I used to play Diablo 2 back in 03-04. I have sort of dropped games since then so I don't really know what most people think about this, but one thing I loved in diablo 2 was that there -was- a maximum. You'd hit level 99 quickly in 1.08 or 1.09, or stop somewhere in the 90s post-1.10, but once you had enough good gear it was up to you and your fellow players to find ways to entertain yourselves. The community was pretty damn creative and I remember all sorts of goofy challenges, like having team battles in Diablo's lair, or people who tried to optimize their characters to be as good as possible at level 9/18/29 for low level fighting, or people who'd try all kinds of silly builds and spend a lot of time doing maths to calculate what was viable or wasn't, how the game's mechanics really worked, etc etc. I didn't really mind the repetitiveness of mf-runs or whatever, either.
I also liked how the community was left to manage itself. It was very violent and harsh, much harsher than anything I've experienced since (although, like I said, I'm not much of a gamer anymore), and basically unless you made a character called NIGGERHITLER88 there was absolutely no chance of you getting banned. On the other hand, it was much more fun to organize ourselves, have our own rankings and what else without the overarching rankings and other shitty """community features""" offered and forced in other games.
Anyway, yeah. I really don't like what Blizzard is doing with Diablo III.