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No. 32168
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>>32166
I used "flat" here to stand in opposition to "bidding"; as in, a licensor could just bring forward X money and get non-exclusive rights. Generally, in the anime world, rights which are being sold to the West are exclusive (for instance, only one company can stream a given show), but there are some exceptions.
Daisuki? No. Daisuki, in short, was an anime streaming website for Western audiences founded by a Japanese consortium of publishers, as opposed to a Western company. You might be confusing it with Daiz.
The rise and subsequent downfall of DVD sales, really. You know, the days before online video streaming was a thing - renting and buying movies or anime being the only way to watch them legitimately outside of a cinema or TV.
And finally, the long one:
A production committee is, in short, a group of companies which band together to fund an anime. Essentially, a bunch of executives decide to invest money on a given series, in some proportion - some companies give more, some give less. In exchange, those companies get to do things like decide on the anime's direction or get early exclusive rights or start making figures way before anyone else is aware about the series... all of those things which come with foresight.
The reason anime is produced this way is simply of risk management. Before the committee model (which caught on in the late 80s-mid 90s), companies tended to fund anime by themselves - this meant great rewards if they hit a goldmine, but significant losses if the series or movie flopped. The committee model allows companies to split that risk - first of all, as everyone only contributes a comparatively small slice of the pie, the risks (but also gains) are also smaller. Second, a company can and will often invest in multiple anime projects at a time, so they're far more likely to hit at least one series that makes a nice return in revenue.
An important thing to remember is that anime studios are not often parts of the production committee. Therefore, a common saying that "paying for Crunchyroll supports the studios" isn't exactly true - but it's not a lie either. In essence, studios are contracted a set amount of money to produce a given amount of anime episodes. They, however, don't partake in the revenue significantly - they can occasionally get a small cut from Blu-Ray or anime-specific artbook sales, and key animators will sometimes print booklets of their work on Comiket, but overall they don't get paid directly from the money you pay. However, as you've hopefully seen by now, anime relies on investors to be done. By pushing more money into the industry, you're making anime a more profitable venture (as the costs don't change just because there's more people), as such promoting the creation of more anime and - possibly - more seasons of your favorite show, where your beloved studio gets paid after all.
There are some exceptions to this, of course. Many recent "mobage"-based anime series are majority, if not fully-funded by the company producing the game - they're sufficiently lucrative for them to get away with this. Kyoto Animation is another one worth mentioning - as they very often now own the IP (light novels, say) that their anime is based on, they get to be a major part of the production committee and reap the rewards. And sometimes a studio will sit as a small member of the group! Anime credits always include a list of the members of the committee, traditionally ordered from most to least important companies; you can, there, more or less find out who paid for the anime and who presumably gets the money.
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