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10582 No. 10582 Stickied hide watch expand quickreply [Reply] [Edit] [Last 50 posts]
Let's play some games together already!
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>> No. 13691 [Edit]
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I didn't know that 325 people posted here, amazing.
>> No. 13692 [Edit]
They don't. Maybe some of them actively lurk, but as with the case of any imagboard, branch-off community on a more polular "platform", it's mostly made up of people who maybe visted the original a few times.
>> No. 13693 [Edit]
you would like this then:

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13374 No. 13374 hide watch expand quickreply [Reply] [Edit]
Have any of you played around with VR? If so what kind of things have you used it for? and what has your experience with it been like?
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>> No. 14606 [Edit]
The glut of used gpus that should be available now might lead to some interesting things as more people can try out SoA graphics algorithms or ML things. I still feel the current bottleneck for effective VR is on the hardware side though.
>> No. 14637 [Edit]
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The company next to me is trying VR surgery
>> No. 15018 [Edit]
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Does Apple VR have any games?
>> No. 15043 [Edit]
I've had VR for years and only use it for VRChat. The game seems to be dwindling though, less people on in worlds that used to be full. Still a large amount of people. I've played other games in VR but they don't keep me there for hours, maybe 30 minutes but moving around so much in VR gets tiring.

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2003 No. 2003 hide watch quickreply [Reply] [Edit] [First 100 posts] [Last 50 posts]
ITT, what you're curently playing for the time being, or just finished, new or old games alike.

As is, I'm on assassin's creed brotherhood myself after having finally gotten around to playing killzone 2, which was a tad bit on the disappointing side, but works fine for a mindless shooter I guess.
AC:B on the other hand is pretty good so far I think.
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>> No. 15009 [Edit]
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>allow the player to make on-the-fly build changes and thus approach a fight in different ways depending on the opponent and the point in the game
This was a strong point of this game.
>differing levelling (I almost always fled), in which case the devs didn't properly scale
I started out mostly fighting, but during and after Suhalla desert(2nd desert) changed my strategy to fleeing. Did you not run into problems because of too much fleeing later? Like not a big enough hp bar or attack points to fight most bosses? I realized after I started fleeing this happened to me, and boss fights became difficult.
>it's bonus sections were both fun and lucky dice was very cool
By bonus sections do you mean that extra island you can get by choosing a particular set of rowers or using the red cyclone? I never went there, I thought it was something very hard to get into, as the game doesn't give enough tips about it. Did you manage to find it on your own? I didn't play much lucky dice, I played more of the other minigames.
>to the asiatic monk village, you had to go all the way back around for some reason
Yes, I found the kung-fu village even worse.
Speaking of off-battle psynergy I was fine with the other psynergies but I felt that many were too repetitive. You have move, catch, lift and carry. These four are almost the same conceptually. They could've added fire based puzzles for Garet or something.
>And yeah, key items taking an inventory slot for sake of these psynergies was extremely stupid.
I remember giving the "important" Mars sphere to Ivan at the very beginning just for kicks, and then Ivan went away with it for a moment and I worried I would reach the end and not be able to progress. Turns out the thing is useless in-game.
Nice. If I ever come back to this game/series to finish it or give it
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>> No. 15021 [Edit]
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>stat issues
Due to the strength of healing and the enemies lacking in this regard, what matters most is the max amount of damage one can take in a single turn; as such defense matters more which gear adequately accounts for, likewise with attack, though less so (and if insufficent elemental bonuses typically tip the scales). I'm not sure if this is different in the sequels as I haven't played them.
The main boss I struggled with in this regard was storm lizard who I was always running slightly negative against. Due to such, Issac assumed an off-healer build, and to evade aoe attacks the party was spaced out such that the healers were at the borders. Mars djinn were spread amongst each to cyclically cast a summon by garet who was the almost sole source of damage. The game assisted me in this by giving me flash just before the fight and the usage order was such that right as corona's defense boost ran out flash was ready to grant invincibility for the turn left vulnerable. Ivan couldn't survive this fight effectively so I used him to cast two summons at the start and then promptly die. I seem to recall by having two mars on Mia she changed to a class with a helpful (de)buff, which may have been helpful beyond just the start. If this boss could summon enemies, it would've been a lot harder as aside from the routine summon, I had poor aoe.

The other fight I died a decent amount on was the final one. Though I dont recall the details cause the fight had more nuance to it, which made it satisfying to beat but harder to remember. I changed my class/gear roster 3 times before settling on one, where I then made further optimizations to my djinn usage before winning, I think I needed to use buffs in this fight a lot more and predict hard combos with defend; which itself staggered the usage of djinn.

>that extra island
Yes, that and Lunpa which you can do after tolbi.
>Did you manage to find it on your own?
No, I knew of
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>> No. 15040 [Edit]
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I am playing a doom mod called delta doom and its a pretty good mod so far. It tries to be like alpha doom.
>> No. 15042 [Edit]
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Urban Reign for the PS2. It's rough around the edges, but a really fun beat em' up with tons of fightings styles and room for experimentation

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13006 No. 13006 hide watch expand quickreply [Reply] [Edit]
So, HongFire is down and the guys in the IRC saying that the DDL and torrent section will get

removed because Honk don't want to deal anymore with the DMCA bullshit. Don't know how much

of this is actually true, but anyway. Somebody asked me once in the tc IRC to post my

VN/Eroge links, so I'm doing this now, feel free to add, what you are thinking is missing.

Note: some of my links are quite well known, like the tokykotosho one, but please be aware

that not everybody is so well educated on this matter, so this thread could be a nice start

for people that are new to the scene.

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>> No. 13022 [Edit]
Oh boy, I'll fuck over the whole round table so badly.
>> No. 13023 [Edit]
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Here's a short work I found adorable and touching. Definitely worth your time to play it.
>> No. 13024 [Edit]
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Just started Okujou no Yuriei-san, though it's yet to be translated. So far I really like it. Lots of cute girls everywhere.

Post edited on 29th Jun 2012, 7:16am
>> No. 13025 [Edit]
anime-sharing is good way to go,and just found 2 sites can download vn too and

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7269 No. 7269 hide watch expand quickreply [Reply] [Edit]
If real life was like videogames...
16 posts omitted. Click Reply to view.
>> No. 15026 [Edit]
I'd not get tired after jumping 50 times
>> No. 15027 [Edit]
i'd hope my life is a JRPG with a really good soundtrack.
>> No. 15028 [Edit]
I would air dash everywhere
>> No. 15039 [Edit]
I would install sex mod

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12328 No. 12328 hide watch expand quickreply [Reply] [Edit] [Last 50 posts]
ITT: Post all of your unpopular opinions about anything related to games.
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>> No. 15034 [Edit]
Can't speak to Genshin Impact since I don't play it, but I too found BotW to be rather boring. The breadth of the world is cool, but it's got the same issue as all of these vacuous open world games.
>> No. 15035 [Edit]
After playing Hitman:Blood Money (my first hitman game) I decided to watch the 2 movies based on the series. I can see why they were hated but I liked them as short, mindless action movies. Not sure if I can say that they are good with all the clichés and predictable story, but I think they are definitely cool and the cinematography is impressive. You just have to let yourself be seduced by them to enjoy them (or be young and impressionable).
>> No. 15036 [Edit]
Dragon Age 2 is better than Dragon Age 1
>> No. 15037 [Edit]
I think the entire series is bad.

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11532 No. 11532 hide watch expand quickreply [Reply] [Edit]
Do you play or watch tournaments like EVO2015?
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>> No. 14789 [Edit]
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>> No. 14871 [Edit]
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Got SF6 for Xmas 2023
All right!
>> No. 14876 [Edit]
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When is Akuma/Gouki?
>> No. 15032 [Edit]
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SF2X Cammy guide

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10562 No. 10562 hide watch expand quickreply [Reply] [Edit] [Last 50 posts]
What's your favourite game music ever?
I liked the ost from Halo.
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>> No. 12243 [Edit]
Dragonborn song
>> No. 13085 [Edit]
Jazzy NYC 99
>> No. 14879 [Edit]
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Parrying the Darkstalkers
>> No. 15029 [Edit]
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Sailor Moon vs Street Fighter

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6181 No. 6181 hide watch expand quickreply [Reply] [Edit] [Last 50 posts]
So how about another thread about sequels we'd like to see but won't ever get? I'd bump the old one but it's in the archive already.
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>> No. 14869 [Edit]
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Not exactly a sequel but Xenogears is trending on Twitter in Japan and I was excited for a remake of sorts but turns out it was little more than some streamers doing an RTA. I'm terribly disappointed.
>> No. 14870 [Edit]
I don't think a remake would be really necessary, but that kind of thing would certainly be announced at a game show of some sort and not randomly on twitter.
>> No. 15017 [Edit]
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Not so much a sequel but I want the real-time-strategy genre a few new games.... please.
>> No. 15019 [Edit]
For base building RTS games, Tempest Rising will be releasing Soon™, and if you enjoyed C&C Generals, there's a total conversion mod for Red Alert 3 that recreates it.
I'm still surprised that AoE4 was made.

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7066 No. 7066 hide watch quickreply [Reply] [Edit] [First 100 posts] [Last 50 posts]
Thread for random video game-related news, so we don't have a bunch of small dead threads
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>> No. 15014 [Edit]
One thing I dislike is those people, acting like midwits, talking as if the vast majority of Yuzu's users extracted device keys from their Switches and didn't pirate the games they emulated. Not a fan of IP law, but it's better for everybody involved to be honest about what's going on, and operate accordingly. Given from what I've seen from their Patreon and Discord channels, the group deserved this outcome.

Yup. They were really tempting fate with their conduct, and as another anon mentioned, there's another project, so it's whatever. Plus, it's all OSS.
>> No. 15015 [Edit]
I'm not familiar with the switch modding/emulation scene, can you provide context. I am slightly more familiar with Dolphin and they go to great lengths to do things "by the book" (so that even if end-users might end up using it for piracy, the developers themselves are completely in the clear). Did the yuzu devs not maintain that strict level of separation?
>> No. 15016 [Edit]
you could look it up and get a better/more accurate summary than what any anon here could give you the yuzu devs locked a build of the emulator behind their patreon, which was presumably what drove nintendo to pursue legal action.
insult to injury was the statement the devs made on the discord, where they say that they "never intended for piracy" and that they were "disappointed in the userbase" for using the emulator in that way.
>> No. 15022 [Edit]
Well the sources are still available so it'll be back in some form. E.g. (best name since Sosumi?)

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14316 No. 14316 hide watch expand quickreply [Reply] [Edit]
The Sequel games are a series of RPGs made primarily by one person who goes by Hakika. They're very talented and even write original music. The characters are also really charming and have good chemistry.

These games are pretty much exactly what I was looking for in >>14235
I like them so much I think they deserve their own thread. They were made in rpg maker, but I don't think that takes away anything or see why it would bother anybody here.
Info and games:
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>> No. 14996 [Edit]
The latest entry into the mainline series, Thirst, will be releasing this year. As usual, it will feature a few returning characters amongst the cast, with the leading girl being a certain fat aho. Alas the designated trap's design is underwhelming, but with few circles even bothering with them, it's hard too complain too much.
Oh, and the spinoff with Ino as the MC will probably be receiving a translation after all, though not from the guy who usually translates Sequel games.
>> No. 14997 [Edit]
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I haven't played Innocent Rules yet since it hasn't been translated. The guy who's been translating them seems to be burned-out.

edit: is this the one you're referring to?

Post edited on 19th Feb 2024, 11:55pm
>> No. 14999 [Edit]
>is this the one you're referring to?
Probably. I didn't know he had a public repo.
>> No. 15010 [Edit]
Reading not-so-great things about the upcoming TL for Innocent Rules: the guy's meme'ing it up. Guess we'll see.

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