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This is stupid and I don't actually care that much, but I don't like it when people praise yugioh or pokemon for being good strategic games and take them seriously as such. I've never played yugioh, but I know enough about it to see some of its problems. A couple of years ago I used a popular pokemon desktop client and got somewhere within the top ten of its "uber tier" ranking, so I know something about it.
One of the biggest problems with both as "serious strategic games" is the money/collectathon aspect. You can't play yugioh without the cards, you can't play pokemon without the pokemon. How good you are at using your pieces, isn't as important as whether you got them legitimately on not. Nevermind that yugioh cards are literally just expensive pieces of cardboard, if it didn't come from the right factory, and the right people didn't get their money, it doesn't count. You can't even use Japanese cards in a tournament, and it's not because of translation. They'd prevent people from reselling cards if they could. With pokemon, besides having to buy the console and game, you have to spend time collecting pokemon and training them in the right way and breeding them correctly. You're not just tested on skill level, you're tested on your willingness to do tedious shit, which is why I used an unofficial online client instead.
Another issue is that the "metagame" constantly changes because new shit to buy is consistently released. If you take a break for a couple of years, and want to get back into it, get ready to do a whole lot of research. Yes, common strategies in games like Chess also change with time, but the fundamental game is still the exact same. Pokemon, and probably yugioh too, regularly introduces both tons of new pieces and new mechanics. I don't know about yugioh, but with pokemon, 80% of the "strategy" comes from building your team. Preplanning, matching things up, keeping the "common threats" in mind, types, abilities, items. Here's the thing though, no matter how good you plan and build, you wont be able to cover everything. There will be at least one thing that consistently fucks you up. If you try and patch it, another hole will appear, or more. You can't handle blissey, so you switch a team member with a fighting type, but then "xeneras" usually beats you. Yeah, there's in battle tactics, but that only goes so far and basically amounts to poker-like bluffing.
Luck is an ingrained part of Pokemon. "Serious player organizations" like smogon will try to circumvent this and pretend it doesn't exist, but that's very artificial. In the highest smogon "tiers" this is less noticeable. With lower tiers, there's some value because pokemon nobody would ever use otherwise get usage. The "overused tier" however, is the worst. It is the bread and butter of most people who care about smogon tiers. It's where people who want to think of themselves as "serious players" go, but where everything they think is "broken" gets banned.
Pokemon has some fun to it. It's fun to use serene grace and wobbuffett and ditto. My go to strategy was to draw things out and annoy my opponent as much as possible. I've had many people against me leave the game and let their timer run out. Sore losers and kids are abundant. With chess or shogi or go, there's none of this(except sore losers). Nobody cares what your pieces are made out of or who you bought them from. There's is no such thing as counterfeit chess pieces. Both players start out with the same material and the material has been the same for hundreds of years. These games are objectively better at testing people's skill against each other. These are real strategy games. If you go to a yugioh tournament in Harlem or the Bronx(I know they love that shit), and you leave your cards unattended, some gorilla with a goku backpack, naruto headband and fake grills will steal them.
Post edited on 10th Jan 2020, 8:34am
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