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File 139942159981.jpg - (11.45KB , 184x184 , 74467352264cfb59a5279023701a37308c104eaa_full.jpg )
10582 No. 10582 Stickied hide watch expand quickreply [Reply] [Edit] [Last 50 posts]
Let's play some games together already!

http://steamcommunity.com/groups/tohno-chan
91 posts and 7 images omitted. Click Reply to view.
>> No. 12297 [Edit]
Dota 2 patch 7.00 hits in 2-3 hours.
>> No. 12375 [Edit]
http://steamcommunity.com/id/emergencyvideogamecompanion

Let's be friends!
>> No. 12376 [Edit]
https://steamcommunity.com/profiles/76561198298011962

I'll probably uninstall Paladins soon anyway so no real point in adding me.

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11400 No. 11400 hide watch expand quickreply [Reply] [Edit]
This is a thread for giving out games you don't want. Be it keys or hard copies that could be mailed.

Please try not to be greedy and if you can pass along the favor.
23 posts and 9 images omitted. Click Reply to view.
>> No. 12400 [Edit]
File 149557031978.jpg - (753.17KB , 700x1000 , Boxart.jpg )
12400
Starpoint Gemini 2
http://store.steampowered.com/app/236150

Free on Steam for a little more than 20 hours (ends on May 24th at 10AM Pacific Time). Just click on "Install Game" to acquire the game license. You can check if the license correctly registered through the following menu:
>Steam > Settings > Account > View Account Details > View licenses and product key activations.
>> No. 12401 [Edit]
>>12400
Starpoint Gemini 2: Origins
http://store.steampowered.com/app/371060

I just noticed one of the DLC is free too, but I don't know if it's always free or just part of the previous promotion; better safe than sorry though. Same principle: Just click on "download" and check your licenses too see if it registered correctly.
>> No. 12402 [Edit]
>>12401
>>12400
got them, thanks
>> No. 12403 [Edit]
>>12400
Thanks. They seem alright from what I've looked at. One review said it was a bit like a sci-fi mount and blade. If that's even half true, then I'll be a happy man. If not, then I've not lost any money, and can just go back to X3 for my space sim fix.

Endless Sky is also a free and low-tech game with a similar premise. It's simple compared to something like X3, but it's really fun regardless and has a really interesting atmosphere despite being quite generic. I recommend reading all the text describing spaceport surroundings and so on as it adds a lot to the game, especially when you start making runs from the paradise worlds to the southern sectors where you see a gradual shift from Coruscant style spaceports to something that is not unlike the atmosphere of Firefly. It's also really easy to mod apparently, though I haven't done it.

No time limit here either, it's a freebie at all times, just thought I'd drop it in case others didn't know of it.

http://store.steampowered.com/app/404410/

No. 12251 hide watch expand quickreply [Reply] [Edit]
 
Watcha playing?

Anyone else playing Granblue Fantasy? You can collect waifus and aidorus.
9 posts and 4 images omitted. Click Reply to view.
>> No. 12387 [Edit]
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12387
I spent more than a year doing daily log ins and saving up my gems to around 176 without really playing the game at all. Saw this and said to myself "screw it!" and spent 150 gems to get her. Unfortunately I have no stickers for the idolizing.
>> No. 12392 [Edit]
>>12387
Oh! Congratulations on the UR Yoshiko Yohane.

Sorry if this is pretty late.
>> No. 12393 [Edit]
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12393
pre-ordered the surge. It's been quite a while since I've been excited about something enough to pre-order it.

it looks like a souls-type game, with a sci-fi theme where your character wear a mecha exoskeleton and the armor only protects the limbs that they cover.
>> No. 12399 [Edit]
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12399
>>12393

I must say, I am incredibly impressed with this game.

It plays like bloodborne, but at the pace of dark souls II's heavy two-handed weapons.

Best of all, it's a PC-port that isn't dogshit. Using a mouse and keyboard works very well, and buttons can be remapped as needed.

The lighting in the game is also gorgeous.

Remember to always FOLLOW ORDERS.

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12278 No. 12278 hide watch expand quickreply [Reply] [Edit]
I think we all need a little more Nep-Nep in our lives!!
2 posts omitted. Click Reply to view.
>> No. 12311 [Edit]
>>12309
I suggest picking up Megadimension, as well. It's the best in the series and is normally 50 dollars, currently 20.
>> No. 12374 [Edit]
Neputinia is so comfy to play
>> No. 12388 [Edit]
I love how they've managed to make so many of these games without changing the central cast much at all over so many years. Not unless you count the villains or the add on side characters anyway.
>> No. 12398 [Edit]
>>12388
I agree. It's great for people who have a character from the series as their waifu because they've got all these games with them and are guaranteed many more for years to come. It's reliable in the sense that if you love the series, you'll always be able to look forward to more of it.

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12224 No. 12224 hide watch expand quickreply [Reply] [Edit]
Which games have the best music?
9 posts and 1 image omitted. Click Reply to view.
>> No. 12300 [Edit]
Street Fighter IV (ストリートファイター 4) "Indestructible" Japanese Opening
https://www.youtube.com/watch?v=FoOPRDMmpf4
>> No. 12347 [Edit]
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12347
FINAL FIGHT OST
https://www.youtube.com/watch?v=hygqfTXwM0k&list=PL8807B94D6608B499
>> No. 12389 [Edit]
Nier:Automata
https://www.youtube.com/watch?v=srbj96AUUCs
>> No. 12397 [Edit]
Hotline Miami. Although I prefer the first game, I do prefer the soundtrack of the second.

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12328 No. 12328 hide watch expand quickreply [Reply] [Edit]
ITT: Post all of your unpopular opinions about anything related to games.
10 posts and 1 image omitted. Click Reply to view.
>> No. 12346 [Edit]
the sequel is always worse
>> No. 12394 [Edit]
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12394
Sprites > 3DCG
>> No. 12395 [Edit]
>>12337
>elements that would be heavily criticized in any other game, but are heralded in the Souls series as 'part of the difficulty'.
Reminds me of one thing I really hate, but I'm not sure if it's unpopular or not. The hard=good mentality, and it's not just in the Souls fanbase either. Persinally, I think games are good when their mechanics work well with the other elements to create a fun experience. Stupid 'gotcha' moments are just poor design. A mediocre game remains mediocre even if you turn up AI stats to make it hard and label it 'hardcore'. Unfortunately, people seem to lap it up so that they don't appear as 'casuals'.


>>12394
Is that unpopular? I'm not a big fighting game guy, but I always liked the way sprites were animated more than 3D, they were always sharper and snappier in a way that 3D simply wasn't.
>> No. 12396 [Edit]
>>12337
>They're relatively easy games whose only real 'difficulty' comes from the clunky controls and horrible camera (particularly in the first two entries), which lead to a lot of pitfall deaths- elements that would be heavily criticized in any other game, but are heralded in the Souls series as 'part of the difficulty'.

I strongly disagree with that. The controls have a weight to them, but they certainly aren't clunky. Actions, including movement, needs to be deliberate and you have to commit to it. It's very different and jarring if you are used to playing something like devil may cry or other button mashy-type fighters.

The camera only gets retarded when you fight things much bigger than you are, and only when you are using the lock-on to face the boss while simultaneously navigating terrain obstacles.
That generaly only becomes an issue when you back yourself into a corner and then realize your mistake only after you're completely fucked but not quite dead yet.

>Also, I shouldn't be able to beat the "hardest boss ever" (Ornstein and Smough) on the first blind attempt by literally facetanking with high poise and mashing the attack button, healing as necessary.

The difficulty of that fight starts on NG+, where their damage output is too much for a full set of +15 armor to truly face tank. Four Kings is another good example of such a fight.

You may find this hard to believe, but being able to learn when to facetank the weak strikes and avoid the really heavy ones puts you in the upper echelon of players for that game.
The sad truth is most people have too much difficulty trying to keep track of two things attacking them and end tunnel visioning on one while they walk right into the other one charging up their heavy hitting move and then die stupidly and deservedly.

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12189 No. 12189 hide watch expand quickreply [Reply] [Edit]
What is you're favorite video game /vg/??.
17 posts and 9 images omitted. Click Reply to view.
>> No. 12384 [Edit]
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12384
Currently Persona 5 and Overwatch.
>> No. 12385 [Edit]
>>12383
I'm torn on the newer Koei slashers. On one hand I love the huge roster, the cast of DW8 is really diverse; Unlike DW6/7 all of the characters feel unique in some way, and the characterization itself has drastically improved, along with the graphics and character designs - Cao Cao, Liu Bei and Sun Jian are no longer palette swaps, certain characters they added are nice (I'm fond of Zhang Chunhua and Guan Xing) but as you said, the games are too forgiving. It's basically just "build meter, push circle" now. Which is how it always was, but you at least didn't one/two shot the area boss. I also disliked how "linear" DW7 was, they removed hypothetical routes. They're really flawed games as a whole, but I love them. I find 8 improved on a lot of things but it feels like a two steps forward one step back kind of thing - What was the deal with that weird rock-paper-scissors element they just crammed in there?

My favorite musou game is probably the original Samurai Warriors. I find it really enjoyable, it feels like the most thought-out imo. Never played the second although I have Empires, it just hasn't popped up in any of the secondhand shops around here. I enjoy the Sengoku Basara 3 but it's insanely repetitive, even for a musou-type game.
>> No. 12386 [Edit]
File 149318257721.jpg - (163.71KB , 800x800 , Zhuge Dan DW8.jpg )
12386
>>12385
You raise a good point about characterisation and style diversity. Characters now feel like they have a role beyond the two main archetypes in the past. There is no longer a division between chain and charge movesets. DW8 is fun, but like you said, the area bosses are just glass and not even glass cannons. If they made boss fighting a bit more like the older games where they were something that took a bit of punishment it'd be amazing because of the new and diverse roles. I'll use the examples of Zhuge Dan in DW8 who is a lockdown character basically. In a game where that ability to focus down on one target with lots of stuns and knockdowns was relevant, he'd be a super fun character to play but in DW8, you never get to explore the moveset because mashing square does the trick.

That's actually something else I've noticed too. Your chains have been getting more forgiving too, playing SW2 again (Empires here too, I don't have my PS2 at my current place and I found it for cheap for my 360 which I do have.) I've found that you need to think about your attack chains because some leave you vulnerable. Masamune for example whips out a pistol after the third square attack which is powerful as it breaks blocks, but it is also single target and lets you get mobbed and stagger locked by peons. So if you are fighting in a horde, you need to be careful to not go beyond 3 attacks. In DW8, the chains are just a matter of time, there are no disadvantages with longer ones that need to be considered.

As for characters as visual and personalities though, the new designs are also just great like you said. I'm fond of Zhuge Dan as I said, but Yu Jin is also really cool. One thing I really really like is that they've expanded on the minor characters. It is certainly a step up in some ways from earlier games, that's for sure. Too bad that Empires was pretty trash for it, the mechanics that they used were overall not much fun which is a true shame because I actually like the new model of the expansion where they have almost made it a kind of RPG-strategy-musou chimera. It's a lot more engaging to play the game as a character instead of as a factio
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>> No. 12391 [Edit]
nothing beats musou games, fuck elitist normalfags who shame them and only played easy mode

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4761 No. 4761 hide watch expand quickreply [Reply] [Edit]
Anyone picking up Dark Souls in a couple weeks?

I don't have a PS3, so I never played Demon's Souls, but the difficulty and its supposed fairness, plus the great combat made me interested in the game. Pretty much the same reasons Monster Hunter attracted me. I'm watching a let's play of Demon's Souls to get an idea of what I'll be up against so I'm not completely blind when going into Dark Souls. I'm almost thinking of buying a one or three month pack subscription for Xbox Live to get the full experience.
36 posts and 9 images omitted. Click Reply to view.
>> No. 12112 [Edit]
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12112
Miyazaki didn't produce Dark Souls 2, so 3 is a direct sequel of 1.
http://arstechnica.com/gaming/2016/05/dark-souls-3-fromsoft-return-to-dark-souls-universe/
>> No. 12219 [Edit]
 
I'm scared...
>> No. 12381 [Edit]
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12381
How is DS3: Ringed City?
>> No. 12382 [Edit]
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12382
>>12381
Egg-citing

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12354 No. 12354 hide watch expand quickreply [Reply] [Edit]
Do you guys do much game emulating?

I just found out recently my laptop can actually handle some ps2 games decently. Over the past few days I've been playing P3fes at 2x rez with a widescreen patch, and getting a mostly consistent 60fps. (and yes I own a legitimate hard copy of the game before anyone complains.)
1 post omitted. Click Reply to view.
>> No. 12357 [Edit]
>>12354
From time to time. I have a fairly good PC that can emulate most PS2/Wii games fairly reliably (along with the usual handheld/older systems, obviously).

The last game I emulated was Etrian Odyssey III.
>> No. 12360 [Edit]
https://rpcs3.net/blog/2017/02/26/rpcs3-progress-report-february-2017/
PS3 emulator is making a bit of progress.
>> No. 12361 [Edit]
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12361
I started during late 90's (Nesticle days), but it was only quite recently that I got a gear powerful enough to run some emulation's current state of the art. As someone whose only consoles were NES and N64, emulation has allowed me to enter a beautiful world I could only see from afar for many years.

By now I rely heavily on emulation, either on my laptop or on my GPD XD (or the combo, by means of streaming). I use Snes9x Ex+, ePSXE, PPSSPP, Drastic, Muppen64 PLus AE, PCSX2 and Dolphin without issues. I can run Citra alrigth, but nothing there really interests me. I've tried Xenia, but it turned out to be too much for my GPU. I've also been using Cemu for a while and recently became a patreon, afer watching their outstanding work with BotW (apart from the fair performance, they already made possible to play it undubbed, the only way I wanted it).

Post edited on 15th Mar 2017, 10:27pm
>> No. 12377 [Edit]
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12377
I emulate fighting games.

File 134462727919.jpg - (1.59MB , 1750x1441 , welcome to report world.jpg )
7066 No. 7066 hide watch quickreply [Reply] [Edit] [First 100 posts] [Last 50 posts]
Thread for random video game-related news, so we don't have a bunch of small dead threads
555 posts and 206 images omitted. Click Reply to view.
>> No. 12323 [Edit]
>>12322
Nah, she's definitely bloated, eyebrows included. Like a Moogi done wrong...

I wonder why would they do such a thing. My best shots are:

1) Appeal to the importantly fat western market.
2) Convey a 'healthy' image as in touch with nature of sorts.
3) Part of 'revolutionizing' the Zelda franchise, making her a systematic opposite of how she's looked before (from elf to dwarf).

I just don't know, man. Aside from that the game looks damned good. I can live with the voice acting as long as I can use japanese dubs, but I really wish they rememberd Ganon was the pig one character.
>> No. 12339 [Edit]
"Monster Hunter XX" Goes Magical Girl with "Sailor Moon" Crossover
https://youtu.be/BbZN6Fn3t68
>> No. 12348 [Edit]
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12348
Tekken 7's console and PC release has been set for June 2 worldwide (June 1 in Japan).
>> No. 12373 [Edit]
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12373
>>12348
Will T7 on PC have DRM?

File 148956439345.jpg - (26.89KB , 294x338 , Yooka-Laylee_cover_art.jpg )
12359 No. 12359 hide watch quickreply [Reply] [Edit]
Game comes out April 11th.
Who's hyped? I know I am!

Post edited on 15th Mar 2017, 12:53pm
>> No. 12370 [Edit]
controlls and handling is spot on, minor issues with the camera on rare occasions (no pun intended), but what I have issues with mainly is the level layouts/designs, some of the lighting/shadow work is a bit ugly at times, and the music feels very uninspired. Overall the game is 'okay' and is no where near as insulting as Nuts&bolts was. Still, You know what I think the game is missing? Center pieces for the levels. The best levels in the original game all had very memorable centerpieces that the levels were built around. Rusty bucket bay's ship, mad monster mansion's mansion, clanker in clanker's cavern, witchy world's circus tent, etc
yooka-laylee's first world on the other hand is just piles of rocks everywhere and a hollowed shell of a temple at it's center, there's absolutely nothing memorable about any of it's design I felt.

To give an idea of what I mean, when I park my car at work I usually do so in front of a lamp post, if not then near it. That's because it serves as a clear cut reference point you can use to judge your distance, speed, etc.
Likewise some of those centerpieces in those old banjo games made for good reference points. If you get lost at any point you could just make your way back to the massive snowman, crocodile, or pyramid in the middle of the level. yooka-laylee on the other hand just has piles of rocks... the maps so far feel a bit convoluted, especially the second level/world.
In the case of the music it's kind of the opposite issue and is more of them copying the original style too closely and not doing anything different/original. Rather than sounding like something new, it sounds like the music from a handful of banjokazooie levels mixed together. While playing the first level of yooka-laylee I couldn't stop thinking that it sounded like a mix of mumbo's mountain and the Cloud Cuckooland. Second world has a very nice/charming melody but not a memorable one. Keeping in tune with the original is all well and good, but you gotta bring something new to the table.

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