Assassin but I abandoned that run and traded it in. I'd like to play it again.

The pawn system was something I really appreciated. Mine was a Strider named Moth for the first two playthroughs.

No. 12251 hide watch expand quickreply [Reply] [Edit]
 
Watcha playing?

Anyone else playing Granblue Fantasy? You can collect waifus and aidorus.

Mod edit: Do not make a mockery of waifuism like this here.
9 posts and 4 images omitted. Click Reply to view.
>> No. 12387 [Edit]
File 149336050740.jpg - (199.48KB , 512x720 , b2c0b015fb11e401afd91ff53912da6e_jpeg.jpg )
12387
I spent more than a year doing daily log ins and saving up my gems to around 176 without really playing the game at all. Saw this and said to myself "screw it!" and spent 150 gems to get her. Unfortunately I have no stickers for the idolizing.
>> No. 12392 [Edit]
>>12387
Oh! Congratulations on the UR Yoshiko Yohane.

Sorry if this is pretty late.
>> No. 12410 [Edit]
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12410
Adventurer League 2D Retro RPG
https://play.google.com/store/apps/details?id=com.wlxd.retrorpg.android
Hex-tile combat and exploration, open-ended and generally a decent time waster if you don't mind simplicity. I got slightly enthralled by its fictional world and now I wish it would have more progression and more connected quests, but for its file size and its price (zero) I can't complain.
>> No. 12472 [Edit]
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12472
The Battle Cats
https://play.google.com/store/apps/details?id=jp.co.ponos.battlecatsen
This is a gatcha horizontal tower-defense-like type of game where you recruit and level up a varied army of cats to defend your base. It's a fun game and specially if you like cats in general. The gatcha is a little heavy on the long run, but you can still keep going as a free player without issue.

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12189 No. 12189 hide watch expand quickreply [Reply] [Edit]
What is you're favorite video game /vg/??.
18 posts and 10 images omitted. Click Reply to view.
>> No. 12385 [Edit]
>>12383
I'm torn on the newer Koei slashers. On one hand I love the huge roster, the cast of DW8 is really diverse; Unlike DW6/7 all of the characters feel unique in some way, and the characterization itself has drastically improved, along with the graphics and character designs - Cao Cao, Liu Bei and Sun Jian are no longer palette swaps, certain characters they added are nice (I'm fond of Zhang Chunhua and Guan Xing) but as you said, the games are too forgiving. It's basically just "build meter, push circle" now. Which is how it always was, but you at least didn't one/two shot the area boss. I also disliked how "linear" DW7 was, they removed hypothetical routes. They're really flawed games as a whole, but I love them. I find 8 improved on a lot of things but it feels like a two steps forward one step back kind of thing - What was the deal with that weird rock-paper-scissors element they just crammed in there?

My favorite musou game is probably the original Samurai Warriors. I find it really enjoyable, it feels like the most thought-out imo. Never played the second although I have Empires, it just hasn't popped up in any of the secondhand shops around here. I enjoy the Sengoku Basara 3 but it's insanely repetitive, even for a musou-type game.
>> No. 12386 [Edit]
File 149318257721.jpg - (163.71KB , 800x800 , Zhuge Dan DW8.jpg )
12386
>>12385
You raise a good point about characterisation and style diversity. Characters now feel like they have a role beyond the two main archetypes in the past. There is no longer a division between chain and charge movesets. DW8 is fun, but like you said, the area bosses are just glass and not even glass cannons. If they made boss fighting a bit more like the older games where they were something that took a bit of punishment it'd be amazing because of the new and diverse roles. I'll use the examples of Zhuge Dan in DW8 who is a lockdown character basically. In a game where that ability to focus down on one target with lots of stuns and knockdowns was relevant, he'd be a super fun character to play but in DW8, you never get to explore the moveset because mashing square does the trick.

That's actually something else I've noticed too. Your chains have been getting more forgiving too, playing SW2 again (Empires here too, I don't have my PS2 at my current place and I found it for cheap for my 360 which I do have.) I've found that you need to think about your attack chains because some leave you vulnerable. Masamune for example whips out a pistol after the third square attack which is powerful as it breaks blocks, but it is also single target and lets you get mobbed and stagger locked by peons. So if you are fighting in a horde, you need to be careful to not go beyond 3 attacks. In DW8, the chains are just a matter of time, there are no disadvantages with longer ones that need to be considered.

As for characters as visual and personalities though, the new designs are also just great like you said. I'm fond of Zhuge Dan as I said, but Yu Jin is also really cool. One thing I really really like is that they've expanded on the minor characters. It is certainly a step up in some ways from earlier games, that's for sure. Too bad that Empires was pretty trash for it, the mechanics that they used were overall not much fun which is a true shame because I actually like the new model of the expansion where they have almost made it a kind of RPG-strategy-musou chimera. It's a lot more engaging to play the game as a character instead of as a factio
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>> No. 12391 [Edit]
nothing beats musou games, fuck elitist normalfags who shame them and only played easy mode
>> No. 12469 [Edit]
>>12380

Who is your favorite Overwatch character anon??.

File 149731787416.jpg - (205.18KB , 1280x720 , E3-2017-Games-List-Confirmed-and-Rumors.jpg )
12421 No. 12421 hide watch expand quickreply [Reply] [Edit]
It's that time of year again!
1 post and 1 image omitted. Click Reply to view.
>> No. 12423 [Edit]
It was all bad and I hated everything. Except the Spiderman thing. It was full of too many annoying QTEs, however.
>> No. 12424 [Edit]
>>12422
Technically it's a xbox 3.2 not 4, but with the changes it has it should be a whole different gen system.
>> No. 12425 [Edit]
I haven't had a console since the 360 (I know, I know, I was going to get the PS3, but I thought I'd 'try the other side' that gen. I regret it.) so most of the releases that might interest me are irrelevant. Ace Combat 7 seems kind of neat, but it's a cinematic trailer and the series has been in decline for a while now so it's cautious optimism. I haven't seen any releases, but the Thrustmaster Booth is showing betas for the DCS: F/A-18C and AV-8B which should also be interesting. Thrustmaster themselves are also announcing a new collaboration with Eagle Dynamics which might mean an F/A-18C stick to the same level of finish as the Warthog stick. i.e basically usable as a spare part for the real deal, and waaaaay above my budget
>> No. 12442 [Edit]
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12442

File 130284947351.gif - (57.98KB , 530x304 , sunset riders.gif )
2315 No. 2315 hide watch expand quickreply [Reply] [Edit] [First 100 posts] [Last 50 posts]
General nostalgia thread.
What were your favorite games growing up? I loved playing Sunset Rider, even though I couldn't play worth a shit. I'd spend hours trying to beat a level. I just found it on a rar'd pack of ROMs I dled.
128 posts and 89 images omitted. Click Reply to view.
>> No. 12318 [Edit]
I remember that game. I liked it a lot, although I haven't played it since 2003. I've heard that it looks a lot better when you play it on the PS2, because the graphics on the game require a faster processor to render properly, or something like that.
>> No. 12358 [Edit]
>>12316
>Kind of abandoned my last run in the middle of disc 4, maybe I'll finish it someday soon.

the end part turns into a real grind, sadly.
I recommend getting around that by using the trainer for infinite hp -- running in circles grinding to level up characters to fight back to back bosses gets super old, super quick.

it really is a great game, though.
>> No. 12419 [Edit]
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12419
Remember when Capcom made good games other than just Monster Hunter?
Capcom after 2010 sucketh.
>> No. 12420 [Edit]
>>12419
If by 2010 you actually mean 2005, then yes, I remember.

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12224 No. 12224 hide watch expand quickreply [Reply] [Edit]
Which games have the best music?
10 posts and 1 image omitted. Click Reply to view.
>> No. 12347 [Edit]
File 148611524825.gif - (28.82KB , 200x150 , 20170130chess.gif )
12347
FINAL FIGHT OST
https://www.youtube.com/watch?v=hygqfTXwM0k&list=PL8807B94D6608B499
>> No. 12389 [Edit]
Nier:Automata
https://www.youtube.com/watch?v=srbj96AUUCs
>> No. 12397 [Edit]
Hotline Miami. Although I prefer the first game, I do prefer the soundtrack of the second.
>> No. 12415 [Edit]
I always liked Falcon's soundtrack
https://www.youtube.com/watch?v=upQoiBl2hvc

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12278 No. 12278 hide watch expand quickreply [Reply] [Edit]
I think we all need a little more Nep-Nep in our lives!!
2 posts omitted. Click Reply to view.
>> No. 12311 [Edit]
>>12309
I suggest picking up Megadimension, as well. It's the best in the series and is normally 50 dollars, currently 20.
>> No. 12374 [Edit]
Neputinia is so comfy to play
>> No. 12388 [Edit]
I love how they've managed to make so many of these games without changing the central cast much at all over so many years. Not unless you count the villains or the add on side characters anyway.
>> No. 12398 [Edit]
>>12388
I agree. It's great for people who have a character from the series as their waifu because they've got all these games with them and are guaranteed many more for years to come. It's reliable in the sense that if you love the series, you'll always be able to look forward to more of it.

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4761 No. 4761 hide watch expand quickreply [Reply] [Edit]
Anyone picking up Dark Souls in a couple weeks?

I don't have a PS3, so I never played Demon's Souls, but the difficulty and its supposed fairness, plus the great combat made me interested in the game. Pretty much the same reasons Monster Hunter attracted me. I'm watching a let's play of Demon's Souls to get an idea of what I'll be up against so I'm not completely blind when going into Dark Souls. I'm almost thinking of buying a one or three month pack subscription for Xbox Live to get the full experience.
36 posts and 9 images omitted. Click Reply to view.
>> No. 12112 [Edit]
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12112
Miyazaki didn't produce Dark Souls 2, so 3 is a direct sequel of 1.
http://arstechnica.com/gaming/2016/05/dark-souls-3-fromsoft-return-to-dark-souls-universe/
>> No. 12219 [Edit]
 
I'm scared...
>> No. 12381 [Edit]
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12381
How is DS3: Ringed City?
>> No. 12382 [Edit]
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12382
>>12381
Egg-citing

File 148956439345.jpg - (26.89KB , 294x338 , Yooka-Laylee_cover_art.jpg )
12359 No. 12359 hide watch quickreply [Reply] [Edit]
Game comes out April 11th.
Who's hyped? I know I am!

Post edited on 15th Mar 2017, 12:53pm
>> No. 12370 [Edit]
controlls and handling is spot on, minor issues with the camera on rare occasions (no pun intended), but what I have issues with mainly is the level layouts/designs, some of the lighting/shadow work is a bit ugly at times, and the music feels very uninspired. Overall the game is 'okay' and is no where near as insulting as Nuts&bolts was. Still, You know what I think the game is missing? Center pieces for the levels. The best levels in the original game all had very memorable centerpieces that the levels were built around. Rusty bucket bay's ship, mad monster mansion's mansion, clanker in clanker's cavern, witchy world's circus tent, etc
yooka-laylee's first world on the other hand is just piles of rocks everywhere and a hollowed shell of a temple at it's center, there's absolutely nothing memorable about any of it's design I felt.

To give an idea of what I mean, when I park my car at work I usually do so in front of a lamp post, if not then near it. That's because it serves as a clear cut reference point you can use to judge your distance, speed, etc.
Likewise some of those centerpieces in those old banjo games made for good reference points. If you get lost at any point you could just make your way back to the massive snowman, crocodile, or pyramid in the middle of the level. yooka-laylee on the other hand just has piles of rocks... the maps so far feel a bit convoluted, especially the second level/world.
In the case of the music it's kind of the opposite issue and is more of them copying the original style too closely and not doing anything different/original. Rather than sounding like something new, it sounds like the music from a handful of banjokazooie levels mixed together. While playing the first level of yooka-laylee I couldn't stop thinking that it sounded like a mix of mumbo's mountain and the Cloud Cuckooland. Second world has a very nice/charming melody but not a memorable one. Keeping in tune with the original is all well and good, but you gotta bring something new to the table.

File 149019955954.jpg - (94.13KB , 550x342 , Radiant Historia Perfect Chronology.jpg )
12365 No. 12365 hide watch quickreply [Reply] [Edit]
Normally I wouldn't create a separate thread for a single game. I also do my best to avoid using words such as 'best' as I don't won't to enforce my opinion upon other people or just plain upset someone. So I won't tell you that DS's best RPG and possibly its best game overall is getting a remake. Let me just say one thing: Radiant Historia Perfect Chronology got announced.
>> No. 12366 [Edit]
I wonder if anybody remembers this game, we've had a nice thread about it back in the day and it seemed to be well received. I couldn't help myself and I've made another thread for it.

I've actually redownloaded it just a short while ago, intending to replay it since I liked it so much and now this gets announced. I'm pretty excited, and a little bit anxious too. Apparently it's a 'full remake'. I guess Atlus will reveal more about it this weekend, during a presentation they have scheduled. They invited a bunch of seiyuu and judging from the low res Famitsu scan floating around the game will be voiced this time around (I think you can see 声 below the character names). On top of that there's a new female character. I think they changed the artist since the character portraits look noticably different.

Well, I just hope they won't change too much and that they'll keep the battle system intact, since it was innovative and a lot of fun. Truth to be told I'd sleep better if it the only changes were the new character, 'new scenario' and voices. But I'm excited nonetheless and I hope it'll be every bit as good as the original game.
>> No. 12367 [Edit]
File 149020051584.jpg - (23.73KB , 400x240 , Radiant-Historia-Perfect-Chronology_Fami-shot_03-2.jpg )
12367
After googling around a bit I found some more info.

First, the voice cast:
Konishi Katsuyuki - Stocke
Komatsu Mikako - Nemesia (the new character)
Takahashi Rie - Eruca
Kurosawa Tomoyo - Aht
Sakura Ayane - Raynie
Yamaya Yoshitaka - Marco
Hatano Wataru - Rosch
Kuroda Takaya - Gafka

The portraits have indeed been redrawn, as you can see in the screenshot. Personally I liked the old artstyle more but I can live with it.

The 'new scenario' is a third story node called Sub-History but from the way it's described it seems rather than being a true node it's a series of side stories related to the characters and in-game events.
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>> No. 12368 [Edit]
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12368
PV: https://www.youtube.com/watch?v=oEJG_7Foqic

It looked that way based on Famitsu scan but it was hard to tell - unfortunately Eruca's design was changed. I wonder why, considering every other design was kept the same and Eruca's was too, except for her hair. She looks really generic now. Oh well.

Atlus also revealed Etrian Mystery Dungeon 2 and SMT Strange Journey remake at yesterday's event.

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