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5701 No. 5701 hide watch expand quickreply [Reply] [Edit]
This thread is for helping people who may have just gotten the game learn some helpful tips and tricks to make the early part of the game easier going,and also to list any glitches to watch out for.It isn't for plot spoilers,or at least anymore than necessary.

I'm constantly getting overencumbered and forced to walk at a snail's pace.I want to buy the house in Whiterun,but I don't how to get that much gold.Or at least,I didn't.Can anyone give me a step by step guide to doing this?

I've already got three iron daggers,and could probably pick up two more from the riverwood trader.How do I give them the banishment enchantment?

Right now,I've got Lydia waiting near Gerdur's house in Riverwood,and I've got most of my shit in a dresser in her house,but I'm afraid it will disappear so I want to get the Whiterun house as quickly as possible.
3 posts omitted. Click Reply to view.
>> No. 5707 [Edit]
>>5706
Basically. Both enchanting and alchemy can yield good money, but it will take time for it to be effective. Smithing is the easiest craft-for-gold skill, and about the easiest skill to level, second only to pickpocketing. All this doesn't really matter much at all, because money WILL flow into your pockets eventually, no matter what you do. Personally I used to do pickpocketting, burglaring and smithing for gold, until I realized it was too easy, so I stopped when I maxed the respective skills, and jumped over to alchemy and enchanting just for the sakes of leveling. Money is still flowing in, even if I'm not trying anymore, and buying everything plausible; simple delivery quests will eventually yield ~1k gold - it doesn't make much sense. How much gold do I have now? over 100k. All while I'm buying property, training, wepons, material, armor, etc. like a madman. You'll end up feeling silly for grinding gold in the early-game. I'm positive Bethesda have made their easiest game of yet.
>> No. 5708 [Edit]
>>5707
And I forgot to mention: if you're latent kleptomanic, start by leveling stamina for extra carrying space; and get the blessing of the steed as fast as you can. It gives you 100 extra units of carrying space and won't slow you down in armor; I believe it's somewhere around the mountains surrounding Solitude. Take a carriage to Solitude and you'll be able to locate it on the map as a black rune icon.
>> No. 11087 [Edit]
This game got really boring after I made it look pretty and created a cute girl character
>> No. 13651 [Edit]
Skyrim is still being modded.
https://www.youtube.com/user/MMOxReview/videos

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8164 No. 8164 hide watch expand quickreply [Reply] [Edit]
Do you think video games will ever evolve to a point where one can jack one into his head and feel as though you are inside the videogame and before you evrything you wish for appears before your eyes? A matrix where your thoughts creates everything around you

Is there any reason something like this cant be created?

Do you think video games will ever evolve to a point where we can jack one into our heads and feel as though we are inside the videogame and before us evrything we wish for appears before our eyes? A matrix where our thoughts creates everything around us
3 posts omitted. Click Reply to view.
>> No. 8671 [Edit]
>>8165
>Why did you type up the same first paragraph in your spoiler?
Because I was unsober and tought it was deep
>> No. 8672 [Edit]
>Is there any reason something like this cant be created?
I don't see any. Social reality is already a virtual game, a simulacrum, just a very shitty one at it. If there comes a moment when most of people finally acknowledge this, then we can willingly shift to another and hopefully better device, or a ton of them.
>> No. 11136 [Edit]
 
I would jack in to play World of Peacecraft
All that talking....
(see the last 2 min of the video)
>> No. 13650 [Edit]
Put on a VR visor.

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13624 No. 13624 hide watch expand quickreply [Reply] [Edit]
What do you think about "pixel shit", especially in indie games? Pretty much every /v/ board automatically rejects anything with pixel art. When I made the mistake of starting a thread about a game with pixel art(cross code), that's practically the only thing people talked about. Pixel art in many indie games have been lazy, uninspired shit used as an excuse for bad art, but it seems regardless of the artistic quality, people will reject the game if it has it. Admittedly, there are other problems's with crosscode's art and I wont defend it, but some of what's in the game does look impressive to me.

Pixel art is not necessarily simplistic or bland as many pc-98 games have shown. The technical capabilities holding pixel art back on other systems from the time don't exist now either. Is not "getting with the times" just bad in itself? Is "progress" a goal in itself and necessarily a measure of quality? I think being frustrated with an over abundance of something shouldn't blind a person's ability to judge quality.
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>> No. 13630 [Edit]
>>13629
>They were drawn by hand the regular way, and then painstakingly converted into 256 color bitmaps by hand in order to be rendered into the game.
Wasn't that the dominant way of making pixel art for a long time?
>> No. 13631 [Edit]
>>13629
I'm familiar with how often pixel-art is used as a crutch. Doesn't really justify irrational hatred. I'm pretty sure people are more accepting of pixel games if they're not made by westerns, epecially if they're eroges. I figured people didn't generally make art for the pc-98 starting from pixels, but it's still impressive and has a unique look none the less. If i'm remembering right, I prefer how yu-no looks on the pc-98 to windows.
>> No. 13645 [Edit]
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13645
This thread is Blasphemous!
http://blasphemousgame.com
It's 2D Action Platformer by The Game Kitchen with great pixel art.
>> No. 13646 [Edit]
>>13645
Looks a little interesting. It reminds me of Dark Souls.

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13637 No. 13637 hide watch quickreply [Reply] [Edit]
EuroGunZ (GunZ The Duel)
One of the best TPS I've ever played, I've been playing this in the last 10 years and this game never gets old. It's amazing all the different things you can do and the different game modes you can play. This game really needs more recognition.


Website: https://universegunz.net
Video: https://www.youtube.com/watch?v=-Uc3eGbyiyo

What's your favorite old game?

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11018 No. 11018 hide watch expand quickreply [Reply] [Edit] [Last 50 posts]
Does anyone else here enjoy mod creation?
I've gotten into DooM mapping pretty recently. I know it's kind of old, but the lack of a true 3rd dimension makes mapping incredibly simple, so it can be done rather quickly and without much frustration.
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>> No. 13309 [Edit]
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13309
>>13269
Hardware mods are allowd too!
>> No. 13439 [Edit]
>>11289
Diablo1 HD Belzebub mod is really good. Try it if you liked Diablo1.
>> No. 13457 [Edit]
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13457
>>13269
Tekken 7 on pc is quite moddable.
>> No. 13620 [Edit]
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13620
>>13309
I love me a HORI stick.

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13476 No. 13476 hide watch expand quickreply [Reply] [Edit]
Does anyone else love the concept of arcades, but find themselves at a complete loss of what to do when actually at one?
8 posts and 3 images omitted. Click Reply to view.
>> No. 13596 [Edit]
I miss arcade cabinets. YOu just don't get that form-factor at home...
>> No. 13597 [Edit]
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13597
>>13596
>YOu just don't get that form-factor at home...

Nothing beats playing with a Banana.
>> No. 13601 [Edit]
>>13597
Or beating a guy with a steering wheel .... in Guilty Gear
https://www.youtube.com/watch?v=n_irhlVNkKM
https://www.youtube.com/watch?v=xM5pxCDDp8U
>> No. 13612 [Edit]
There is one arcade in my area that is a bit beaten up and almost vacant most of the time. All of the arcade machines there are from the mid to late 90's and early 2000s. I try to go there as much as I can but I barely have the means to get there anymore. By some miracle of god, they have a DDR machine there, and I'm surprised they kept it considering that that it's almost never used. Maybe they forgot about it. They also used to have and Initial D machine but they got rid of it for some odd reason.

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6522 No. 6522 hide watch expand quickreply [Reply] [Edit] [Last 50 posts]
Damn Kiwis... they think they can make a action rpg...
http://www.ausgamers.com/news/read/3197812/new-zealand-path-of-exile-developers-raise-200-000-over-easter

http://www.pathofexile.com/
50 posts and 26 images omitted. Click Reply to view.
>> No. 13498 [Edit]
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13498
LEGION 7/6/2019
https://www.pathofexile.com/legion
Melee buffs sound fun but will it work? In aRPGs, missile combat is better than melee too easily.
>> No. 13512 [Edit]
>>13498

You would think, but skills like Cyclone that fuck with enemy pathing AI, and movement skills like leapslam really change that dynamic -- the monsters walking in circles and not attacking (or swinging at empty space) gets to the same goal as staying out of range and killing them before they get to you.

Outside of bonkers uniques and high %damage AND +X-Y physical damage yellow weapons, physical skills are generally very much lacking compared to spells.
I think there really needs to be some sort of stabilizing to the physical weapons, make things using starforged less stupidly overpowered and make SSF to level 100 with a weapon-based character less stupidly underpowered.

Bows are in a bit of a better place than melee weapons in that regard, but that issue is still there to a good extent.
>> No. 13516 [Edit]
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13516
>>13512
Problem is that a lot of action RPGs is based on D&D where spells overpower melee. Fighters in japanese RPG tend to have more "impossible" moves that mimic spells.
>> No. 13604 [Edit]
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13604
Held in Auckland, New Zealand from November 16 to 17, ExileCon 2019 is a celebration of all things Path of Exile.
https://www.pathofexile.com/exilecon

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12314 No. 12314 hide watch quickreply [Reply] [Edit]
How clean are your inputs? Keep on practising!
>> No. 13475 [Edit]
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13475
OK
>> No. 13591 [Edit]
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13591
Keep at it.

No. 12779 hide watch quickreply [Reply] [Edit]
 
I just finished Nioh. Or the vanilla new game, anyway. I do plan on continuing into New Game+++ and the DLC and shit of course, which seems to be a lot better than the normal game from what I've heard.

It's my favorite game of all time. It definitely has some problems, most notably the poor music (none of the bosses have a unique theme) and cutscene budget (the final cutscene was disappointingly cheap), magic being overpowered and boring, and the loot system … also being boring. But these latter issues seem to be fixed in NG+ so I'm very excited to get into the actual game here now.
Last problem I can think of that I have with the game is that there isn't enough incentive to wear Light armor. I went through half the game using light armor and it was insane, you die in one hit. Which is good in some ways. I really like seeing a game make armor actually fucking matter. I am tired of games like Dark Souls where there is little noticeable difference between wearing heavy plate armor and running around fucking naked. The difference is definitely noticeable here.
But I don't feel like Nioh got the armor right, either. There just aren't enough benefits to wearing light armor. Ki (stamina) is the only big bonus you get for wearing light instead of heavy armor, with the exchange being dying in one hit to even random encounters, and it just isn't enough of a trade off. I never have a problem with ki management even using an ax and the heaviest armor in the game. I would have really butted heads with the devs over balancing this had I been there with them…

But I guess that is just kind of nitpicky. There are people who make the light armor work, it is actually seemingly the most used armor class for some reason? Maybe I am just severely retarded.

I'm a big fan of Team Ninja and Monster Hunter, you can really see the Ninja Gaiden influence everywhere, of Japan, Asian history, and demons. This game is kind of like a wet dream.
I went into the game blind and didn't know what to expect and as soon as I saw the opening cinematic, I was hooked.

When I heard that the main game is over 100 hours long, I was very scared that I had made a mistake buying it.
I cannot stand the Souls' series for releasing unfinished games. I am a content creator mys
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>> No. 12780 [Edit]
>>12779
>I am a content creator myself
What do you make?
>> No. 12781 [Edit]
>>12780
Fanfictions of my waifu.
You wouldn't think so since my OP is so shit. I didn't try, I wrote it at 4 AM.

The video I had meant to embed was the Nioh opening. I tried reposting it just now and it wouldn't let me. Oh well.
>> No. 12856 [Edit]
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12856
Nioh is so japanese-y even with a white guy protag...
>> No. 13585 [Edit]
NiOh 2 looks good.
https://www.youtube.com/watch?v=YsLuykzXV5I

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13572 No. 13572 hide watch quickreply [Reply] [Edit]
This is my first Yakuza game.

I am absolutely blown away by how anti-fun these boss fights are. I have never in all my years of gaming experienced boss fights so insufferable, so infuriating, so unfair.

I LOVE getting stunlocked in a single hit while the boss's combo is impossible to interrupt. Getting my control of the character taken away from me instantly and repeatedly is so immersive. Pausing five times during a boss fight to use health items really adds a nice gameplay flow. It's so awesome how the prompt for heat moves has no audio cue while being relegated to the upper right corner of the screen, nowhere near where the action is happening. And the icing on the cake is bosses who regenerate health while they are supposed to be winded, as if the Kingdom Hearts-tier health bar wasn't enough.

These game design choices don't make sense to me. I'm gonna persevere through this shit show because they got me hooked on Kiryu, Majima and the wacky side quests, but I'm going to be cursing the fine people at SEGA every step of the way for signing off on something so uniquely aggravating.

Anyway, does it get better with the other games?

I'm thinking next I will play 0, then 6, then Kiwami 2. Is that a good order?

Or if you have any thoughts about the series you would like to share, please do.
>> No. 13573 [Edit]
Incredible. I just threw a chair at a boss and watched it clip through his body. I guess breakdancing makes you invincible?
>> No. 13576 [Edit]
I've only played the original for ps2 and am still currently playing 0. I've found 0 a tad repetitive in terms of combat, but the massive amount of side content makes up for that from mahjong to slot car races. It's also stupidly long with cinematic so long and so frequent they put metal gear to shame.
As for the original, I don't remember much about it. I think it didn't have much in terms of side content and was more focused on the story. I think it dragged a bit but wasn't necessary too boring, and I did manage to sit though it to the end. Played it via emulator because fucking hell the original copies are over priced.
>> No. 13577 [Edit]
I played 0 on PC and it was the most fun I've had playing a video game since I was a kid. It rejuvenated my interest in video games enough for me to get a PS4.

Yeah, Kiwami is trash. Kiwami 2 and 6 are kinda meh.

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13524 No. 13524 hide watch expand quickreply [Reply] [Edit]
It's that time of year again!
6 posts and 2 images omitted. Click Reply to view.
>> No. 13564 [Edit]
"You're breathtaking" was the best part of E3 2019. Hahah.
>> No. 13566 [Edit]
I hate what CDProjekt is doing.
Their diluted RPG formula combined with their meme reputation of "the good guys" and "RPG/PC saviours" is inflicting enormous damage to the genre.
Oh I still remember how their new game was supposed to bring RPG's back closer to its pen and paper ideal. No one remembers these announcements now.
They slid back into their wide audience milking comfort zone and plebs are gobbling it all up like hungry pelicans.
Also they have one of the world's worst actors on board now. Just kill me.
>> No. 13567 [Edit]
You say that as if they had much of a choice in those decisions.
>> No. 13568 [Edit]
>>13567
They really had. They specifically picked a pnp RPG to adapt, they had an enormous budget to utilize and a lot of faithful fans (fanboys?) who would have accepted anything, even shit wildly straying from the mainstream.
They chose to squander the opportunity.

There's no reason for CP2077 it to be tied with CP2020 game anymore. Lore alone isn't enough to justify the connection. They could have slapped together their own standard futuristic setting and called it a day.

Years ago when it was announced it was supposed to have all that stuff cRPG's were known for back in the day- a blank slate player character, a wide selection of classes, deep and reasonably adapted mechanics.
Now it's trimmed down to 3 combat oriented classes tied to one defined player character. Who seems to be some uninteresting douchebag I have no business playing as, and have little hope of significantly altering the character to my liking.
It's shaping up to be just another "role" playing game, where you play the role as assigned to you by the devs. Where choice is possible only within a narrow scope of staying in-character.
In the predefined fucking character.

Have you ever wondered what lies at the very core of a traditional RPG? The most important thing which trumps everything else?
It's player agency.
Usually bound by rules of the setting of course, but within the confines of that world a player must have the full freedom of action. Actions carry consequences which shape everything about the world the players are in and so on. That's the whole point of role playing games.
It demonstrates to the players that they matter. That their will makes the game.
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