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No. 13127
[Edit]
So I was watching some crappy game vids this morning when I saw reviews for this game start popping up, and almost all of them were from game reviewers who never touch anything anime style. Needless to say, this game has become huge with normalfags and the type who normally would hate these style of games.
This started raising some questions, and I soon found myself in a very lengthy discussion with a couple other people about this. The discussion was mainly about how the game felt like an attack on a genera of games that had never really been popular in the west until very recently. Generally speaking, in the history of gaming most of the games that get imported from japan are horror/action tittles. because there's not much of a market for the moe stuff, The style of games Doki doki literature club is mimicking have simply never been available in the west before steam came along and made it easier for these games to be published and fine an audience. Before steam, VNs rarely got translated, and mangagamber had an uphill battle trying to get them to catch on in the west. At this time, the only games that managed to get popular for the most part were violent horror games like Higurashi or saya no uta. Mangagamer meanwhile had little success pushing more moe games such as Shuffle or galaxy angle.
Skip ahead a few years and steam has gone from being primary big name western games, to weeb central. We start to see VNs get translated at a decent rate now, and we even see a violence/horror free VN manage to gain a lot of popularity by the name of nekopara. One could say this was looking like a renaissance for the west. A time when moe, dating games, and general cuteness might finally find a place here.
We even started to see western made VNs, now that it seemed like a market for them was forming. These usually weren't very good and had pretty fugly art, but it was still interesting to see all the same. Then we got some some nasty games like those huniepop things which have the look of being from japan, but are actually western made agenda filled garbage. Those were mostly harmless though. Now we have doki doki literature club, what feels like an attack on these style of games. This time the game hides it's true intentions of being a mockery/degeneration of these style of games. This while trying to make you feel guilty about playing VNs like this. Before we looked into this, I made the wild claim this game was made by feminist or SJWs who hated anime style games and might even consider dating sims to be sexist trash that needs to be purged. Truth however wasn't that far off.
It's creator is someone who claims to have a love/hate relationship with anime. which apparently translates to them having an extremely passive interest in anime, and hating "moelove". They claim to be a fan of the love live mobile game, smash brothers, and yumi niki, as if these are badges of honor make them an otaku. To cut to the point, this game is propaganda made by people who hate anything moe and want you make you feel bad for liking it.
The sad part is, people are falling for it hook line and sinker. This game has gotten massively popular and is only becoming more so each day. It's a subtle manipulative message of hate that people are failing to notice as they spread it. This is what Peta wishes it could accomplished with it's parody games such as Pokemon Black & Blue, had they been as subtle in it's delivery as Doki doki literature club was, they might have succeeded in fooling people to eat it up. Did none of you ever stop to ask yourself why a game like this would be given out for free?
This, This is why we can't have nice things.
links;
https://kotaku.com/doki-doki-literature-clubs-horror-was-born-from-a-love-1819724999
http://www.escapistmagazine.com/videos/view/zero-punctuation/117170-Zero-Punctuation-Doki-Doki-Literature-Club
https://www.youtube.com/watch?v=wYoXzpa3ar4
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