Anyone here makes vector art? I am learning to making vector art from anime related characters. This is my 4th vector I've ever made and I think it is decent for beginner. I think I still dont fully understand how programm works and for some reason some parts pixelate. Tips? Comments? Everything is appreciated. Post your own works.
I haven't done it in years, but it's not hard, just time-consuming. What program are you using?
hey gisacle, do you use msn?
>>1389 Instant messengers annoy me. I might be on IRC more when school is done, however.
Threw this together about a year ago for whatever reason, but I haven't really been interested to do any others since then. (Edit: The thumbnail got fucked, but I guess it still expands normally)Post edited on 23rd Aug 2011, 4:07pm
What are vectors?
>>1483 in a word, traces. Basicly, people use drawing programs to trace over low resolution images they like. This is commonly done with screen caps from anime. The idea is to produce a much higher resolution and over all cleaner image. The image I posted for example is a vector of the image here http://tohno-chan.com/an/res/4742.html#5002Post edited on 6th Sep 2011, 11:27pm
>>1483 Vectors are saved in a special file format (.svg). They store the information of lines and shapes and such can be scaled to about any size without loss of quality.
>>1483 vectors are elements ("things") that belong to an axiomatically defined Vector Space (srsly, google it. you basically need a Sum between vectors functioning as Abelian Group, and a Dot Product to define a Norm for your vectors and be able to make scalar rigid transformations; wich actually give name to the kind of "vectors" you were asking for, as the images that satisfy the property stated in >>1485).Post edited on 7th Sep 2011, 7:35am
>>1485 also .ai files. This is true, but really now, how often do people share such files?
So what's the recommended program for making vector art?
>>1524 I like inkscape.
I may as well post what I'm working on. I'm vectoring this image to hopefully use in a life-size cardboard cutout.
I just finished the line-art. Took me all damn day, but that takes up the majority of the time.
Here's a silhouette just because it looks cool.
>>1605 You may have thought this yourself already, but you could turn this into something in the style of Bad Apple (animation, I mean; maybe a .gif).
>>1606 Hell no I couldn't. I noticed it looked like that, but if I wanted to animate it, this is the exact wrong approach.
Finally finished adjusting the line weight; I've never put that much effort into this step, so it took way longer than expected. The sword is gone because it didn't actually have any lines, just blocks of color.
Is there any book on the subject which is a standard for absolute beginners to start drawing directly with vector graphics? I've been messing with the Bézier pen for some time, but the fact that I don't know shit about using a pencil or anatomy makes my shapes quite grotesque, and a pain in the ass to model.
>>1630 I don't get what you're asking. Do you just want to know how to draw?
>>1633 Yup, but I want to start straight away with vector graphics. I just want to know if there's some good material for that specific purpose.
>>1638 If you can't draw at all there's no way you can draw vector images. Anyone can trace someone else's work, but if you want to make original pieces, pick up a pencil.
>>1639 I'm going to disagree with this. I haven't done much vectoring but its very different from drawing. so don't be discouraged, try your hand at an original vector creation!
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