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No. 1306
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Finished Tenshi no Nichou Kenjuu -Angelos Armas- a few days ago. Well, one of the routes, the other two seem like they play out pretty similarly, and I didn't like it enough to go through them. Much shorter than I expected, or maybe H2O just seemed super long for some reason.
The beginning's pretty violent, and throws 3 or 4 sex scenes at you pretty quickly. The sex scenes were long and very descriptive, which made reading them tiring. I started skipping them after the first couple, but some would just kind of sneak up on me before I realized it, and I ended up reading a fair bit of the buildup leading into the actual act.
My major problem was the absolutely unengaging combat scenes. They weren't gripping at all, and they always played out in the same way. The combat takes up a fair bit of time, too. So when a combat scene is coming, which is always obvious, because it's announced either by the protagonist or someone else, it just kills the mood.
The downtime parts of the VN where Vim, the protagonist, (Bim? Beam? I have no idea how you'd romanize his name), is just hanging out on his own pondering over the city, being an angel, humans, life, death, etc. are the best parts of the VN, but even those aren't particularly great.
Vim was an okay protagonist. He tries to understand humans and questions numerous things around him, as well as himself, but his development throughout the VN is shallow at best. I did like how nice and honest he was, and he showed a lack of understanding regarding humans and their interactions a few times that felt truly genuine. Oh, and, surprise, voiced protagonists/frequent art showing them (or sprites, depending on the game) really adds a lot to the character! I'm glad Nitro+ are really big on having pronounced protagonists.
The supporting cast doesn't have much development. Fuuko is probably the most interesting of the bunch, though. Peter doesn't get enough screentime, despite being a fun character that went well with both Anri (Anli?) and Vim. The core group of angels (Vim, Anri, Peter) are by far the best characters in the VN.
As you'd probably expect from a VN with angels, it's heavy with life and death symbolism and the questions pertaining to life and death, but there's nothing here that's really noteworthy. The scenario establishes a paradox in which both humans and angels can simultaneously be viewed as life and death, which is sort of neat.
The plot twists are easy to predict, too. The first is practically thrown in your face a good hour or two into the VN, but isn't revealed until much later.
Unfortunately, the scenario develops in a completely lackluster fashion, and really kills an interesting concept. There's a typical group of villains, there's a really, really lame love story (the girl's route I played felt forced and extremely rushed), and something stupid just suddenly happens, which only serves to rush the scenario to its end.
Presentation was top notch. It's similar to Quartett with floating text boxes and frequent pictures. There are sprites, too, but they're not used as often. The problem with this, though, unlike with Quartett, was that pictures are reused a number of times. Of course, this can be attributed to Tenshi no Nichou Kenjuu's length, which is much longer than Quartett. The art isn't particularly amazing, either. Some nice backgrounds or pictures here and there, but most of it's not too detailed or unique.
ZISS's score is great, as expected, but it's not on par with their other works. The music suffers from the same problem as the art: it's frequently reused and usually with the same scenes. When something bad is about to happen, time to throw on the hard rock guitar track, about to fight a light pillar, eerie piano track time, etc. It's annoying. The VN isn't lacking in tracks by any means (there are 20 tracks on the OST), but they could've switched up some of the songs for scenes a bit. They also tend to play for a long time, so they loop over and over. Of course, this depends on how fast you can read, and I'm not a particularly fast when I'm reading Japanese text.
I'd rate the VN as a 5-6/10 to read, difficulty-wise, at least for me right now. 10 on that scale would be crazy ass Rail-soft shit, just for reference. If you're not familiar with them, go look at the sample screens for their VNs up on VNdb. Not sure about a 1, but H2O was about a 2-3. Coming off of H2O it was a refreshing challenge, but I never felt truly stumped by anything. The only somewhat tough parts (and why I'm adding between a 5-6 and not just one or the other) were some of the discussions about biology that happen later in the VN. Everything else probably sits in the 5 range. Surprising lack of details about the guns, besides a brief introduction to the different ones the characters use in the beginning. Was expecting to be Googling Japanese gun terms frequently, but I guess I lucked out. Anri has by far the coolest gun of the bunch, though, a Mauser C96.
This turned out much longer than I initially intended, but I'll throw on a score: 5/10. It's average, that's it, and disappointing for a Nitro+ title.
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