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No. 791 hide watch expand quickreply [Reply] [Edit] [First 100 posts] [Last 50 posts]
 
Wow, the new position for the D-Pad sucks!
144 posts and 40 images omitted. Click Reply to view.
>> No. 8570 [Edit]
>>8566
wow...
pardon the meme but just looking at that thing fills my brain with fuck.
It's like they just don't give a crap anymore...
>> No. 8571 [Edit]
>>8566

I saw this pic earlier and thought it's a joke, I swear.

Wow, that's... wow. I don't even know. Saving like ~70$ sounds nice but it looks artrocious. I think I'd rather overpay for a normal 3DS.
>> No. 8573 [Edit]
I don't see why everyone is so mad about it. It's supposed to be an ugly, less portable, more durable, non-3D and cheaper 3DS alternative for kids who are too young to see the 3D properly and have a hinged 3DS fit in their pockets and not break when they act like fucking stupid kids.

All these people getting mad that it looks stupid or whatever are missing the point, I imagine this will really help nintendo drive sales for the next generation of pokemon and mario with the <7 crowd.
>> No. 8574 [Edit]
>>8573
I'm not mad, I think it's fucking hilarious!

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10345 No. 10345 hide watch quickreply [Reply] [Edit]
Touhou 14, who's hyped?
>> No. 10346 [Edit]
Eh... I like the .# fighters a little more. They're not bad and just as hard as the danmaku games.

Anyway, I found this: http://www.nyaa.se/?page=view&tid=462401 , so that's there to download. To be honest, I'm not sure about that file and kind of get a bad feeling from it, so I'll add this one as well since it comes in a .zip folder: http://www.nyaa.se/?page=view&tid=462400

I think that I might've found 13.5...

Post edited on 12th Aug 2013, 3:57am
>> No. 10347 [Edit]
I was interested for a while, thinking the weapon system would mean a nod to Psikyo of sorts.
Then I saw the pros tearing the demo apart by spamming weapon -> suicide -> repeat and lost interest.
>> No. 10348 [Edit]
>>1213
The thing that excites me the most is having more touhou music. Not that I'm not also excited about the game.
>> No. 10349 [Edit]
I'm really enjoying it. It's beautiful, the mechanic isn't as abusable as it was in the demo (or *nearly* as much as MoF's bombing system for that matter) nor as irritating as UFO's, and the music is nice even by Touhou standards. It's also one of the harder games in the series from what I can tell so far.

>>1214
Thanks for the links. I enjoy the fighters too, though I'd have to disagree about the difficulty (the CPUs are sadly pushovers, even on Lunatic).

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8470 No. 8470 hide watch quickreply [Reply] [Edit]
aminal crosing general :-DDD :-D
>> No. 8471 [Edit]
I have the game, but I'm not going to play with anybody that uses smiley faces.

Also, no because: https://www.youtube.com/watch?v=_xyGvpLOZ1Q

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8439 No. 8439 hide watch quickreply [Reply] [Edit]
I'm not sure if we already have one.

Let's have a thread about games you would love to see made.

I've been thinking that I'd love a grand strategy with battles that play out like Super Robot Wars. Ridiculous moves and characters included.

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5532 No. 5532 hide watch expand quickreply [Reply] [Edit]
COULD IT BE...?

http://www.pcgamer.com/2011/12/02/valve-employee-wears-half-life-3-shirt-trolls-internet/
7 posts and 1 image omitted. Click Reply to view.
>> No. 5909 [Edit]
>>5902

>Look they managed to finish up that ancient piece of crap DNF,

Actually they kinda did it from a scratch.
>> No. 8401 [Edit]
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8401
http://www.allgamesbeta.com/2013/06/half-life-3-i-want-to-believe.html
>> No. 8402 [Edit]
>>8401
I'm surprised he didn't put the fact that Valve has no game series on number 3(AFAIK) on the wall too. It's always made me a bit suspiscious.
>> No. 8421 [Edit]
Stop playing games with my heart...

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10288 No. 10288 hide watch expand quickreply [Reply] [Edit]
So, what has Tohno users done in Touhou recently? Which games do you find hard or easy? Which have you alredy cleared? Hardest bosses? Biggest problems? Let me hear it, Tohno.

I recently have been playing UFO an awful lot with Sanae A and I have been able to reach Shou with all possible lifes acquired from red ufos but I still manage to not be able to get to the fifth stage. Also have a big problem regarding the general first stages; I move too much since I do feel like there are less bullets and happen to die very soon. Probably only happens to me though
42 posts and 9 images omitted. Click Reply to view.
>> No. 10331 [Edit]
I finally 1cc'd UFO on Hard a few days ago. Byakuren is by far and away the most difficult boss in the series for me, and Shou's curvy lasers always manage to eat a few lives too. Also, I'm pretty sure that I've died more times from suicidal attempts at grabbing UFOs than I have from boss spellcards.
>> No. 10332 [Edit]
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10332
I've been getting much better lately (I still suck by most peoples standards though) but it is still incredibly hard. On Imperishable night, easy I can pretty much beat the game, normal I get stuck around stage 5, hard I usually get to stage 4, and lunatic well only like stage 2 or 3. My biggest problem on IN, which is the game I am concentrated the most on right now, is stage 4. This is where all my lives normally get wasted away on normal difficulty. For example, there is this one part where a bunch of youkai show up out of nowhere and bombard you with their bullets, and if you don't kill a bunch of them fast they corner you either in the top left or right corner of the screen until you die. So far I have found no way to escape this so I have stuck with simply trying to kill them all before they even have a chance to do this. Or another problem is Reimu (I prefer playing as Marisa) her retarded spell card where the bullets follow you wherever you go, I can't figure this one out either.

But to be honest I think this is just something that will eventually come to me. When I first started playing Touhou I never thought I would even get this far, so practice really does make perfect in the Gensokyo world. I guess I have Marisa to look up to. Ah yeah, and MoF and UFO are much, much harder for some reason. Normal on MoF and I can only get to like stage 3-4 or something. PCB and IN and even EoSD are much easier for me, I think the number of starting lives has something to do with that. I think I should give it another year and I should be able to almost complete the game on hard, and then another year and so on.
>> No. 10333 [Edit]
>>1196
I agree that IN stage 4 is abnormally hard; it's even harder than stage 5 in my opinion. Regarding the large fairies during the stage, you have the right idea with just killing them as soon as they appear. It's a lot easier if you can memorise when and where they come. If you do get cornered, you're probably best off just bombing.

Here's a replay of the spellcard you mentioned; hope it helps.
http://replays.gensokyo.org/download.php?id=28328
>> No. 10334 [Edit]
>>1196
If you know you always have problems at that one spot, and it's not a practice run, there's no shame in bombing it. A bomb loss is better than a life loss. Outside of real runs though, don't bomb things you're bad at or you'll never get better!

No. 8204 hide watch expand quickreply [Reply] [Edit]
 
Thoughts?
4 posts omitted. Click Reply to view.
>> No. 8242 [Edit]
ITT: ADD and people commenting on something without watching it first. It's almost exactly like reading the comments on a youtube video.
>> No. 8391 [Edit]
people make the assumption that an industry crash will fix things and everyone will start making quality games. what makes you think that will happen? are they going to start making games like they did in the 80s? 90s? before 2002?

Take a look at popular mobile games, most of them are addictive mini games and people enjoy them! after the ouya I should expect a flood of shitty android consoles.
>> No. 8392 [Edit]
>>8391
That's if the Ouya is successful, which it probably won't be.

It seems as if "AAA" type games are being used to ensure that those minigames won't ever be at the top, but at the same time they're also ruining games by forcing unnecessary shit into them and requiring games to focus on stupid things like cinematics and story and all of that flashy stuff with little or no substance that normals like.

Eventually things will get worse, but not because of shitty iphone games, but because of this "AAA" shit.
>> No. 8394 [Edit]
>>8392

>Eventually things will get worse, but not because of shitty iphone games, but because of this "AAA" shit.

Well said. Actually, it's been happening for a long while by now. Instead of focusing on gameplay and trying to come up with something innovative devs focus on useless shit like graphics, story etc. to pander to people who would (or actually did if they are old enough, most of them aren't) have said 'games are for nerds' some 2 decades ago. They focus on creating 'cinematic experience' with 'deep, engaging narrative' and thus deliver 'mature games for mature audience such as myself'; games which looks good and are supposed to have interesting stories (personally I think 'go save the princess' is more than good enough for a video game so I couldn't care less either way) but as games they are absolute, utter failures. 'Press X to win.'

The market growing big to the point where you can sell games to people who would normally not give a shit about games period is what ruined it.

No. 8372 hide watch quickreply [Reply] [Edit]
 
Or just me?
>> No. 8379 [Edit]
It looks pretty similar to 2017 and the Fencer reminds me of the Battle class from Insect Armageddon. There's some sort of Jet/Palewing equivalent and I can't tell what the fourth class is. I feel like they're sort of running out of ideas for EDF games.

I hope they make heavy weapons more powerful. They were absolute garbage in 2017 because they slowed you down to the point of no return. They were completely unusable on Hardest and Inferno because you would always get swarmed. I also noticed that some of the ravagers have new attacks, like the ants scooping you up in their pincers and crushing you. The player character seems to be less durable, and reloads seem to have been extended significantly. I like the new EDF uniforms and the hectors seem to have new weapons (one of them looked like it had a shield). I also hope vehicles won't be made of paper mache in this one. The new support weapons look really cool though, especially the deployable energy shields. I hope they do dual audio in 2025 as well. Vehicles have limited ammo for all weapons now, so I guess they're going to be significantly more powerful to counterbalance this.

I guess I'm pretty excited.

No. 10339 hide watch quickreply [Reply] [Edit]
 
How about a Touhou remix thread? Been getting really into these lately and I am interested in what Tohno-chan likes. I'll start by posting some of my favorites.
>> No. 10340 [Edit]
 
>>1185
Pretty much anything by Magnum Opus but these are two of my favorites.

Post edited on 20th Apr 2013, 1:11pm
>> No. 10341 [Edit]
 
>>1185
These house remixes are usually really good.
>> No. 10342 [Edit]
 
EastNewSound has some pretty good stuff.
>> No. 10343 [Edit]
 
Jazz.

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6691 No. 6691 hide watch expand quickreply [Reply] [Edit] [Last 50 posts]
Making a E3 thread all rumors,news,floor action and aftermath etc can be posted here.

Livestreams

E3 official: http://www.youtube.com/user/E3

Monday, June 4
Sony:
http://us.playstation.com/e3-2012/

http://youtu.be/cllPRATALFs

XBOX:

Will be streamed on xbox paylive and SpikeTV.
Message too long. Click here to view the full text.
89 posts and 17 images omitted. Click Reply to view.
>> No. 8360 [Edit]
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8360
Fairy's now a type.
>> No. 8361 [Edit]
>>8360
That had been speculated for a while now.

"Super effective against dragon" is the part that makes that new type interesting.
>> No. 8362 [Edit]
damn, I should have bought stock in Sony back in December when their shares tanked and everyone was saying that the entire company was doomed.
>> No. 8364 [Edit]
I just realized the possible genius behind Sony's actions here. This is all speculation, but I bet Sony released their plans for a used game sharing prevention system knowing microsoft would follow suit if they thought sony was going to do it also. Sony also probably knew Microsoft was going to want to release their system and specs first since the head start will give them a large advantage. All they had to do was wait and see if Microsoft would put restrictions on used games and announce they wouldn't. Microsoft now releasing sony's bait and switch tried to change their stance as >>8349 pointed out but it's too late now.

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No. 8259 hide watch expand quickreply [Reply] [Edit]
its sad, but this is really what it has come to.
5 posts and 1 image omitted. Click Reply to view.
>> No. 8267 [Edit]
I exclusively play doujinshi games now. If it wasn't for the over saturation of 2hu it would be perfect, but ever with that it's still miles better than every other cancerous shit game market.
>> No. 8268 [Edit]
I pretty much stopped caring about video games around 2008. Looks like I'm not missing much.
>> No. 8269 [Edit]
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8269
>>8268
Same here. I tried to keep up with it but after my transition from dreamcast to ps2 games I sort of sizzled out. I like to think it was a personal change that made me lose interest and not some perceived lack of quality games or the commercial growth of a weird 'gamer' subculture.
But now days I am not too sure.

My nephew just graduated from video game design school. I should attend and pick his brain. I'd be too afraid of inadvertently crushing his soul with my negative outlook of life after graduation though.
>> No. 8270 [Edit]
I deleted OP's image for violating the rules on 3D pictures.

I uploaded the image <a href="http://i.imgur.com/btJEtMY.jpg">here</a> if you want to see it.

I have to say I agree, as soon as there was a "gamer" culture popping up this was what it was doomed to be. "Geek chic" is annoying shit.

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