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File 130284947351.gif - (57.98KB , 530x304 , sunset riders.gif )
2315 No. 2315 hide watch expand quickreply [Reply] [Edit] [First 100 posts] [Last 50 posts]
General nostalgia thread.
What were your favorite games growing up? I loved playing Sunset Rider, even though I couldn't play worth a shit. I'd spend hours trying to beat a level. I just found it on a rar'd pack of ROMs I dled.
129 posts and 89 images omitted. Click Reply to view.
>> No. 12358 [Edit]
>Kind of abandoned my last run in the middle of disc 4, maybe I'll finish it someday soon.

the end part turns into a real grind, sadly.
I recommend getting around that by using the trainer for infinite hp -- running in circles grinding to level up characters to fight back to back bosses gets super old, super quick.

it really is a great game, though.
>> No. 12419 [Edit]
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Remember when Capcom made good games other than just Monster Hunter?
Capcom after 2010 sucketh.
>> No. 12420 [Edit]
If by 2010 you actually mean 2005, then yes, I remember.
>> No. 12556 [Edit]
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Opps, got the date wrong.

Also BLIZZARD trading *hard* on nostalgia with Diablo2 necro (now with female model!) and StarCraft Remastered (HD graphics and 5.1 stereo sound but no gameplay changes).

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12541 No. 12541 hide watch expand quickreply [Reply] [Edit]
What do you think are some of the worst things to come from gaming?
Let's plays, micfags, old people freaking out over stuff on a screen, game memes? Feel free to post anything about the topic here.
1 post omitted. Click Reply to view.
>> No. 12547 [Edit]
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The culture of condoning companies peddling unfinished wares is by far the worst.

let's plays aren't a bad thing, and microphones help a lot for games that require coordination with other people.
The problem is generally the other people, from the fuckwit who thinks he is more important than the game itself and the story the game is trying to show, to the dumbshits who care more about maintaining a "positive score" than winning until the tipping point of certain loss is well passed, followed by stall tactics to delay the inevitable.
>> No. 12550 [Edit]
Are you referring to DF in your first sentence? I think the game is interactive enough to stand on it's own and complete enough, even in the "unfinished" state it's in. There's no portions where I think, "Damn it sucks this game is in beta" or anything similar. The UI is grimy but that comes with the territory, it's an ASCII game. Rather than waiting for an alpha, I think of it as being in perpetual beta with content being released regularly, something I really appreciate about the game. There's typically something new going on in DF with every major patch.

I feel like console games have become really homogeneous. It's hard to explain, it's like the camera angles and 'weight' of moving characters is the same all around (for the most part, there are exceptions). This depresses me, because I love games and I hate to see them end up like this. The "HD'ification" of video games is slowly ruining it.

I also hate how the Persona series is how most people identify the SMT franchise at this point. They're fine games and I love them to death, but SMT is so much more than just Japanese high school simulators.
>> No. 12551 [Edit]
Heavens no, well, not yet. If Toady decides to charge $60 and push out stuff that is clearly work-in-progress and broken, it may change. But I sincerely doubt it will go that direction.

The stuff I meant was the bullshit such as the "pre-order" selling of games that were clearly not finished, or alpha/beta versions of games with no intention of actually finishing the game. The broken/buggy game launches tend to also be commonplace, but at least there is some backlash against the companies when they do that. This seems to be increasingly commonplace with console->PC ported games.
>> No. 12552 [Edit]
It's funny with all this early access stuff too, it's a great opportunity for devs to tap into a massive testing group. People say that people pay to beta test but they don't. Most devs aren't using it to do that, just to get the money earlier. A good counterpoint is UGCW. Monthly updates which usually added new content on top of gameplay patches and at 0.8x I think it was, the devs reworked the campaign mechanics because early access players were very positive towards the ideas that were to eventually be implemented.

That's the power of Early Access, lots of interaction between devs and consumers allowing for the development to really follow the path towards success with players. Instead most seem to squander it with selling unplayable messes that they have no intention of fixing.

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12535 No. 12535 hide watch expand quickreply [Reply] [Edit]
What things do other players do that make you angry in video games? It can be anything at all.
4 posts omitted. Click Reply to view.
>> No. 12543 [Edit]
I'll take an "I play 4fun" useless player on my team over a smug asshole any day of the week. Not being toxic really goes a long way in improving the experience for everyone involved.
>> No. 12544 [Edit]
What did you mean by this?
>> No. 12546 [Edit]
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I mostly disagree. If I'm playing a multiplayer game where winning is the purpose of the time spent, then I'd rather have someone in my team who is willing to try to win. Sadly, for a lot of people nowadays "fun" comes at the expense of others' time, effort, mood and interest.
>> No. 12548 [Edit]
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Complain about other players being "toxic" while being absolute garbage at playing in a team game while on my team.

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12922 No. 12922 hide watch quickreply [Reply] [Edit]
Dunno how no one has made a thread for this yet but here it is!
>> No. 12923 [Edit]
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Coconut is best neko.
>> No. 12924 [Edit]
I ended up liking it until the H-scenes come along. Granted, you can play without them but I normally still know when they happen and that kind of ruins it for me. It's almost like boding with them as daughters and then having sex with them.
>> No. 12925 [Edit]
>It's almost like boding with them as daughters and then having sex with them.
That's not uncommon for Japanese games. I've even seen some where you litteraly raise a baby, feed them, potty train them, show help them to walk and everything, then fuck their brains out when they get older. So yeah nekopara could be worse.

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2781 No. 2781 hide watch expand quickreply [Reply] [Edit] [First 100 posts] [Last 50 posts]
Let's talk about co-op games. Maybe we can find one that we can play together.

Does anyone like Doom? The gameplay is simple, and it runs on nearly all computers. I'd set us up a server (using Skulltag), but my ISP doesn't allow me to open ports.
131 posts and 16 images omitted. Click Reply to view.
>> No. 6264 [Edit]

>> No. 6265 [Edit]
I feel the same way.
>> No. 10815 [Edit]
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esbenlash wants a Diablo3 party!
>> No. 12500 [Edit]
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I am pretty much always up for:
Left 4 Dead 2
Killing Floor
PAYDAY: The Heist
Diablo II: Lord of Destruction (latest patch, no mods)
Diablo I (with HD mod, "Tchernobog" version)
100% Orange Juice

Feel free to add me on Steam if you're interested.

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4887 No. 4887 hide watch expand quickreply [Reply] [Edit] [Last 50 posts]
Well, there's a 3x3 thread on /an/ and I thought it would be interesting to see what video games you guys like.

These are some vidya I've enjoyed.

Yakuza series, Fallout series, VTM:B, Deadly Premonition, Valkyria Chronicles, GOD HAND, No More Heroes, Red Orchestra & its mods, Max Payne
78 posts and 42 images omitted. Click Reply to view.
>> No. 12444 [Edit]
>I found EO2 to be the worst by far
This is also pretty true of its 3DS remake, sadly. Class imbalance is still an issue, and most monsters have inflated HP from the original just to account for the broken amounts of elemental damage the Fafnir can output.
>> No. 12491 [Edit]
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behold my bad taste
>> No. 12581 [Edit]
You have a nice list too.
If you like old RE and RPG combat, you'll like it. Wasn't really a fan of the first one but I really like 2. Atmosphere is nice too. Haven't played it in a long time though, so nostalgia goggles play a heavy role.

As dungeon crawlers SMT games are way below EO, dude.

>there's no style, no atmosphere, the sprites are ugly as sin pokemon garbage, nothing that makes it stand out.
It has style and atmosphere, imagination is just a big part of it. The music is pretty fucking great too. I'm not a fan of the enemy designs myself but it's not that important to me.
The portraits are cute though and add to the charm.

>you realize the whole game takes place in your imagination.
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>> No. 12582 [Edit]
The same guy who did the soundtrack for EO did the soundtrack for Revenge of Shinobi and Streets of Rage which are my two favourite game soundtracks.

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12354 No. 12354 hide watch expand quickreply [Reply] [Edit]
Do you guys do much game emulating?

I just found out recently my laptop can actually handle some ps2 games decently. Over the past few days I've been playing P3fes at 2x rez with a widescreen patch, and getting a mostly consistent 60fps. (and yes I own a legitimate hard copy of the game before anyone complains.)
3 posts omitted. Click Reply to view.
>> No. 12361 [Edit]
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I started during late 90's (Nesticle days), but it was only quite recently that I got a gear powerful enough to run some emulation's current state of the art. As someone whose only consoles were NES and N64, emulation has allowed me to enter a beautiful world I could only see from afar for many years.

By now I rely heavily on emulation, either on my laptop or on my GPD XD (or the combo, by means of streaming). I use Snes9x Ex+, ePSXE, PPSSPP, Drastic, Muppen64 PLus AE, PCSX2 and Dolphin without issues. I can run Citra alrigth, but nothing there really interests me. I've tried Xenia, but it turned out to be too much for my GPU. I've also been using Cemu for a while and recently became a patreon, afer watching their outstanding work with BotW (apart from the fair performance, they already made possible to play it undubbed, the only way I wanted it).

Post edited on 15th Mar 2017, 10:27pm
>> No. 12377 [Edit]
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I emulate fighting games.
>> No. 12481 [Edit]
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I play mostly NES and SNES games since they're easy, and I only really play them at times when I would be do nothing else
I recently tried emulating smash bros brawl on Dolphin, but I could never get >8fps, is this because I'm doing something wrong, or is it because my computer is total garbage?
>> No. 12482 [Edit]
Your computer isn't total garbage. Gamecube and PS2 emulation require very, very high end hardware to get playable frame rates. The emulators just aren't very efficient.

File 148563105639.jpg - (58.85KB , 1280x720 , Dragon's Dogma_ Dark Arisen Screenshot_38.jpg )
12342 No. 12342 hide watch quickreply [Reply] [Edit]
I just want to live in this world forever.
>> No. 12349 [Edit]
File 148646787935.jpg - (61.32KB , 1280x720 , Dragon's Dogma_ Dark Arisen Screenshot_77.jpg )
Nobody else played this game? I highly recommend it if you enjoy Japanese games in general.
It's got decent elements of hunting game, which Western gamers aren't so familar with, which is why I'd assume it got rather average mainstream reviews.

You get to create a waifu and use eletric-whips and the story envokes Friedrich Nietzsche's philosophies.
Just get past the delivering the hydra head mission, then the game opens up...or kind of throws you in, it won't hold your hand at all after the mission, you'll have to pay attention to what people say.
>> No. 12474 [Edit]
I got past the hydra mission and couldn't figure out where I needed to go.
Proceeded to spend a couple hours trying to beat some bandits but they were too strong for me.
I'm too stupid to play games without big arrows pointing me at my objective.
>> No. 12477 [Edit]

I believe you were supposed to go do most of side quests and such for xp/equipment before leaving that area, else the next areas have a steep difficulty curve and you have to resort to cheese tactics to kill stuff.
>> No. 12480 [Edit]
>which is why I'd assume it got rather average mainstream reviews.
It got pretty decent reviews. Very few sites gave it below 80%. There's that one asshole who claimed it's a "4.8/10" game but he's wrong.

I'd say 8/10 is a perfect rating for it. Dragon's Dogma has it's flaws but it's a really fun game.

I ran a Magic(k) Archer, which was my favorite class, on my first playthrough and subsequently a Mystic Knight. I wanted to make an Assassin but I abandoned that run and traded it in. I'd like to play it again.

The pawn system was something I really appreciated. Mine was a Strider named Moth for the first two playthroughs.

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12421 No. 12421 hide watch expand quickreply [Reply] [Edit]
It's that time of year again!
1 post and 1 image omitted. Click Reply to view.
>> No. 12423 [Edit]
It was all bad and I hated everything. Except the Spiderman thing. It was full of too many annoying QTEs, however.
>> No. 12424 [Edit]
Technically it's a xbox 3.2 not 4, but with the changes it has it should be a whole different gen system.
>> No. 12425 [Edit]
I haven't had a console since the 360 (I know, I know, I was going to get the PS3, but I thought I'd 'try the other side' that gen. I regret it.) so most of the releases that might interest me are irrelevant. Ace Combat 7 seems kind of neat, but it's a cinematic trailer and the series has been in decline for a while now so it's cautious optimism. I haven't seen any releases, but the Thrustmaster Booth is showing betas for the DCS: F/A-18C and AV-8B which should also be interesting. Thrustmaster themselves are also announcing a new collaboration with Eagle Dynamics which might mean an F/A-18C stick to the same level of finish as the Warthog stick. i.e basically usable as a spare part for the real deal, and waaaaay above my budget
>> No. 12442 [Edit]
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12224 No. 12224 hide watch expand quickreply [Reply] [Edit]
Which games have the best music?
10 posts and 1 image omitted. Click Reply to view.
>> No. 12347 [Edit]
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>> No. 12389 [Edit]
>> No. 12397 [Edit]
Hotline Miami. Although I prefer the first game, I do prefer the soundtrack of the second.
>> No. 12415 [Edit]
I always liked Falcon's soundtrack

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12359 No. 12359 hide watch quickreply [Reply] [Edit]
Game comes out April 11th.
Who's hyped? I know I am!

Post edited on 15th Mar 2017, 12:53pm
>> No. 12370 [Edit]
controlls and handling is spot on, minor issues with the camera on rare occasions (no pun intended), but what I have issues with mainly is the level layouts/designs, some of the lighting/shadow work is a bit ugly at times, and the music feels very uninspired. Overall the game is 'okay' and is no where near as insulting as Nuts&bolts was. Still, You know what I think the game is missing? Center pieces for the levels. The best levels in the original game all had very memorable centerpieces that the levels were built around. Rusty bucket bay's ship, mad monster mansion's mansion, clanker in clanker's cavern, witchy world's circus tent, etc
yooka-laylee's first world on the other hand is just piles of rocks everywhere and a hollowed shell of a temple at it's center, there's absolutely nothing memorable about any of it's design I felt.

To give an idea of what I mean, when I park my car at work I usually do so in front of a lamp post, if not then near it. That's because it serves as a clear cut reference point you can use to judge your distance, speed, etc.
Likewise some of those centerpieces in those old banjo games made for good reference points. If you get lost at any point you could just make your way back to the massive snowman, crocodile, or pyramid in the middle of the level. yooka-laylee on the other hand just has piles of rocks... the maps so far feel a bit convoluted, especially the second level/world.
In the case of the music it's kind of the opposite issue and is more of them copying the original style too closely and not doing anything different/original. Rather than sounding like something new, it sounds like the music from a handful of banjokazooie levels mixed together. While playing the first level of yooka-laylee I couldn't stop thinking that it sounded like a mix of mumbo's mountain and the Cloud Cuckooland. Second world has a very nice/charming melody but not a memorable one. Keeping in tune with the original is all well and good, but you gotta bring something new to the table.

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