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File 131613436451.png - (467.13KB , 672x636 , 739fc7a0c0be1314752fa82e56b7745a.png )
4710 No. 4710 [Edit]
This thing had a lot of potential...
73 posts omitted. Last 50 shown. Expand all images
>> No. 6322 [Edit]
File 133164401556.jpg - (58.83KB , 640x480 , _guyj.jpg )
6322
>>6281
Did someone say hack?
>> No. 6323 [Edit]
>>6322
uh...
yeah, I did.
so?
>> No. 6400 [Edit]
File 133292776534.jpg - (154.47KB , 640x378 , zvitadoom-4f71de6-intro-thumb-640xauto-32028.jpg )
6400
>>6322
SONY hate hackers

http://arstechnica.com/gaming/news/2012/03/sony-tries-cutting-off-homebrew-exploits-takes-down-vita-game-downloads.ars
>> No. 6401 [Edit]
I wonder how long it'll be till people can flash new themes onto the thing.
The default iphone interface looks like shit.
>> No. 6411 [Edit]
 
New Little King's Story was released today in Japan. There hasn't been a game I wanted to play this much on a system I had absolutely no interest in since Panzer Dragoon Orta.

I mean seriously, built-in battery on a portable console. You can't be serious.

I'm just gonna pray they'll port it to PS3 like they did with some PSP games. Not gonna happen but what else can one hope for?

It's sad to see they decided to go with a generic anime art style #4293435 instead of the old one, though.
>> No. 7012 [Edit]
 
old man singing in agony due to nogeams
>> No. 7971 [Edit]
File 13611894929.jpg - (153.11KB , 831x223 , SlAxcWN.jpg )
7971
Price drop in Japan to 19980 yen
>> No. 7972 [Edit]
>>7971

Took them long enough. I just hope it's not too late.
>> No. 8036 [Edit]
It's been one year since the Vita came out. How do you think it's doing overall?

-large but obscure Japanese game library
-very few localizations
-not a single big name title that will draw sales like Mario or Monster Hunter
-high price point
-few announcements for 2014 (2013 looks like a do or die year)

I have a lot of Vita games, both currently owned and planned purchases for the remainder of 2013. I'm fairly pleased with the system considering how poorly it has sold, but I am worried that Sony isn't doing enough to guarantee that the Vita will have a future. The fact that Sony speaks so infrequently about the Vita is most troubling. Nobody wants to try games when you have to spend so much money to do so.
>> No. 8037 [Edit]
File 136178242214.jpg - (341.04KB , 631x720 , c20130219_seimado_02_cs1w1_x720.jpg )
8037
>>8036
I'm content with mine as an avid importer, but it definitely is lacking a system seller that could draw in the masses.

Hopefully the price cut will help things a bit.
>> No. 8039 [Edit]
just wondering, is the thing hackable yet? and if it is, is it possible to change the user interface like custom flash themes for psp? that cellphone style interface is one of the reasons I didn't want to get one.
>> No. 8049 [Edit]
File 136184855795.png - (78.98KB , 1019x903 , japanese 3ds software.png )
8049
>>8037

I don't think Sony has ever had a series with the kind of clout that Mario has. The most popular 3DS games are all Mario, and they're only popular in the West.

I think the best way for Sony to sell the Vita is to have a large library of games that appeal to all types of players.


Ys: Celceta no Jukai (being localized)
Zero no Kiseki: Evolution (fan translation have fun waiting several years)
Ciel no Surge (never being localized)
Dream Club Zero (never being localized)
EDF 2017 (localized)
Soul Sacrifice (localized)
Demon Gaze (never being localized)
Technika (localized)
Everybody's Golf 6 (localized)
Shinobido 2 (localized)
Gravity Rush (localized)
Project Diva F (never being localized but you really don't need language comprehension to play it)
Gundam Seed Battle Destiny (never being localized)
Lets Try Bass Fishing (localized)
Lumines (localized)
P4G (localized)
Ragnarok Odyssey (localized)
Tales of Innocence R (might be localized)
Tales of Hearts R (might be localized)
Tearaway (localized)
Wipeout 2048 (localized)
DoA 5: More Frames Edition (localized)
Dragon's Crown (localized)
God Eater 2 (will definitely be localized)
Gundam Breaker (never being localized)
Sei Madou Monogatari (never being localized)
Killzone Mercenary (localized)
Labyrinth Cross Blood: Infinity (never being localized)
Monster Monpiece (Sony of America would never allow this to be localized)
Muramasa Rebirth (re-localized)
Toukiden (might be localized)
Senran Kagura Shinovi Versus (probably won't be localized)

They're doing better in my opinion.

>>8039

Do you know that card game Uno? They made some massive progress via some exploit.

http://wololo.net/2013/01/12/ps-vita-release-ark-ecfw-for-the-uno-exploit/
>> No. 8051 [Edit]
>>8049
>I don't think Sony has ever had a series with the kind of clout that Mario has.
Do you know of any video game character/series that's had the kind of clout Mario has?
>> No. 8052 [Edit]
>>8051

Grand Theft Auto and Call of Duty.
>> No. 8053 [Edit]
>>8052
Compared to Mario, that isn't shit. My dad and grandpa knows who Mario is, there's no way they'd know what GTA or CoD is (thank god). That stuff is known among kids and people who know some stuff about video games, but everyone knows Mario
>> No. 8054 [Edit]
>>8052

Neither of those are owned by or exclusive to Sony.
>> No. 8055 [Edit]
>>8054

Sorry, I thought the question was open to any series, not just Sony owned franchises.

Sony could have a bit of pull with R* though. With GTA V coming out soon, San Andreas stories isn't that far fetched of an idea. It would look decent on the Vita and the controls would be significantly better.

Liberty City Stories was basically a launch title for the PSP, and it went on to sell 8 million copies.

I would be shocked if Sony is not begging dearly for R* to make them a game.

For that matter, I'm shocked they haven't announced any of the highly selling PSP franchises on the Vita. No God of War? Jak and Daxter? Ratchet and Clank? Are they insane? At least they got FFX.
>> No. 8056 [Edit]
>>8054
I asked him if he could think of anything comparable to Mario, not just Sony franchises.
>> No. 8058 [Edit]
>>8055
>>8056

Oh, I misread.
>> No. 8059 [Edit]
>>8056
Halo, or possibly Sonic
>> No. 8060 [Edit]
>>8055
>I would be shocked if Sony is not begging dearly for R* to make them a game.
my memory is fuzzy, but I think I remember when IV was in the making, rockstar offered to make it exclusive to sony for a while as they had with the ps2 versions for a price. but sony turned them down.

Also, they did make uncharted and resistance for veta, which are some of sony's bigger franchises.
I think they didn't make God of War for veta yet becuase they were busy with the latest console version. and while I like them, I get the impression the main stream isn't into Jak and Daxter or Ratchet and Clank these days. I was surprised when Jak and Daxter got a psp game not all that long ago, and even more surprised when they announced a new sky game. I thought they were moving past platformers and preteen friendly cartoon like characters this latest gen. Not that I'm complaining.
Veta also had wipeout, which has done okay for itself in the many years it's been with sony even if it's not a system seller.
I always thought it was strange they didn't make San Andreas stories, but with the new game taking place in part of San Andreas, it could happen.
>> No. 8061 [Edit]
File 136185815645.png - (186.29KB , 600x302 , san andreas stories.png )
8061
>>8060

Supposedly this tweet was posted on April Fool's along with two images of San Andreas running on the Vita. The images look like screenshots of the PS2 version, but I want to believe that San Andreas stories is a real thing.
>> No. 8062 [Edit]
File 136185822661.jpg - (58.05KB , 600x450 , san andreas stories 1.jpg )
8062
>>8061

It looks fake, right?
>> No. 8063 [Edit]
>>8062
very.
Why would san andreas stories have the same character? considering all the mods out there for san andreas, the person trying to pass that off as san andreas stories isn't trying very hard at all.
>> No. 8064 [Edit]
>>8063

It was probably just an April Fools's joke.

Who would the playable character(s) be in San Andreas stories? I was thinking Woozie. They could expand on the Rifas in San Fierro and the various Mafia families in Las Venturas.

Has there ever been a game where you play as a blind man?
>> No. 8142 [Edit]
 
3DS vs. PS VITA - The Consoles - Ep 2

>PsVita it plays psp games
>> No. 8151 [Edit]
File 136407070040.jpg - (16.69KB , 320x320 , 881729-persona_2_innocent_sin_cover.jpg )
8151
I just bought a PS Vita for two reasons: Persona 4 Golden and the Disgaea 3 port (which I never got to play because I don't have a PS3.) Supposedly the Vita is a niche RPG system, which means it's just about perfect for me.

I'm currently playing through the PSP port of Persona 2: Innocent Sin. Don't believe this game was ever released in North America before the PSP came out. I don't know why; it's really good so far. Maybe it's got some "blasphemous" stuff in it like Shin Megami Tensei did, but then Nocturne did too and it saw an NA release.
>> No. 8152 [Edit]
I'm thinking about it. Recently sold my DS and games. I'd like to play Virtue's Last Reward, and the PSX ports seem interesting. That's about it.
>> No. 8598 [Edit]
new lcd screen confirmed for shit.

Screen Comparison: New PS Vita (LCD) vs PS Vita (AMOLED)

http://www.youtube.com/watch?v=a9_dB82DmHU
>> No. 8601 [Edit]
>>8598

>new lcd screen confirmed for shit.

Surprise surprise, LCD screens are way worse than OLEDs, who would've thought (no offence meant to you of course, I'm poking fun at Sony since they said there won't be any quality drop there).

Seriously, this new Vita is about as much of a joke as PSP E1000. It technically costs exactly as much as old models (even though there was no price drop tons of retailers were selling PSVs for 200$ either way, even the 3G models) and the quality has gone down the drain.
PSP E1000 was incredibly shitty - no WiFi, no stereo and I actually held one of those in my hands and trust me, I was worried it'll fall apart any second now - and it costed 99 Euros. But wait, that's technically 30 Euros less than 3000, right? Yeah, in your dreams. Back then 99 Euros was almost 150$.

It's impressive how greedy Sony can get considering how poorly the system is doing. It needed massive support (soft-wise; 3DS stole all the worthwhile games, can't believe Sony didn't even try to keep Monhan on their system) and a solid price drop (3DS was doing nowhere near as bad as Vita after launch and it got slashed 80$ either way) and instead they release a massively downgraded model for pretty much the same price. Not to mention that the PS Vita TV will only cannibalize Vita's sales. It almost feels like they're giving up on it.
>> No. 8648 [Edit]
>>8601
According to a review the LCD Vita has almost double the battery life of the original:
http://www.engadget.com/2013/10/18/new-playstation-vita-review-2013/

That and the other minor improvements would make it a worthwhile purchase for me, regardless of the screen.
>> No. 8654 [Edit]
File 138294620778.jpg - (192.29KB , 480x600 , zParty.jpg )
8654
Hmmm
Must consider the Vita now...
>> No. 10385 [Edit]
File 138587196842.jpg - (146.75KB , 1181x1181 , Vita.jpg )
10385
Got a Black Friday Vita
Going to put some games on it now...
>> No. 10416 [Edit]
>>8601

If you look at most of the games that have been released on 3DS since 2011, most of them are continuations of previously exclusive titles. SMT, Etrian Odyssey, Ace Attorney, Rune Factory, Animal Crossing, Pokemon, Legend of Zelda, Mario, etc. None of these games ever had the chance of appearing on a non Nintendo platform, so why should we say the Vita didn't get any "worthwhile" games when the most popular titles have been Nintendo exclusive since before the console came out? I mean really, these games are a great argument in favor of the 3DS, but how can you use these against the Vita? Are you really implying there was a chance Pokemon could be on Vita?

Even MH is temporarily exclusive. The rumor was that Capcom signed a 3 title exclusivity contract. Even if they didn't have a contract, 3G came out before the Vita. In case we already forgot this convenient fact, the 3DS came out a year before the Vita. This means more time to develop a userbase as well as guaranteed time with zero competition. If you wanted to release a game on the newest handheld and you were developing anywhere from 2009 to 2012, there was no other choice than the 3DS. Anyways, Capcom fulfilled their contract with Tri, 3G and 4, and what do you know, now they're releasing games on every platform imaginable.

Sure, the Vita isn't popular, but I really doubt anyone here is concerned with popularity. It has a lot of exclusives as well as handheld exclusives in addition to all the ps3 and 3ds multiplats. For me, the Vita is much better than the PSP. It is a great console with more niche titles than its predecessor. Sony got a lot of people with GTA and God of War but the Vita has more 'otaku' games that I like.
>> No. 10419 [Edit]
>>10385
how has the experience been so far?
>> No. 10421 [Edit]
>>10416

>If you look at most of the games that have been released on 3DS since 2011, most of them are continuations of previously exclusive titles. SMT, Etrian Odyssey, Ace Attorney, Rune Factory, Animal Crossing, Pokemon, Legend of Zelda, Mario, etc. None of these games ever had the chance of appearing on a non Nintendo platform, so why should we say the Vita didn't get any "worthwhile" games when the most popular titles have been Nintendo exclusive since before the console came out?

Obviously Nintendo first party titles (Mario, Zelda, Animal Crossing, Pokemon) are out of question but everything else isn't. But even though 'none of these games ever had the chance of appearing on a non Nintendo platform' a number of entries in some of the franchises you mentioned appeared on Sony systems (SMT, Rune Factory). It was impossible to touch Mario (duh) but everything else was mostly Sony not trying hard enough. They also let Nintendo steal PSP's flagship franchise (Monhan).

>The rumor was that Capcom signed a 3 title exclusivity contract.

And why didin't they sign that contract with Sony? It's not like Capcom hates them. It's Sony's fault, they made a massive mistake there.

>In case we already forgot this convenient fact, the 3DS came out a year before the Vita. This means more time to develop a userbase as well as guaranteed time with zero competition.

3DS's first year was terrible. Nintendo had to cut the price by 30% and ended up selling units below production cost to salvage the system. Vita's sales were even worse and Sony did nothing to improve them.
Wii U came out a year before Xbox One and PS4. Having a year in hand is meaningless if you don't support your own console.

>Anyways, Capcom fulfilled their contract with Tri, 3G and 4, and what do you know, now they're releasing games on every platform imaginable.

See, Capcom doesn't give a damn about what platform they release their games on. If Sony's contract was lucrative enough they'd sign it. Instead they moved to Nintendo which offered better terms.

>Sure, the Vita isn't popular, but I really doubt anyone here is concerned with popularity.

You explained yourself why it's actually important. If you were a developer would you rather develop a game for 3DS's 40M userbase or Vita's 7M?



I don't want to offend you in any way, if you like Vita I'm happy to you. It's just that I'm exteremely disappointed with Sony's policy regarding it.
>> No. 10422 [Edit]
Wont be much longer now till Capcom goes the way of THQ.
>> No. 10430 [Edit]
File 138933244714.jpg - (105.01KB , 960x544 , 2013-12-22-145900.jpg )
10430
>>10421

Most of those handheld series had no chance of appearing on Vita. Especially not SMT IV, which made blatant references to Strange Journey. Even moreso when you consider the DeSu spinoffs, port of Soul Hackers, and the enhanced ports of DeSu 1 and 2. They could have fought for Soul Hackers since it was also on the PS1, but I doubt Atlus would put one SMT game on Vita while releasing 4 more on 3DS. It's the same reason you see the same genres on each handheld. Vita has lots of VN, jrpg, rhythm, monster hunting, and dungeon crawling. And of course, after the success of Ragnarok, Toukiden, Soul Sacrifice, and God Eater, now we see Capcom supporting the platform. You can't really blame them for losing MH because Capcom signed that contract many years ago. I don't know what they were thinking initially by putting Tri on the Wii, but Nintendo must have made them a better offer. Nintendo definitely did more for Capcom overseas. I don't care what Sony did or didn't do involving the localization of P3rd, but they should have done better and released the game overseas. I doubt Capcom was happy with them. Capcom made their contract worth their while, expanded their fanbase, and now they're playing with every platform.

3DS did have a horrific launch year but they still sold 17 million 3DSes by the time the Vita was released in the US and Europe. There's just no coming back from that. Sony had an opportunity when Nintendo cut the price to $170 and they didn't take advantage of it. Sony should have undercut Nintendo and sold the Vita for $150 bundled with 8gb memory. There's no way Nintendo could afford to go lower. It didn't really matter what games Sony got for the Vita. Even if they had MH4 at launch, the console cost anywhere from $100 to $180 more than the 3DS. That's a huge deal. The Vita launch was the worst aspects of the PS3 launch all over again. Obscure games on an expensive platform is an awful strategy. No matter how good Gravity Rush is, people aren't going to spend $300+ for a game they know nothing about. Nintendo has the right idea releasing series that people are familiar with.

I think popularity is irrelevant because it doesn't impact sales as simply as your example makes it seem. Sure, there's 33 million more users on the 3DS. Are those 33 million a part of your audience? Because the past couple 3DS/Vita multiplats sold better on Vita. While popularity improves at a snail pace, Vita has done nothing but grow and it's only getting better. If userbase size was all that mattered, every game would be on iOS/Android.

And honestly, no matter what they do, when shit like Puzzle and Dragons Z sells a million copies in a month, Sony doesn't even have the opportunity to compete. Just look at how well that Attack on Titan game sold on 3DS compared to the Madoka game on Vita. An awful game with a smaller following destroyed a better one with a bigger fanbase. Direct competition isn't an option at all. And with all the hatred towards Sony in Japan, I can't imagine anything selling well on Vita. So far, the only 1M+ game is Uncharted. FFX is helping a ton because it's a popular franchise that makes people look. People stop looking after the first year of flops. Same thing is happening to the Wii U. Nobody looked no matter how good the games were and now that it has Mario it's doing much better than before.

My experience wouldn't really change if the Vita was more popular but I would be disappointed by the fact they squandered so many opportunities to compete more seriously in the handheld market if I was a fanboy.

I am slightly concerned with the fact that the 3DS is technically in decline as of a week ago. Nintendo failed to sell more 3DSes in 2013 than they did in 2012. Not good, especially since they released all their major titles. This is a good year for the Vita to gain ground.

If they really want to popularize the platform, they should beg Rockstar for San Andreas stories.
>> No. 10550 [Edit]
File 139727378191.jpg - (91.62KB , 407x500 , yjen.jpg )
10550
Armoured Vita case?
http://sgcafe.com/2014/04/hori-protects-playstation-vita-like-tank-girls-und-panzer-accessories/
>> No. 10732 [Edit]
Sony still not giving up on the VITA.
>> No. 10863 [Edit]
File 140986434959.jpg - (69.66KB , 256x325 , Hatsune_Miku_Project_DIVA_F_2nd_cover.jpg )
10863
Going to buy a Vita Slim soon.

I had a 3DS briefly, but didn't like the hardware and wasn't impressed by the games. I tried a Vita in the store and was blown away, and am pleasantly surprised by how many good games it seems to have.

It's getting a 2nd Hatsune Miku title soon too!
>> No. 12144 [Edit]
After all these years I finally got one recently. Hard to believe it's been out this long, still feels new to me. That said I'd had it for a couple weeks now and already don't use it that much. The battery life is horrible, it's also kinda heavy and a bit uncomfortable but a handle grip attachment I have helps a lot. Transferring files from a pc such as music or videos is a pain in the ass, and you'd think they'd support more video formats on these things by now rather than their very specific mp4 bs. I made sure to try and get the original version of the vita because of the oled screen I heard such good things about, but I've found it very unimpressive. this also marked the first time I ever bought anything off PSN, and must it's really horrible how things work on it. Might be because the vita is old now but 1/5 times I'd view anything on the psn I'd get server errors. When I bought a game with dlc included I couldn't find an option to download everything and instead had to download like 50 different pieces of dlc one by one. It also wouldn't say which ones I already downloaded/installed on the psn, so it was a bit easier to do it from the game menu itself. Even then half the time the option to add the dlc wouldn't work and I'd have to reboot the game to try it again. Is a "download all" option really that much to ask for? Anyways, I don't regret buying the vita, I'm still planing on getting a few more games for it. Although you'd think they'd be a bit cheaper now after all this time.
>> No. 12159 [Edit]
>>12144
In the time since posting this I've barely used the thing at all. It has this horrible function that prevents it from being turned on if the power is below a specific level, combined with how the power drains even without use it leaves the system nearly unusable. I'd try to pick it up and play with it only to find it wont turn on and I need to charge it first, and it wouldn't let me use it even with a power cord connected. This is such an insanely horrible design, I don't know what they were thinking with that. Also, I can't stand the start and select button placement.
>> No. 12173 [Edit]
>>12159
Sounds defective.
Not only does the battery last practically forever in stand-by mode, you can very much charge and play at the same time.
>> No. 12220 [Edit]
The vita has finally been hacked recently, and only within the last day or so has dumping and decrying games finally become possible. There's already a couple of game torrents out there now.
>> No. 12241 [Edit]
>>12220
Yep

Pirate plunder til you heart gives yo ho ho he took a bite of gum gum
>> No. 12275 [Edit]
Now that piracy has taken off on vita I've had the chance to play a handful of games on it, and one I just finished playing was qforce/full frontal. It's a port of a first party playstation3 game but it's so horribly done. It was practically unplayable without overclocking the gpu on the vita (thanks to homebrew). Fps would drop to -10 all the time, and cut scenes were going massively out of sync with the audio. Then there's blurry ugly low resolution textures all over the place, pop in for stuff that isn't really that far away, the lack of antialiasing, and general small bugs in graphics here and there. Contrast also seemed to bug up a bit, but I didn't notice that one until after going to over clocking.
>> No. 12276 [Edit]
>>12275
How could you afford a Vita but not games?
>> No. 12277 [Edit]
>>12276
Who says I can't afford them? I've bought a few before the vita was hacked and lost interest in the system shortly after. I just mean the hack has made more games more accessible to me now. Sorry for the confusion.
>> No. 12279 [Edit]
For those who don't know, if you have a vita running at 6.60 you can visit https://henkaku.xyz/ using your vita to temporary soft mod it, allowing you to run home brew and what not.
sony has since released an offical filmwear, which is currently 6.63 and blocks the henkaku exploit. If you're bellow 6.60 and want to update to 6.60 without going over, here's a guide to help you out. http://wololo.net/2016/08/09/manually-update-ps-vita-firmware-3-60/

Recommended homebrew tools and applications:

MaiDumpTool, allows dumping(ripping) your games, and installing games other people have dumped also using mai.
https://github.com/LioMajor/MaiDumpToolEN/releases
An alternative is Vitamin, but you don't need vitamin to install games dumped with vitamin. vitamin dumps games in vpk format which can be installed with vita shell.
https://bitbucket.org/TheOfficialFloW/vitamin/overview

VitaShell is a content/file manager, and as mentioned above can be used to install vpk files (home brew and games)
https://github.com/TheOfficialFloW/VitaShell/releases

I also recommend the offline-installer application. This allows you to run the henkaku exploit without being connected to the internet.
https://github.com/henkaku/offline-installer/releases/download/1.0/offlineInstaller.vpk
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