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File 156995281232.jpg - (210.13KB , 1200x628 , Houkago Saikoro Club.jpg )
33498 No. 33498 [Edit]
Cute girls playing board games.
Expand all images
>> No. 33499 [Edit]
I've been looking forward to this one for a while.
>> No. 33500 [Edit]
File 156995393873.jpg - (212.49KB , 848x1200 , The Settlers of Catan.jpg )
33500
The first ep airs in less than 24h so I've decided to make a thread now.

I've been reading Houkago Saikoro Club manga for quite some time now. To those of you who are wondering what it's like, and what the anime will probably be like as the result, it's kind of like Dagashi Kashi (or better yet, Shinmai Shimai no Futari Gohan if you happen to know that one) with board games. (Just for the record though, HSK is the oldest manga out of those three.) Most chapters deal with a new board game, one per chapter. The chapters are pretty long, like 40-50 pages (the pilot chapter is 75 pages!), so the anime could take the easy way out and straight up adapt them into one ep each; we'll see how they'll handly this. Anyway, there's a brief rules explanation - most games they play are on the simple side to begin with - and then they have fun playing them. That's about it; unlike many similar school club SoLs the manga is actually rather heavily focused on its subject matter.

While it comes out of the left field later on the manga sprinkles in some romance, and I don't mean yuri. It's far from the focus but if that kind of thing rubs you the wrong way consider yourself warned; the anime will definitely cover parts of it.

Anyway it's a fun series that could open a way to a new hobby for you. One that most likely is actually quite foreign to many reading these words. As for that part...
>> No. 33501 [Edit]
File 156995481317.jpg - (234.57KB , 723x1024 , Carcassone.jpg )
33501
This might rub some people the wrong way, which is why I've picked up a name I'll be using to post related info; that should make it easier for you to ignore me if you don't care, and I'd be grateful if you could keep it to that.

There's been some talk about organizing a small board gaming group on /tc/'s IRC for quite some time. This is a good opportunity, as more people will be interested in the subject matter while the anime adaptation airs.

We'd like to use Tabletop Simulator, because of the sheer number of different mods it has. As of right now, the time I'm typing these words, TTS' Steam Workshop has 12,549 mods tagged as 'board game', 9,459 tagged as 'card game', and 8,814 tagges as 'strategy game'; there are a bunch of other categories too. As you can see there's quite a bit to choose from. TTS has some DLC for select games but you never need to bother with those, so once you get Tabletop Simulator itself you're set. I feel pretty dirty mentioning this but... Right now it's on sale for 7.99$ at fanatical.com, for the next 20h or so. Don't worry too much if you'll miss that sale though because TTS is on sale like half the time, so I guarantee there will be a bunch of other sales before Houkago Saikoro Club will finish airing.

So yeah, there you have it. We've gathered enough people by now to be hopeful that things will take off properly. We don't know when we'll play yet, and in what intervals, that depends on what works for people who are interested. You don't need to know the first thing about modern board gaming; all you need is TTS, and somebody else will take care of the rest, that is selecting the games and providing people with rules (mostly as short videos you can watch directly before the game). What games we'll play exactly is also TBD, though I do have a bunch in mind, ones that are well suited for beginners. We can of course try the ones in the show itself too. The first episode should deal with Marrakech.

That's all for now, if you happen to be interested then ask for more info on our IRC, and if not then again, please ignore me and let that be the end of it.
>> No. 33502 [Edit]
It seems interesting but I'm divided about it.
I was always interested in board games and p&p but never really got into it because no social life.
I bought Twilight Struggle some time ago but I barely played it twice, so it feels like a waste. Still, I love those big boxes but it doesn't seem something I could give a good use.
I guess I will still watch the anime and feel depressed afterwards.
>> No. 33503 [Edit]
>>33500
Thanks for some background and info, anon.

>While it comes out of the left field later on the manga sprinkles in some romance, and I don't mean yuri.
Are the interactions cute? That's all that matters for me.
>> No. 33504 [Edit]
>>33502
>I was always interested in board games and p&p but never really got into it because no social life.
While I don't want to make it bloggy the same holds true for me. For the majority of my life board games were an unrequited love of mine. I'd spend tons of time reading up about board games online, reading manuals, reading reviews, comparing prices and whatnot but not playing them. Since I had no friends to play them with the only ones I've actually tried I've played with my family, and I have some I bought a good decade ago in which I didn't even bother to punch out the tokens. I bought some coop games too because I could play them solo.

That's kind of the point of the TTS group though. The fact that I finally had to play some of those games is possibly the best thing that has happened to me over the last 10 or so years. Not because it was life changing or even because it's so much fun - it's nice but so is reading books, watching anime, playing video games - but first and foremost because I was finally able to fulfill that long held wish.

>>33503
>Are the interactions cute? That's all that matters for me.
You'll be the judge~
>> No. 33505 [Edit]
>>33502
I played chess with computers and stangers online. That counts as a board game, right?
>> No. 33512 [Edit]
>>33504
Just curious, what games you liked?
Besides Twilight Struggle I was really attracted to Hannibal and Scythe. Also, since I really like rpg's and miniatures stuff like Mice and Mystics and Bloomhaven.
At the end I should get games that I could play by myself while still being enjoyable, but that seems a little hard.
>> No. 33513 [Edit]
>>33501
I downloaded this. Maybe you should make a /vg/ thread so this doesn't get lost in here.
>> No. 33514 [Edit]
File 157004556994.jpg - (253.27KB , 848x1200 , Legends of Andor.jpg )
33514
Ep 1 is out now.

>>33512
Just curious, what games you liked?
It's hard to select just a couple. Flamme Rouge, Roll Player, Super Motherload. Sub Terra for co-op. Dixit and Codenames for lighter games. 7 Wonders Duel and Patchwork as far 2p is concerned.
Hopefully we'll play a fair share of these as a group.

>At the end I should get games that I could play by myself while still being enjoyable, but that seems a little hard.
Co-ops with no hidden information are a good idea. Sub Terra, Ghost Stories, Burgle Bros. I haven't tried it myself but Legends of Andor is featured in Houkago Saikoro Club. It's more of a puzzle game than an RPG despite the bive it gives off initially. If you want something more RPG you can easily play Pathfinder Adventure Card Game solo, with 2 characters or more (I don't think I'd recommend playing solo with 1 character though). There are also some dedicated solo games out there. I play Coffee Roaster sometimes, it's pretty fun. I haven't had the chance to play Nemo's War but that's regarded very highly.

>>33513
We'll see how it'll play out long term, like I said for now I'll shamelessly abuse the interest generated thanks to HSC's anime adaptation.

In other news we've sort of agreed to play this Saturday (October 5th) sometime between 11 AM - 4 PM EST. Probably something like 1PM but the details are still TBD. It's an evening for Europeans, morning for Americans so hopefully it'll work out for everybody who's interested. As for the game I think it would be nice to play Sub Terra. It's rather light on rules, not too long (60-90 minutes) and we'd get to cooperate instead of competing against each other so that's kinda nice. I'll post some resources here but keep in mind this is not final yet.

Rulebook: http://www.mediafire.com/file/0qw3a9l1wc230zq/Sub%20Terra%20rulebook.pdf
Rules video (3D warning!): https://www.youtube.com/watch?v=_ldTQ7bGJc8
>> No. 33515 [Edit]
File 157013166833.jpg - (110.21KB , 800x600 , pic384718.jpg )
33515
I'm glad to see the production values for this were rather good. They're sticking to the manga so far in terms of games - Marrakech this week, Kakerlakenpoker next week - but amusngly the games on the shelves of Saikoro Club itself were largely very fresh releases.
>> No. 33516 [Edit]
https://steamcommunity.com/sharedfiles/filedetails/?id=605728403&searchtext=marrakech

In case anyone wants to play Marrakech with tabletop simulator, here's a link for it.
>> No. 33518 [Edit]
File 157020841129.jpg - (66.08KB , 800x600 , pic3906972.jpg )
33518
>>33514
As it stands the plan is still to meet up at 1PM EST tomorrow - in 24h - to play Sub Terra, though that might change depending on how many players we'll have. Please try to be there at least 5 minutes in advance if possible.
>> No. 33519 [Edit]
I watched the first episode and it was more or less what I expected, maybe a little plain but warm and also a little depressing.
It made me remember Ramen Daisuki Koizumi-chan (I really liked that one) for some reason the "cute girls doing boy hobbies" always work for me in a similar way.

>>33518
I'm not going to be there because I don't feel comfortable in social situations, even if on-line, but I wish you luck. If it wasn't for this thread I probably wouldn't have noticed there was a boardgame series this season.
>> No. 33521 [Edit]
>>33519
>also a little depressing.
I'm glad someone else thought the same.
Personally, I thought it was depressing because it reminded me of my life's dullness. I want to be a cute JK.
>> No. 33522 [Edit]
>>33521
Don't we all?
You could say anime, and particularly SOL, is escapism but most of the time it's more like a bittersweet taste with some touches of despair. But you have to embrace that. I wonder how the japanese feel about it, maybe it's the same.
This season we will have High Score Girl S2 too, that series gave me the highest of those feelings. I even cried with most episodes for no apparent reason.
>> No. 33523 [Edit]
File 157021595048.jpg - (301.30KB , 1689x950 , [HorribleSubs] Houkago Saikoro Club - 01 [1080p]_m.jpg )
33523
I found this strangely relatable. I've always struggled with what normal people find fun and enjoyable, as well as figuring that out for myself. I might find things Interesting sure, or even on occasion impressive. But fun? feels like an alien concept to me. All too often I find myself doing what I decided I should find fun and just pretending to enjoy it, or vicariously having fun while watching other people enjoy themselves like in SoL for example.
>> No. 33636 [Edit]
The first ep had some amazing production values for an anime of this sort, but by ep 2 the drop in quality is noticeable.
>> No. 33642 [Edit]
File 157195404531.jpg - (425.45KB , 2560x1440 , [HorribleSubs] Houkago Saikoro Club - 03 [1080p]_m.jpg )
33642
God damn girls like this are the best.
>> No. 33645 [Edit]
File 157202714979.jpg - (414.86KB , 1920x1080 , cute.jpg )
33645
How there's people so horrible to harm such a precious creature?
>> No. 33646 [Edit]
>>33645
I know right? That whole bullying thing with what's her face acting like it's her own fault just pissed me off.
>> No. 33652 [Edit]
File 157217307796.jpg - (259.42KB , 850x1203 , __emilia_oono_midori_takayashiki_aya_and_takekasa_.jpg )
33652
Man, life's a bitch, can't believe it's been 3 weeks since I managed to post something.

So, in ep 2 we had a simple bluffing game, Kakerlakenpoker. Since it's possible to play it with a standard deck of cards some of you might've done so, under one of many names - cheat, bullshit, bluff, valepaska.

Ep 3 was interesting beause for the first time we started to deviate from the manga, kind of. Until then it was a frame by frame adaptation. Ep 3 is a mix of chapters 3 and 13 from the manga. In chapter 3 Miki meets Aya's sister and helps her with the cat. After that they visit Aya's house but they play a board game named Viva Topo!, which ties into the cat story as it's a cat and mouse game.
Chapter 13 is Miki's flashback to the bully accident; after she wakes up and takes a shower she head over to Aya's. The rest is as you saw in the anime - Kyouko shows up and they play Diamant.
Diamant (also known as Incan Gold) is a simple push-your-luck game. It remains probably the most popular game with similar rule set, though there are a similar games (some older), most notably Celestia/Cloud 9. Rules simplicity makes it a popular family game. Amusingly even though they teamed up in the anime to play as essentially 4 players games such as this are usually better at higher player counts - you can play Diamant with up to 8 players.

Ep 4 adapts chapters 4 and 19. I think this will become the norm to keep all the important character interactions and stick to 1 game per ep formula. In unrelated news skipping material like that seems to indicate my prediction that they'll adapt the Christmas dates chapter for ep 12 (closest to actual Christmas) might come true.
They play an old classic, 6 Nimmt!. Card games such as this (Coloretto, Turn the Tide, Bohnanza, Phase 10, Citadels, Uno) - cheap, simple games that consist solely of a non standard deck of cards - used to be popular but they gradually lost traction and few people care about them nowadays.
As for Japanese board games designers Hayashi Hisashi deserves a mention. Two of his games - Trains and Yokohama - managed to break into mainstream. There's also Emerson Matsuuchi, who has a lot of popular games to his name (one of which we have even played with the TTS group - Century: Spice Road), but he's US born, with Japanese ancestry. Last there's saashi; his games (co designed with his wife I think, published as saashi & saashi) aren't very popular but he has a small following among Japanophiles. Coffee Roaster is one of his games, and it's an excellent solo (you can only play it with 1 player) bag builder.
>> No. 33654 [Edit]
>>33646
To me it felt like Kyouko was giving her advice rather than bullying her: 'if you keep acting like this it'll keep happening'. She wasn't really wrong about it either, though whether her method of getting the message across was right or not is debatable.
>> No. 33655 [Edit]
>>33654
So basically she was telling a poor little girl to "man up"?
I'm not saying it was wrong or not but the whole thing felt weird and slightly uncomfortable to me.
>> No. 33656 [Edit]
>>33655
That depends on what we're even talking about now. I thought >>33646 was talking about Kyouko offering Miki "advice" during the game. I don't know if I would call a 16 year old a 'poor little girl'.
You can easily make the case for how coddling her won't do her any good long term, while trying to get her to show some courage will at very worst result in upholding status quo - she'll keep being timid.
In the end the point of this chapter/ep was Miki taking the plunge and overcoming her doubts and fears and deciding to explore further: a decision in the game signified her mental breakthrough.
>> No. 33679 [Edit]
File 157321579768.jpg - (112.60KB , 900x583 , pic3220553.jpg )
33679
Last week we played Goita, a very old shedding game (the goal is to get rid of all of your cards; most of you have probably at least heard of Uno) that originally used shogi pieces but has since gotten its own sets, both with wooden pieces as well as standard cards.
I'm not all that knowledgeable about traditional games so I'm not entirely sure about the potential origins of Goita. At first I thought it was probably influenced by some western shedding partnership game - canasta being the most well known one I think. But the ones I looked up were supposedly designed after Goita so that didn't add up. Of course the concept of shedding games is extremely old - if you look at Goita it was probably strongly influenced by dominoes, where you have to match something laid out by another player and then lay out another card to let somebody else continue the chain - but I couldn't quite find a point based shedding parternship game older than Goita. That doesn't mean it doesn't exist, as I didn't spend all that much time researching it. I can't exclude the possibility of Goita being a canasta precursor either but that's the least likely scenario.
The most interesting theory is that the games were developed independently. Such is apparently the case with nine men's morris. It's history dates back at least 2000 years, and possibly over 3000. The game was known to and played by people in places like modern Egypt, Sri Lanka, South America thousands of years ago, where there was no communication of any sort between those places. The road from nothing to creating nine men's morris is pretty long. The road from knowing dominoes to creating a parternship shedding game isn't.

Since Goita uses 2 Kings/Rooks/Bishops, 4 Golds/Silvers/Knights/Lances and 10 Pawns you can play it with a standard deck of cards, using something among the lines of 2 Kings/Queens/Jacks, 4 10s/9s/8s/7s, and 10 remaining lower value cards (for example 4s 3s and 2s).

This week focused on a game designed by Midori, One Room. It's a very simple set collection game. If you take into account both theme and mechanics the closest IRL equivalent I can think of is Dream Home, pic related. The sole difference is that here you're collecting sets to design your entire home, as opposed to just the room.

Next week we'll talk a bit about modern word games.
>> No. 33686 [Edit]
Miki-chan is so cute! She even looks great in a bikini.

>>33645
The bullying was a test to see if she had any potential as a magical girl, I'm sure.

>>33679
>The game was known to and played by people in places like modern Egypt, Sri Lanka, South America thousands of years ago, where there was no communication of any sort between those places.
Aliens, my friend, aliens. Not only did they build the pyramids, they disseminated this game.
Seriously though, I appreciate your posts.
>> No. 33687 [Edit]
File 157340397092.jpg - (69.19KB , 423x720 , miki-chan.jpg )
33687
Forgot my image.
>> No. 33688 [Edit]
Last episode made me feel uncomfortable about Midori. She had some reactions that made her look like an unstable crazy bitch. I thought she was the serious, responsible type but now I don't think I can see her with the same eyes.
>> No. 33690 [Edit]
>>33686
>The bullying was a test to see if she had any potential as a magical girl, I'm sure.
Magical girl spree shooter deconstruction soon
>> No. 33691 [Edit]
File 157345402362.jpg - (216.15KB , 1920x1080 , [HorribleSubs] Houkago Saikoro Club - 06 [1080p]_m.jpg )
33691
>>33688
I can see where you're coming from with this, but she's only human and this is something she's very deeply invested in. It was certainly a bit much though and did seem like she could have used a chill pill for a minute there.
>> No. 33704 [Edit]
File 157382514571.jpg - (93.29KB , 900x520 , pic1928337.jpg )
33704
Alright, as promised first a note about word games. In a broader sense the genre has hit a bit of a Renaissance period lately. It was getting bad rep among people invested in the hobby for years (decades even), thanks to how tired everybody is of hearing about Scrabble, Taboo and Boggle but all of the sudden many new word games got designed and published, to a warm welcome.

'All of the sudden' is kind of off - it's largely the huge success of Codenames (for the record it appears in Houkago Saikoro Club but around volume 8 or so so I'm pretty sure we won't see it in the anime, aside from it being on the selves at store) that caused many similar games, such as Decrypto, Just One or When I Dream to pop up and find their own fans. Those are largely word association games though and not what I really wanted to talk about, because they are much less related to Monjirou from last ep.

Actual word building games like Scrabble were probably the most frowned upon word games for a bunch of reasons. Rather than getting into those I'll just jump straight to the game that revitalized that sub genre among board game enthusiasts. While Paperback never really reached the mainstream it's definitely successful, especially considering it was basically self published. The twist here is that it's a deck building game - each player starts with the same deck of basic letters, and draws x card from it every turn (typically 5) but you can buy new cards with new letters to customize your deck. Pic related.
The game was successful enough to get something of a sequel called Hardback, which has stronger focus on deck building. Since the players don't compete for spaces on the board directly, and each of them has their own hand of cards, the games even have a nice optional rule which allows players to lay out their hand on the table and come up with words with other players. Giving somebody a good word that will net them a lot of points might sound odd if you're taking the game very seriously and aiming to win but there's a small compensation if the player decides to use your suggestion.

Aside from those two I'd like to mention Word Domination. It has a tongue in cheek super villain theme which is rather tacked on but the illustrations are charming. It has a co-op mode - and that's the only way I played the game - in which all players aim to steal the Eiffel Tower. You create words based on the letters laid out on the table. A co-op word game certainly felt like a novel idea and it's pretty fun to play.

The game played in the second half is a classic. The Island, also known as Survive: Escape from Atlantis!, was first published all the way back in 1982. It's gotten many reprints since (and a rather unsuccesful sequel). A reimplemntation with a sci-fi theme called Survive: Space Attack! was published in 2015.

Next week Emilia will finally show up for real.

Last but not least, as some of you might've noticed a dedicated thread was made on /vg/, as per >>33513's suggestion. As such this will probably be the least time TTS gets mentioned in this thread.
>> No. 33705 [Edit]
>>33704
I think The Island has been the first game in the series that really attracts my attention to the point of make me want to buy it. Only problem is it seems to need four people to play.

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