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No. 2912 [Edit]
Anyone planning on picking up Terraria? It comes out today.
Expand all images
>> No. 2913 [Edit]
i was just playing the leaked alpha of this
i like the fact that it has more gameplay than minecraft, but the fact that it's 2D just makes the worlds so boring and unimmersive to explore
>> No. 2915 [Edit]
Yeah I was planning on it, kind of tired of minecraft after the lack of updates.

If anyone wants to play with me that would be cool.
>> No. 2919 [Edit]
Yeah it looked neat, but then I realized building was most of the fun in minecraft and building on a 2D plane wouldn't be nearly as good
>> No. 2921 [Edit]
>>2919's only 10 dollars. I've been really bored lately so anything would be nice, but still I just know I'll get bored of it after like an hour. What do I do (;´Д`)
>> No. 2922 [Edit]
fuck it, I bought it. it also downloaded in like, 5 seconds, so that's nice
>> No. 2923 [Edit]
It crashes when I try to put it in fullscreen mode. That's not a good omen
>> No. 2924 [Edit]
I gotta admit it's pretty neat so far, particularly delving into caves since there is a lot more variety in what you will find down there compared to minecraft. I don't know how long the wonder will last though

Post edited on 16th May 2011, 2:11pm
>> No. 2925 [Edit]
This is what's holding me back from impulse buying it.
>> No. 2927 [Edit]
A cool little thing is that all of your stuff is tied to a character instead of a world, so if you get sick of the world you're playing you can just move to a new one without needing to start from scratch
>> No. 2930 [Edit]
File 130559973053.jpg - (107.09KB , 806x632 , 63523.jpg )
Playing now. Just went on a huge raid through the floor of my house and ended up at this thing. Not sure what it is or what it does. Terraria is pretty much what I wanted Minecraft to be, with more of a focus on exploration and combat over crafting.
>> No. 2931 [Edit]
it looks like a barnacle from half life
>> No. 2932 [Edit]
I also wished minecraft had more gameplay elements than it does and I was excited when i first saw this game. after trying it and playing it for an hour or two, it kind of feels like its stuck between a building game and a dungeon-crawling game, its not on either side of the fence and just ends up failing at both. The dungeons, enemies and items are alot more interesting than minecraft, but there still isnt enough to keep me interested and engaged.
>> No. 2934 [Edit]
File 130560297356.jpg - (75.78KB , 800x600 , 2011-05-16_00008.jpg )
I found two of them under my house really close to each other. Mine give off a weird flickery light and purple spore looking thingies

Post edited on 16th May 2011, 8:30pm
>> No. 2935 [Edit]
Tip: Don't even think about going on an adventure to see the ends of the world because unless you have high tier gear you will get torn apart by flying monsters
>> No. 2938 [Edit]
Interesting. I was thinking of another game that was a Minecraft clone, but it wasn't this one.

This seems to be kind of based off Minecraft but not in a bad way. I might check it out.
>> No. 2951 [Edit]
goddamn guide guy keeps opening the doors while zombies are around. he's out to get me...
>> No. 2953 [Edit]
File 130567284547.jpg - (150.78KB , 800x600 , 2011-05-17_00002.jpg )
Got a pretty cool base going now.
>> No. 2956 [Edit]
Neat. I wanted to build underground, but it takes ages to clear away the dirt walls in the background with the Wooden Hammer. How do you get down to the bottom floor with the wooden platform in the way, though?
>> No. 2957 [Edit]
if you press S while standing on them you pass through
>> No. 2958 [Edit]
File 130569478071.jpg - (124.28KB , 800x600 , 2011-05-17_00003.jpg )
I was finally able to push through to the edge of the world, and along the way I found a big blue building. I got murdered before I could get too far into it but I did manage to snag some cool decorative items
>> No. 2959 [Edit]
has anyone considered hosting a server for this game?
>> No. 2969 [Edit]
File 130574755621.jpg - (100.04KB , 800x600 , 2011-05-18_00001.jpg )
I finally got a grappling hook. It's on now!
>> No. 2975 [Edit]
File 130575771428.jpg - (108.34KB , 800x600 , 2011-05-18_00001.jpg )
Stupid merchant won't get off my roof.

I think those things are the demon altars that the guide mentions. I wouldn't recommend using a hammer on them.
>> No. 2976 [Edit]
File 130575789218.jpg - (57.83KB , 800x600 , 2011-05-18_00002.jpg )
So I'm digging around minding my own business when I get this message
>> No. 2977 [Edit]
File 130575793166.jpg - (76.82KB , 800x600 , 2011-05-18_00003.jpg )
Eventually a skeleton knocks me into a lava pit and when I get home I see this guy waiting for me
>> No. 2981 [Edit]
I discovered an ultra easy way to copy items. All you need to do is put the items in a chest and copy that world.
>> No. 2987 [Edit]
the death penalty seems pretty light at first, then you realize that having to take a 5 minute journey through the underground to get back to the underworld is a pain in the ass, especially when its so easy to die down there. I've tried building little save houses on the way down but they never let me save because (I think) the background is dirt
>> No. 2993 [Edit]
So if I buy it, do you guys promise to play with me?
>> No. 2998 [Edit]
If someone set up a server sure
>> No. 3000 [Edit]
This game needs an autosave feature. I just lost two hours of progress thanks to a power outage.
>> No. 3002 [Edit]
it also doesn't help that saving means quitting, and quitting means going back to spawn.
>> No. 3003 [Edit]
The game is pretty good, but i can see its effect wear off pretty quickly

You can get most of the bosses on farm within a few nights of playing
>> No. 3004 [Edit]
Yeah I doubt I'll play it much after getting all the best equipment. In minecraft, even if you got all diamond stuff you could still have fun building stuff, and building things in this game just isnt as satisfying.

Not that I'm complaining, because I've definitely gotten more than 10 dollars worth of entertainment out of it so far, and I've barely scratched the surface
>> No. 3011 [Edit]
File 130584516290.jpg - (106.63KB , 800x600 , lightsaber.jpg )
Hell yeah
>> No. 3013 [Edit]
File 13058460531.jpg - (71.82KB , 800x600 , dead.jpg )
I got a lightsaber AND I destroyed the giant eyeball that's been bullying me since day 1. What a great day in terraria
>> No. 3024 [Edit]
File 130585625197.jpg - (164.95KB , 800x600 , base.jpg )
and now I have all the NPCs moved into my base. Nothing left to do now but explore and find the best gear I guess
>> No. 3027 [Edit]
I'd love to host a server for this game, but if I do I'll probably have to use Hamachi since I pirated it. Also my upload speed is only 80 KB/s but I doubt this game needs a fast connection.
Any of you interested?
>> No. 3028 [Edit]
I don't really want to have to install a bunch of other things to play
>> No. 3030 [Edit]
Haha, there was a review on youtube that made fun of one of the devs and they had youtube take it down

I kinda wish I didn't give money to these people now
>> No. 3034 [Edit]
Goblin invasions suck. A lot. That is all
>> No. 3045 [Edit]
Is it weird that I really really suck at this game?
>> No. 3046 [Edit]
Depends on what you mean by suck. You won't be able to reliably kill shit and stuff until you get better gear. Until then you will feel like a scared little girl, and not the magic powerful kind either
>> No. 3050 [Edit]
I'm trying to kill the dungeon skeleton but I just can't do it, and I have really good armor (not the best though) and the flame boomerang.
>> No. 3051 [Edit]
tried for 5 minutes
minecraft is meh, but it's less derp then this for sure.
>> No. 3054 [Edit]
Five minutes isn't even enough time to dig through to the stone layer, much less actually do anything. Whatever
>> No. 3057 [Edit]
holy shit the dungeon is a pain in the ass to explore. it's like the goblin invasions cranked up a few degrees
>> No. 3058 [Edit]
File 130601673678.jpg - (53.42KB , 567x567 , moogi anger.jpg )
Someone make a server already!
>> No. 3060 [Edit]
File 13060413146.jpg - (68.61KB , 800x600 , 2011-05-21_00002.jpg )
Now that I killed Mr. Big Spooky Skeleton Man I feel like there's nothing left to do. At least in minecraft building things was pretty cool
>> No. 3066 [Edit]

I think this is where this game will fall short. Once you're're done.

In Minecraft, you have quite literally many times the Earths surface to explore, tweak and build.
>> No. 3067 [Edit]
Basically Terraria and Minecraft are two sides of a coin. Terraria has tons of adventure content but not very much end-game content, and Minecraft has relatively boring adventure content but awesome end-game content in the form of building shit (look at the cool things people have built on the server)

Post edited on 22nd May 2011, 7:52pm
>> No. 3075 [Edit]
New patch

Right clicking and holding on a crafting recipe will craft multiple of the same item to a max of the stack and/or until you run out of materials.

NEW ITEM : Sticky Bombs, Requires 5 Gel and a Bomb.
Sand Duping bug fixed.
Placing a bed far from the spawn no longer causes a player who has set their spawn there to crash on join.
Mining stone and other hard ores make a 'tink' noise now.
Hellstone and Obsidian now require at least a Demonite pick to gather.
Sand no longer spawns within a certain distance of the spawn location, This should remove the chance of spawning in a desert with no wood to use.
Hellstone now correctly takes as long to dig as meteor does.
The clay pot item now has the correct size.

Frame-skip is now correctly ON by default for new players.
Increased Client Side Multiplayer stability. Should resolve many crash causes.
Corrected a bug where players would intermittently not take falling damage.
The world file is now saved to a temporary file that is copied over to the actual save file. This prevents world corruption when saving is interrupted.
Fixed a bug that disabled some error handling. Overall game stability should be improved.

The version number of the game now shows on the title screen.
Typing numbers in chat no longer changes your selected item in your hotbar.

Servers now listen to all IP addresses on the hosting PC, regardless of how many network connections are active.
Typing "localhost" instead of your own local IP address will connect to your own same-PC server.
The games default port is no longer ELEET (31337) it is now 7777.
Client will now resolve a hostname into its IP address, for example, if ran a server, you could type as the IP address and be able to connect.
>> No. 3076 [Edit]
sticky bombs are cool because they mean I don't have to dig a little pit to stop bombs from rolling back at me when I throw them. It would make mass mining a lot easier, you know, if I had anything to mine anymore
>> No. 3093 [Edit]
From what I hear modding is going to be a total crapshoot for this game because the code is a mess
>> No. 3103 [Edit]
They said goblin armies were supposed to be rare but I swear I'm getting them every few (in game) days
>> No. 3162 [Edit]
File 130653153194.jpg - (58.41KB , 800x600 , 2011-05-27_00001.jpg )
I was exploring a new world and it has a weird underground jungle that is so close to the surface that I saw a shrine in the sky. Also it's intermingled with corruption
>> No. 3165 [Edit]
File 130655425561.jpg - (146.30KB , 800x600 , 2011-05-27_00002.jpg )
I did it! I flooded hell!

God I'm bored
>> No. 3209 [Edit]


* Players can no longer repeatedly double jump after touching the top of the world.


* NEW ITEM - Black Lens.
* NEW ITEM - Sunglasses.
* NEW ITEM - Jungle Armor (This has replaced Cobalt Armor.)
* NEW ITEM - (RARE and SECRET Item for casters) Go on! Find it!
* Fixed a bug that prevented Underground Jungle Seeds from spawning.
* Using the Cloud in a Bottle will now correctly reset fall distance.
* Set bonuses that provide more defense, now correctly match their tool-tip.
* All armor inventory icons have been improved.
* All player armor graphics have been improved.
* Iron, gold, meteor, and bone helmets have been changed graphically.
* Molten armor’s overall defense has been reduced.
* Meteor armor’s set bonus now reduces Space Gun mana cost to 0.
* Several magic items have had their damage increased.


* Added two new rare enemies that can both be found underground.
* The Demolitionist is now also triggered to arrive when the players have Sticky Bombs and Grenades in their inventory.
* All Skeleton graphics have been changed.
* The Guide now has hit and death effects.
* The Guide can now be killed by hostile NPCs.


* Trees now become corrupt instead of being destroyed when touching the corruption. And the new corrupt trees become un-corrupted upon purification.

Server / Multiplayer

* Created a console server with no video card requirement. Type help in the console for a full list of server commands.
* Increased client side multi-player security, this should help in the battle against broken character files.
* There is now a host and play option in the client, that will auto connect you to your own server world upon its creation.
* Corrected a bug that was causing the Server to send out liquid as water when it should have been lava.
* Clients are now able to connect to ports other than 7777.
* Slimes are synced better on multiplayer games.
* Accessories now correctly sync between players.
* Fixed a bug that would cause the player to get stuck on "Receiving Tile Data" when their spawn is placed near the world edge.
* Added -join <ip>, -port <port>, and -pass <password> command line parameters to the client to enable auto-join of servers.


* The game window is now re-sizable while in windowed mode.
* Full-screen resolution can now be changed in the options menu.
* Pressing alt+enter to toggle full-screen mode will no longer bring up the chat window.
* Fixed several bugs that would crash the game during world generation.
>> No. 3470 [Edit]
New patch, this one adds clothing that can be worn over armor, a few animals, a new boss, and a new NPC.
>> No. 3546 [Edit]
I'm building up a glowing mushroom farm and organizing all my items. I have so much shit in my chests that I don't know what to do with it all.
>> No. 3547 [Edit]
File 130800433098.jpg - (79.77KB , 800x600 , farm.jpg )
Make sure your farm is down in the rocky layer or it won't work. Also yeah, my chests are full of crap I'm not even sure I need anymore.
>> No. 3559 [Edit]
File 130804340525.png - (166.76KB , 816x638 , farm.png )
Thanks. This is what I have so far. It starts at 8 ft below and goes down to 108 feet below. I don't have enough seeds to plant all the layers yet. If you notice there's a demon altar right in the middle of it. I started building my farm and didn't notice it until it was too late to move it, but now I think it's kind of convenient to have it so close to my spawn point.
>> No. 3561 [Edit]
>I don't have enough seeds to plant all the layers yet

just have a line of mud connect all the layers and you can have the whole farm done with one seed. It will probably take a little longer though
>> No. 3607 [Edit]
430k copies sold in a month.
>> No. 3643 [Edit]
new patch looks pretty nifty. I might actually use magic now
>> No. 3675 [Edit]
huge patch

New Enemy - Lava slime, this enemy leaves behind lava on death
New Enemy - Hellbat
New Enemy - Demon
New Enemy - Jellyfish (Two variations, Pink and Blue)
New Enemy - Shark
New Enemy - Vulture
New Enemy - Crab
New Enemy - Antlion
Changed the way worm enemies spawn.
Bats, Hornets, and Eyeballs no longer enter water.
Slimes now float in water.
Only one giant slime will appear at a time.
The Guide now seems quite knowledgeable in what an item can be made into if you show it to him.
NPC shops now sell some items on certain nights, or after certain events.
Devourers should no longer gain random other enemies as its head.
The Nurse now charges the correct amount for healing.
Bats now have a death sound effect.
Talking to the old man at night will give the player a warning now before summoning the dungeon boss.
Entering the dungeon before defeating Skeletron now spawns a new NPC instead of Skeletron’s head. This should fix several issues with that event.
Enemy coin drops have been adjusted.
Man Eaters and Snatchers are no longer effected by knockback and can attack through walls.
Eater of Souls’ and Hornet AI has been improved.
Enemies now take up different amount of *slots* depending on AI style and strength. This will help balance conditions when there are lots of strong monsters spawned at once, such as Imps and Bone Serpents.
Fish are no longer upside-down when out of water.
Green slimes have been weakend so that start players can deal with them more easily.
Slimes and Flying enemies no longer make a splash sound when hitting water.
Items of “Blue Rarity” or higher no longer burn up in lava.
Burning Skull has been renamed to Cursed Skull, and given different AI.
Enemy caster’s have had their rate of fire slowed down.
Meteor heads have less health, do more damage, and move slower.
There are now slight size variations to the Eater of Souls and the Angry Bones.
Skeletron has less defense and health.

New Feature : Buffs activated by Using Potions. Right click a buff to remove it from yourself.
New Item : Hellfire Arrow.
New Item : Sandgun.
New Item : Guide Voodoo Doll.
New Vanity Items : Familiar Wig, Shirt, Pants to be worn in Social slots to “Hide your Armor”.
New Vanity Items : Doctors Shirt and Pants.
New Item : Diving Helmet.
New Item : Night’s Edge
New Item : Dark Lance
New Item : Demon Scythe
New Item : Trident
New Item : Coral
New Item : Cactus
New Item : Spear
New Item : Glowstick
New Item : Sticky Glowstick
New Item : Throwing Knife
New Item : Poison Knife
New Item : Silver Bullet
New Item : Wooden Boomerang
New Item : Blowpipe
New Item : Seed (Ammo for Blowpipe)
New Item : Obsidian Skin Potion
New Item : Regeneration Potion
New Item : Swiftness Potion
New Item : Gills Potion
New Item : Defense Potion
New Item : Mana Regeneration Potion
New Item : Magic Power Potion
New Item : Featherfall potion
New Item : Spelunker Potion
New Item : Invisibility Potion
New Item : Shine Potion
New Item : Night Owl Potion
New Item : Battle Potion
New Item : Thorns Potion
New Item : Archery Potion
New Item : Water Walking Potion
New Item : Hunter Potion
New Item : Gravitation Potion
New Item : Daybloom
New Item : Daybloom Seeds
New Item : Moonglow
New Item : Moonglow Seeds
New Item : Blinkroot
New Item : Blinkroot Seeds
New Item : Deathweed
New Item : Deathweed Seeds
New Item : Waterleaf
New Item : Waterleaf Seeds
New Item : Fireblossom
New Item : Fireblossom Seeds
New Item : Shark Fin
New Item : Feather
New Item : Gold Chest
New Item : Bottled Water
New Item : Tombstone
New Item : Illegal Gun Parts
New Item : Antlion Mandible
The Silver Short swords recipe has been corrected, it is now craftable.
Torches and candles no longer work when wet.
Destroying a placed sign while you are reading it will no longer cause your character to become frozen.
Rocket boots no longer require mana. They will provide lift for 1 second and recharge every time the player touches the ground or uses grapple. Lift speed has been slightly increased to offset loss of long flights. This makes the boots more viable for caster Characters.
The explosion animation for bombs is now correctly displayed in multiplayer.
There is now a message pop-up when the player receives an item.
Filled Buckets may no longer be emptied into solid ground.
Pots in the underworld now have a chance to drop hellfire arrows.
Handgun and Phoenix Blaster have been reduced in size.
Lowered the knockback of Muramasa.
Reduced the damage of the Blue Moon.
Flintlock Pistol and Musket have increased damage.
Only normal trees drop acorns.
Falling sand clumps are no longer carried by magic missiles/flamelash.
Jungle armor is no longer a drop. It is a craftable set.
Magic Mirror now requires mana to be used.
Harpoon and Maces now correctly show the player’s arm animation.
The arms dealer will sell unholy arrows at night after the Eater of Worlds has been defeated.
Space Gun does more damage, but only penetrates 2 enemies.

Spam detection is less aggressive.
Increase multiplayer security.
Fixed a bug that could crash the server when the max amount of clients are connected.
Added an option to enable additional cheat protection for servers.
Servers now hibernate when no players are connected.
Blood Moons now stop correctly if time is changed to day by the server.

Game Interface
Upon death, A more specific death message will appear for other players, so they know how you died.
The crafting and armor interface text will fade out when an item tooltip is in front of it.
The Hot Bar now shows the name of the selected item.
PVP now requires 5 seconds between Activation and Deactivation and visa versa to prevent PVP spam. The same cooldown is in effect for Team Changing as well.
Added hotkeys for quickly drinking healing, mana, and buff potions.The healing/mana potion you use is based on the same principle arrows are. Top-Left most item first. The buff potions are all used at once.
Holding right click on an empty space in the inventory will no longer make a sound effect as if something was there to be picked up.
Defense totals are now shown in your inventory.

World Gen
Tweaked the way sand is created during world gen. (Requires new world.)
Oceans are now slightly larger and generation layout has been improved. (Requires new world.)
Cactus now grow on sand.
Coral now grows in the ocean.
Chests can now spawn near the surface of the world. They will contain treasure that new players may find useful. (Requires new world.)
Chests and pots now contain loot based on the level they spawn in. (Requires new world.)
Gold chests will now spawn in some parts of the world. (Requires new world.)
Corrupt chasms have less of a chance to spawn on jungles. They also now have a cave connecting most of the chasms. (Requires new world.
Traces of demonite are created during world gen. (Requires new world.
Surface jungles have been enlarged, and will override deserts. (Requires new world.
>> No. 3683 [Edit]
File 130889116246.jpg - (96.80KB , 800x600 , 2011-06-23_00002.jpg )
This patch is pretty cool
>> No. 3684 [Edit]
File 130889119787.jpg - (56.04KB , 800x600 , 2011-06-23_00005.jpg )
I'm battling the hell out of this shark
>> No. 3834 [Edit]

Post edited on 11th Jul 2011, 9:50pm
>> No. 3836 [Edit]
File 130982836331.jpg - (54.08KB , 800x600 , 2011-07-04_00003.jpg )
Our world is...a little odd
>> No. 3854 [Edit]
aside from me and one other guy i have never seen anyone on ;_;
>> No. 3885 [Edit]
I stopped playing this game for a few weeks and when I came back there's a ton of new potions and monsters. I was sad when I found out about the rocket boot nerf, but I much prefer gravitation potions. I'm still disappointed about the star cannon nerf since I only ever used it to fight bosses and I never play PvP.
>> No. 3886 [Edit]
A tip on Potions: If you are able to defeat skeletron easily then you'll never need to make your own. Just generate a small world and raid the dungeon, there's potions all over the place in the pots
>> No. 3887 [Edit]
Someone destroyed the little shack I made ;_;
>> No. 3888 [Edit]
it kind of sucks they're adding all these cool new features when i already got the best gear and can kill everything without breaking a sweat in v1.2
>> No. 3889 [Edit]
Yeah. I'm glad they are updating the game with lots of neat stuff, but none of it matters to me
>> No. 3890 [Edit]
Oh, here's a bit of info on the new patch

Now, health items will one be 1 use per minute, but you slowly regain health. In other words, you won't be a tank anymore.
>> No. 3897 [Edit]
Game's on sale for $2.50 on steam right now.
>> No. 3898 [Edit]
They upped the price to $4.99 a few hours ago.
>> No. 3900 [Edit]
That sucks.
>> No. 3901 [Edit]
It's still worth it in my opinion. Hell it would be worth 20 bucks
>> No. 3915 [Edit]
If you're like me and are bored of the game at the moment, exploring user-made maps is fun. This one is nice:
>> No. 4246 [Edit]
New patch that adds a lot of furniture items and other stuff
>> No. 4781 [Edit]
File 131663953922.png - (590.81KB , 1920x1058 , rDcIq.png )
They are adding colored lighting (and other stuff). not enough to get me interested in the game again, but it sure looks neat!
>> No. 4782 [Edit]
File 131664736263.png - (74.41KB , 300x276 , Majoras-Mask.png )

>> No. 5516 [Edit]
There was a big patch today, and the game is on sale for $2.50
>> No. 5965 [Edit]
I'm going to be hosting a new world for new characters Friday night around 7 or 8pm CST (1 or 2am UTC) if anyone is interested. I already have one TC'er up for playing.

I'll post the ip and password before I put it up tomorrow evening.
>> No. 6132 [Edit]
One of the people from the terraria team is making a new game

It sounds pretty cool
>> No. 6135 [Edit]
File 132959883391.png - (310.48KB , 1600x900 , 77TC5.png )
also I like it's art
>> No. 6154 [Edit]
So terraria is over I guess.

Starbound looks like it's more or less Terraria 2 so I suppose this is to be expected
>> No. 6156 [Edit]
Some of those comments are really weird. Apparently game development is an ongoing process now; nobody ever releases a finished product.
>> No. 6157 [Edit]
Well they released it fully intending to keep updating it, like Notch (used to do) with minecraft. It's just stopping sooner than expected
>> No. 6158 [Edit]
terraria has like 100 times more content than minecraft. i can see why they quit updating it though, the 1.1 stuff was kind of retarded
>> No. 6162 [Edit]
its probably easier to make content when it just needs to be 2D, not to mention the fact that a lot of the furniture items added were only cosmetic. It's kind of weird in that respect, building in 3D is a lot more satisfying yet terraria had more decorative items than minecraft ever had
>> No. 6263 [Edit]
I sent the dev a question about character customization and he actually responded to me. ( ´∀`)

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