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No. 1116
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>>1113
Nah, every game has its set of mechanics that form the gameplay (read: playability). Game mechanics are essentially rulesets that determine how you interact in the game. If a game has good gameplay, then you're enjoying the manual interaction in the game, aside from graphics, plotline, setting, characters, music, etc. The way I see it 'gameplay' is an essential term in the world of gaming, and slightly less technical/clinical than the 'mechainics'; though they mean much the same.
When you're playing an average FPS or what have you, try to be mindful of _how_ you're playing the game and _why_ you're playing like that, then you'll be dipping into the mechanics of that game. I don't really understand why you'd think this term would be exclusive for the RPG genre, you have me curious.
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