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File 139942159981.jpg - (11.45KB , 184x184 , 74467352264cfb59a5279023701a37308c104eaa_full.jpg )
10582 No. 10582 Stickied hide watch expand quickreply [Reply] [Edit] [Last 50 posts]
Let's play some games together already!

http://steamcommunity.com/groups/tohno-chan
91 posts and 7 images omitted. Click Reply to view.
>> No. 12297 [Edit]
Dota 2 patch 7.00 hits in 2-3 hours.
>> No. 12375 [Edit]
http://steamcommunity.com/id/emergencyvideogamecompanion

Let's be friends!
>> No. 12376 [Edit]
https://steamcommunity.com/profiles/76561198298011962

I'll probably uninstall Paladins soon anyway so no real point in adding me.

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12189 No. 12189 hide watch expand quickreply [Reply] [Edit]
What is you're favorite video game /vg/??.
16 posts and 8 images omitted. Click Reply to view.
>> No. 12383 [Edit]
File 149300105044.jpg - (6.59MB , 2462x3508 , Masamune-sw3-art.jpg )
12383
I'm not sure I can say I have a favourite, but as a genre I really like musou games, though I don't like the new direction that they've gone with them after DW5 I think it was. Been playing Samurai Warriors 2 again recently though and its still a blast.

In the newer titles, some of the new mechanics are cool, and the roster is enormous. I also like that they made musou attacks far more decisive, but the genre is too forgiving now. They were never genuinely hard games, but playing SW2 again, I've noticed that peons will fuck you over if you get mobbed or charge into a blob carelessly, they won't kill you but can stagger you when you're trying to fight an officer which can be lethal. In later titles, they're completely trivial and makes it too easy to get 1000 KOs which in the past took a dedicated effort.

I wish there was a good old-school musou clone coming out, but I think that its time has passed, Souls Clone seems to be the hot thing now, and Koei is fixated on their new model instead of going back to the genre's roots.
>> No. 12384 [Edit]
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12384
Currently Persona 5 and Overwatch.
>> No. 12385 [Edit]
>>12383
I'm torn on the newer Koei slashers. On one hand I love the huge roster, the cast of DW8 is really diverse; Unlike DW6/7 all of the characters feel unique in some way, and the characterization itself has drastically improved, along with the graphics and character designs - Cao Cao, Liu Bei and Sun Jian are no longer palette swaps, certain characters they added are nice (I'm fond of Zhang Chunhua and Guan Xing) but as you said, the games are too forgiving. It's basically just "build meter, push circle" now. Which is how it always was, but you at least didn't one/two shot the area boss. I also disliked how "linear" DW7 was, they removed hypothetical routes. They're really flawed games as a whole, but I love them. I find 8 improved on a lot of things but it feels like a two steps forward one step back kind of thing - What was the deal with that weird rock-paper-scissors element they just crammed in there?

My favorite musou game is probably the original Samurai Warriors. I find it really enjoyable, it feels like the most thought-out imo. Never played the second although I have Empires, it just hasn't popped up in any of the secondhand shops around here. I enjoy the Sengoku Basara 3 but it's insanely repetitive, even for a musou-type game.
>> No. 12386 [Edit]
File 149318257721.jpg - (163.71KB , 800x800 , Zhuge Dan DW8.jpg )
12386
>>12385
You raise a good point about characterisation and style diversity. Characters now feel like they have a role beyond the two main archetypes in the past. There is no longer a division between chain and charge movesets. DW8 is fun, but like you said, the area bosses are just glass and not even glass cannons. If they made boss fighting a bit more like the older games where they were something that took a bit of punishment it'd be amazing because of the new and diverse roles. I'll use the examples of Zhuge Dan in DW8 who is a lockdown character basically. In a game where that ability to focus down on one target with lots of stuns and knockdowns was relevant, he'd be a super fun character to play but in DW8, you never get to explore the moveset because mashing square does the trick.

That's actually something else I've noticed too. Your chains have been getting more forgiving too, playing SW2 again (Empires here too, I don't have my PS2 at my current place and I found it for cheap for my 360 which I do have.) I've found that you need to think about your attack chains because some leave you vulnerable. Masamune for example whips out a pistol after the third square attack which is powerful as it breaks blocks, but it is also single target and lets you get mobbed and stagger locked by peons. So if you are fighting in a horde, you need to be careful to not go beyond 3 attacks. In DW8, the chains are just a matter of time, there are no disadvantages with longer ones that need to be considered.

As for characters as visual and personalities though, the new designs are also just great like you said. I'm fond of Zhuge Dan as I said, but Yu Jin is also really cool. One thing I really really like is that they've expanded on the minor characters. It is certainly a step up in some ways from earlier games, that's for sure. Too bad that Empires was pretty trash for it, the mechanics that they used were overall not much fun which is a true shame because I actually like the new model of the expansion where they have almost made it a kind of RPG-strategy-musou chimera. It's a lot more engaging to play the game as a character instead of as a factio
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4761 No. 4761 hide watch expand quickreply [Reply] [Edit]
Anyone picking up Dark Souls in a couple weeks?

I don't have a PS3, so I never played Demon's Souls, but the difficulty and its supposed fairness, plus the great combat made me interested in the game. Pretty much the same reasons Monster Hunter attracted me. I'm watching a let's play of Demon's Souls to get an idea of what I'll be up against so I'm not completely blind when going into Dark Souls. I'm almost thinking of buying a one or three month pack subscription for Xbox Live to get the full experience.
36 posts and 9 images omitted. Click Reply to view.
>> No. 12112 [Edit]
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12112
Miyazaki didn't produce Dark Souls 2, so 3 is a direct sequel of 1.
http://arstechnica.com/gaming/2016/05/dark-souls-3-fromsoft-return-to-dark-souls-universe/
>> No. 12219 [Edit]
 
I'm scared...
>> No. 12381 [Edit]
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12381
How is DS3: Ringed City?
>> No. 12382 [Edit]
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12382
>>12381
Egg-citing

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11400 No. 11400 hide watch expand quickreply [Reply] [Edit]
This is a thread for giving out games you don't want. Be it keys or hard copies that could be mailed.

Please try not to be greedy and if you can pass along the favor.
18 posts and 6 images omitted. Click Reply to view.
>> No. 12320 [Edit]
https://www.humblebundle.com/store/dirt-showdown-free-game
Dirt showdown for free!
>> No. 12372 [Edit]
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12372
Galactic Civilizations I: Ultimate Edition
https://www.humblebundle.com/intergalactic-bundle

Free on Steam through Humble Bundle. You can find the claiming field after the $15-tier option (or just click on the link's header once it opens).
>> No. 12378 [Edit]
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12378
Saints Row 2
http://store.steampowered.com/app/9480/

Free on Steam for a limited time. Just click on "Install Game" to acquire the game license. You can check if the license correctly registered through the following menu:
>Steam > Settings > Account > View Account Details > View licenses and product key activations.
>> No. 12379 [Edit]
>>12378
Nice, thanks!

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12354 No. 12354 hide watch expand quickreply [Reply] [Edit]
Do you guys do much game emulating?

I just found out recently my laptop can actually handle some ps2 games decently. Over the past few days I've been playing P3fes at 2x rez with a widescreen patch, and getting a mostly consistent 60fps. (and yes I own a legitimate hard copy of the game before anyone complains.)
1 post omitted. Click Reply to view.
>> No. 12357 [Edit]
>>12354
From time to time. I have a fairly good PC that can emulate most PS2/Wii games fairly reliably (along with the usual handheld/older systems, obviously).

The last game I emulated was Etrian Odyssey III.
>> No. 12360 [Edit]
https://rpcs3.net/blog/2017/02/26/rpcs3-progress-report-february-2017/
PS3 emulator is making a bit of progress.
>> No. 12361 [Edit]
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12361
I started during late 90's (Nesticle days), but it was only quite recently that I got a gear powerful enough to run some emulation's current state of the art. As someone whose only consoles were NES and N64, emulation has allowed me to enter a beautiful world I could only see from afar for many years.

By now I rely heavily on emulation, either on my laptop or on my GPD XD (or the combo, by means of streaming). I use Snes9x Ex+, ePSXE, PPSSPP, Drastic, Muppen64 PLus AE, PCSX2 and Dolphin without issues. I can run Citra alrigth, but nothing there really interests me. I've tried Xenia, but it turned out to be too much for my GPU. I've also been using Cemu for a while and recently became a patreon, afer watching their outstanding work with BotW (apart from the fair performance, they already made possible to play it undubbed, the only way I wanted it).

Post edited on 15th Mar 2017, 10:27pm
>> No. 12377 [Edit]
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12377
I emulate fighting games.

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12278 No. 12278 hide watch quickreply [Reply] [Edit]
I think we all need a little more Nep-Nep in our lives!!
>> No. 12281 [Edit]
of course Nepu-chan always is necessary. Playing now V, the time travel to the 80s and that old humor is great, even use 2chan memes, of course play in japanese
>> No. 12309 [Edit]
Just bought Re;Birth1 and 2 on the steam sale. Can't wait to give it a try.
>> No. 12311 [Edit]
>>12309
I suggest picking up Megadimension, as well. It's the best in the series and is normally 50 dollars, currently 20.
>> No. 12374 [Edit]
Neputinia is so comfy to play

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7066 No. 7066 hide watch quickreply [Reply] [Edit] [First 100 posts] [Last 50 posts]
Thread for random video game-related news, so we don't have a bunch of small dead threads
555 posts and 206 images omitted. Click Reply to view.
>> No. 12323 [Edit]
>>12322
Nah, she's definitely bloated, eyebrows included. Like a Moogi done wrong...

I wonder why would they do such a thing. My best shots are:

1) Appeal to the importantly fat western market.
2) Convey a 'healthy' image as in touch with nature of sorts.
3) Part of 'revolutionizing' the Zelda franchise, making her a systematic opposite of how she's looked before (from elf to dwarf).

I just don't know, man. Aside from that the game looks damned good. I can live with the voice acting as long as I can use japanese dubs, but I really wish they rememberd Ganon was the pig one character.
>> No. 12339 [Edit]
"Monster Hunter XX" Goes Magical Girl with "Sailor Moon" Crossover
https://youtu.be/BbZN6Fn3t68
>> No. 12348 [Edit]
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12348
Tekken 7's console and PC release has been set for June 2 worldwide (June 1 in Japan).
>> No. 12373 [Edit]
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12373
>>12348
Will T7 on PC have DRM?

File 148956439345.jpg - (26.89KB , 294x338 , Yooka-Laylee_cover_art.jpg )
12359 No. 12359 hide watch quickreply [Reply] [Edit]
Game comes out April 11th.
Who's hyped? I know I am!

Post edited on 15th Mar 2017, 12:53pm
>> No. 12370 [Edit]
controlls and handling is spot on, minor issues with the camera on rare occasions (no pun intended), but what I have issues with mainly is the level layouts/designs, some of the lighting/shadow work is a bit ugly at times, and the music feels very uninspired. Overall the game is 'okay' and is no where near as insulting as Nuts&bolts was. Still, You know what I think the game is missing? Center pieces for the levels. The best levels in the original game all had very memorable centerpieces that the levels were built around. Rusty bucket bay's ship, mad monster mansion's mansion, clanker in clanker's cavern, witchy world's circus tent, etc
yooka-laylee's first world on the other hand is just piles of rocks everywhere and a hollowed shell of a temple at it's center, there's absolutely nothing memorable about any of it's design I felt.

To give an idea of what I mean, when I park my car at work I usually do so in front of a lamp post, if not then near it. That's because it serves as a clear cut reference point you can use to judge your distance, speed, etc.
Likewise some of those centerpieces in those old banjo games made for good reference points. If you get lost at any point you could just make your way back to the massive snowman, crocodile, or pyramid in the middle of the level. yooka-laylee on the other hand just has piles of rocks... the maps so far feel a bit convoluted, especially the second level/world.
In the case of the music it's kind of the opposite issue and is more of them copying the original style too closely and not doing anything different/original. Rather than sounding like something new, it sounds like the music from a handful of banjokazooie levels mixed together. While playing the first level of yooka-laylee I couldn't stop thinking that it sounded like a mix of mumbo's mountain and the Cloud Cuckooland. Second world has a very nice/charming melody but not a memorable one. Keeping in tune with the original is all well and good, but you gotta bring something new to the table.

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12365 No. 12365 hide watch quickreply [Reply] [Edit]
Normally I wouldn't create a separate thread for a single game. I also do my best to avoid using words such as 'best' as I don't won't to enforce my opinion upon other people or just plain upset someone. So I won't tell you that DS's best RPG and possibly its best game overall is getting a remake. Let me just say one thing: Radiant Historia Perfect Chronology got announced.
>> No. 12366 [Edit]
I wonder if anybody remembers this game, we've had a nice thread about it back in the day and it seemed to be well received. I couldn't help myself and I've made another thread for it.

I've actually redownloaded it just a short while ago, intending to replay it since I liked it so much and now this gets announced. I'm pretty excited, and a little bit anxious too. Apparently it's a 'full remake'. I guess Atlus will reveal more about it this weekend, during a presentation they have scheduled. They invited a bunch of seiyuu and judging from the low res Famitsu scan floating around the game will be voiced this time around (I think you can see 声 below the character names). On top of that there's a new female character. I think they changed the artist since the character portraits look noticably different.

Well, I just hope they won't change too much and that they'll keep the battle system intact, since it was innovative and a lot of fun. Truth to be told I'd sleep better if it the only changes were the new character, 'new scenario' and voices. But I'm excited nonetheless and I hope it'll be every bit as good as the original game.
>> No. 12367 [Edit]
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12367
After googling around a bit I found some more info.

First, the voice cast:
Konishi Katsuyuki - Stocke
Komatsu Mikako - Nemesia (the new character)
Takahashi Rie - Eruca
Kurosawa Tomoyo - Aht
Sakura Ayane - Raynie
Yamaya Yoshitaka - Marco
Hatano Wataru - Rosch
Kuroda Takaya - Gafka

The portraits have indeed been redrawn, as you can see in the screenshot. Personally I liked the old artstyle more but I can live with it.

The 'new scenario' is a third story node called Sub-History but from the way it's described it seems rather than being a true node it's a series of side stories related to the characters and in-game events.
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>> No. 12368 [Edit]
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12368
PV: https://www.youtube.com/watch?v=oEJG_7Foqic

It looked that way based on Famitsu scan but it was hard to tell - unfortunately Eruca's design was changed. I wonder why, considering every other design was kept the same and Eruca's was too, except for her hair. She looks really generic now. Oh well.

Atlus also revealed Etrian Mystery Dungeon 2 and SMT Strange Journey remake at yesterday's event.

No. 12251 hide watch expand quickreply [Reply] [Edit]
 
Watcha playing?

Anyone else playing Granblue Fantasy? You can collect waifus and aidorus.
5 posts and 2 images omitted. Click Reply to view.
>> No. 12310 [Edit]
jRPGs
>> No. 12362 [Edit]
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12362
Due to having to get a job, and getting there is such a long commute, I started looking for -free- (at least somewhat) mobile / smartphone games besides emulators, that also double as coffee breakers and toilet time-wasters... and I've found a few decent options...

The first one is Hoplite.
https://play.google.com/store/apps/details?id=com.magmafortress.hoplite
This a short (unless you buy the full version) turn-based light strategy, sort-of light RPG, dungeon-crawling game, where you control this tiny hoplite, move it around, and defeat enemies to advance to the next level; gameplay is very simple to understand but the real goal is to finish a level with the minimum amount of steps / actions to maximize the score. It's pretty fun despite how short it is and it has leaderboards, if you're into showing off your skill.
>> No. 12363 [Edit]
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12363
Sword of Xolan
https://play.google.com/store/apps/details?id=com.Alper.SwordOfXolan
Another short sprite game. This is an action plataformer in which you control this Xolan fellow and hack away critters and rescue villagers. The story is pretty bare-bones and the game itself isn't very long, but it's nice for a free game. It has a "Challenge" mode which is more akin to a time trial, with different stages in which you have to collect a number of stuff and make it to the end in a given time. It has adds after completing a stage, but picture ones (not videos), which I found tolerable in exchange of the entertainment offered.
>> No. 12364 [Edit]
Puzzle & Dragon
Vainglory
Love Live!
VOEZ

PAD is a gatcha game that you can collect dragons, waifus, and other things. Since it is a gatcha game, it takes time to get anywhere, and although money isn't necessary to play the game it won't magically let you beat everything.

Vainglory is a mobile version of LoL that is pretty decent. I can imagine that the community is more or less the same.

Love Live! is Love Live, I think most people already know what it's like if they aren't playing the Idolmaster one or something. It's also a gatcha game.

VOEZ is a rhythm game with surprisingly good music. I've enjoyed a good amount of what I've heard, but it wants you to pay to unlock a good amount of the songs.

There is another game that I play every once in a while, but the community is shit and full of shitty kids, and although most of the content is player made, most of it is shit.

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2315 No. 2315 hide watch expand quickreply [Reply] [Edit] [First 100 posts] [Last 50 posts]
General nostalgia thread.
What were your favorite games growing up? I loved playing Sunset Rider, even though I couldn't play worth a shit. I'd spend hours trying to beat a level. I just found it on a rar'd pack of ROMs I dled.
126 posts and 88 images omitted. Click Reply to view.
>> No. 12301 [Edit]
Street Fighter 4 Revival
https://www.reddit.com/r/sf4
>> No. 12316 [Edit]
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12316
This game is my childhood. The only real flaw that I'm willing to admit it has are incredibly dated graphics. I also personally dislike how the characters have next to zero customization, a party prepared for the final boss will look the same across all games, no matter who is playing. There's also a lack of optional quests and stuff like that, it's a very linear game.

The story and world are really neat. The story itself is admittedly a composite of various popular RPG's but the environments are really original and neat for the most part. I also appreciate the heavy super sentai influence in a fantasy setting. The battle system itself is neat with the "additions".

A really dope aspect that I've grown to appreciate more is how the dragons are decidedly un-dragon-like, they more resemble insects or machines.

Meru was my first video game crush. I had a dream about her, it left me really confused.

The battle system was mostly beyond my motor skills as a child, I was like 10 and could only accomplish up to the tier 4 additions. I can do them now, but some characters still give me trouble.

It's a wonderful game, it's just a ps1 game and it's now 2017. I still pick it up sometimes. Kind of abandoned my last run in the middle of disc 4, maybe I'll finish it someday soon.
>> No. 12318 [Edit]
I remember that game. I liked it a lot, although I haven't played it since 2003. I've heard that it looks a lot better when you play it on the PS2, because the graphics on the game require a faster processor to render properly, or something like that.
>> No. 12358 [Edit]
>>12316
>Kind of abandoned my last run in the middle of disc 4, maybe I'll finish it someday soon.

the end part turns into a real grind, sadly.
I recommend getting around that by using the trainer for infinite hp -- running in circles grinding to level up characters to fight back to back bosses gets super old, super quick.

it really is a great game, though.

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