>This is the most overrated shit ever, /vn/.
The main problem is how people expect action to some kind of main element of it, and ironically it's not.
These kinds of people expect(ed) something more in line of Fate/Zero, Fate/Stay Night however, was never about that sort of thing.
Both of them comes with the premise of a "magical war with spirits of heroes of the past duking it out!", but the difference here is how Fate/Zero actually is more or less about what's mentioned above, wheras Fate/Stay Night is about how what's mentioned above affects everyone, and how the secrets and true nature of the "war" alters everyones correlation to it.
There is also thing about how Fate/Stay Nights war started prematurely, and how more or less all the capable adults died in the previous war.
But Fate/Stay Night isn't really overrated if you haven't been fooled into believing it's something it's not.
It doesn't live up as an action novel, because it kind of isn't one to begin with.
It is however a rather good novel about mental conflicts and convictions.
This however does make it into a rather nice adventure novel, but adventure does not equal action by a long shot, even though it's usually a part of the adventure somewhere or at several places. But even if that is the case, Adventure novels and Action novels are fundamentally different and focuses on different themes.
And yes, personally I would say that the characters of Fate/Stay Night are rather good, but another noteworthy thing about them is Shirou himself, the protagonist.
"Shirou's" archtype, while not exactly uncommon, it's really unusual for authors to take it as far as Nasu did with Shirou, and with correlation with Archer, that portrays their character even further in even more lights and perspectives, and that is kind of neat.
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